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namespace QSB.Events
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{
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public static class EventNames
{
// Built into Outer Wilds -- don't change unless they change in-game!
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public static string TurnOnFlashlight = "TurnOnFlashlight";
public static string TurnOffFlashlight = "TurnOffFlashlight";
public static string ProbeLauncherEquipped = "ProbeLauncherEquipped";
public static string ProbeLauncherUnequipped = "ProbeLauncherUnequipped";
public static string EquipSignalscope = "EquipSignalscope";
public static string UnequipSignalscope = "UnequipSignalscope";
public static string SuitUp = "SuitUp";
public static string RemoveSuit = "RemoveSuit";
public static string EquipTranslator = "EquipTranslator";
public static string UnequipTranslator = "UnequipTranslator";
public static string RestartTimeLoop = "RestartTimeLoop";
public static string WakeUp = "WakeUp";
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public static string DialogueCondition = "DialogueConditionChanged";
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public static string EnterQuantumMoon = "PlayerEnterQuantumMoon";
public static string ExitQuantumMoon = "PlayerExitQuantumMoon";
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public static string EnterRoastingMode = "EnterRoastingMode";
public static string ExitRoastingMode = "ExitRoastingMode";
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public static string EnterFlightConsole = "EnterFlightConsole";
public static string ExitFlightConsole = "ExitFlightConsole";
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public static string EnterShip = "EnterShip";
public static string ExitShip = "ExitShip";
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// Custom event names -- change if you want! These can be anything, as long as both
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// sides of the GlobalMessenger (fireevent and addlistener) reference the same thing.
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public static string QSBPlayerDeath = "QSBPlayerDeath";
public static string QSBPlayerJoin = "QSBPlayerJoin";
public static string QSBPlayerReady = "QSBPlayerReady";
public static string QSBPlayerStatesRequest = "QSBPlayerStatesRequest";
public static string QSBServerTime = "QSBServerTime";
public static string QSBStartLift = "QSBStartLift";
public static string QSBGeyserState = "QSBGeyserState";
public static string QSBOrbSlot = "QSBOrbSlot";
public static string QSBOrbUser = "QSBOrbUser";
public static string QSBConversation = "QSBConversation";
public static string QSBConversationStartEnd = "QSBConversationStartEnd";
public static string QSBChangeAnimType = "QSBPlayInstrument";
public static string QSBServerSendPlayerStates = "QSBServerSendPlayerStates";
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public static string QSBRevealFact = "QSBRevealFact";
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public static string QSBSocketStateChange = "QSBSocketStateChange";
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public static string QSBMultiStateChange = "QSBMultiStateChange";
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public static string QSBQuantumShuffle = "QSBQuantumShuffle";
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public static string QSBQuantumAuthority = "QSBQuantumAuthority";
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public static string QSBMoonStateChange = "QSBMoonStateChange";
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public static string QSBIdentifyFrequency = "QSBIdentifyFrequency";
public static string QSBIdentifySignal = "QSBIdentifySignal";
public static string QSBTextTranslated = "QSBTextTranslated";
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public static string QSBEnterShrine = "QSBEnterShrine";
public static string QSBExitShrine = "QSBExitShrine";
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public static string QSBPlayerEntangle = "QSBPlayerEntangle";
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public static string QSBDropItem = "QSBDropItem";
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public static string QSBSocketItem = "QSBSocketItem";
public static string QSBMoveToCarry = "QSBMoveToCarry";
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public static string QSBStartStatue = "QSBStartStatue";
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public static string QSBPlayerKick = "QSBPlayerKick";
public static string QSBEnterPlatform = "QSBEnterPlatform";
public static string QSBExitPlatform = "QSBExitPlatform";
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public static string QSBCampfireState = "QSBCampfireState";
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public static string QSBMarshmallowEvent = "QSBMarshmallowEvent";
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public static string QSBAnimTrigger = "QSBAnimTrigger";
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public static string QSBEnterHeadZone = "QSBEnterHeadZone";
public static string QSBExitHeadZone = "QSBExitHeadZone";
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public static string QSBNpcAnimEvent = "QSBNpcAnimEvent";
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public static string QSBHatchState = "QSBHatchState";
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public static string QSBEnableFunnel = "QSBEnableFunnel";
public static string QSBHullImpact = "QSBHullImpact";
public static string QSBHullDamaged = "QSBHullDamaged";
public static string QSBHullChangeIntegrity = "QSBHullChangeIntegrity";
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public static string QSBHullRepaired = "QSBHullRepaired";
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public static string QSBHullRepairTick = "QSBHullRepairTick";
public static string QSBComponentDamaged = "QSBComponentDamaged";
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public static string QSBComponentRepaired = "QSBComponentRepaired";
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public static string QSBComponentRepairTick = "QSBComponentRepairTick";
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public static string QSBPlayerRespawn = "QSBPlayerRespawn";
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public static string QSBProbeEvent = "QSBProbeEvent";
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public static string QSBProbeStartRetrieve = "QSBProbeStartRetrieve";
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}
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}