2021-11-09 19:39:56 +00:00
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using QSB.ItemSync.WorldObjects.Sockets;
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2021-03-23 13:18:29 +00:00
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using QSB.Player;
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using QSB.SectorSync.WorldObjects;
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2021-11-01 20:58:10 +00:00
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using QSB.Utility;
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2021-02-25 13:52:49 +00:00
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using QSB.WorldSync;
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using UnityEngine;
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2021-02-23 14:42:18 +00:00
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2021-11-01 15:49:00 +00:00
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namespace QSB.ItemSync.WorldObjects.Items
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{
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2021-02-24 10:45:25 +00:00
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internal class QSBOWItem<T> : WorldObject<T>, IQSBOWItem
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where T : OWItem
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{
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public IQSBOWItemSocket InitialSocket { get; private set; }
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public Transform InitialParent { get; private set; }
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public Vector3 InitialPosition { get; private set; }
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public Quaternion InitialRotation { get; private set; }
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public QSBSector InitialSector { get; private set; }
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public uint HoldingPlayer { get; private set; }
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2021-12-11 22:38:54 +00:00
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public override void Init()
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{
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if (AttachedObject == null)
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{
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DebugLog.ToConsole($"Error - AttachedObject is null! Type:{GetType().Name}", OWML.Common.MessageType.Error);
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return;
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}
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2021-12-04 09:51:27 +00:00
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StartDelayedReady();
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QSBCore.UnityEvents.RunWhen(() => WorldObjectManager.AllObjectsAdded, () =>
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{
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FinishDelayedReady();
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InitialParent = AttachedObject.transform.parent;
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InitialPosition = AttachedObject.transform.localPosition;
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InitialRotation = AttachedObject.transform.localRotation;
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var initialSector = AttachedObject.GetSector();
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if (initialSector != null)
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{
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InitialSector = QSBWorldSync.GetWorldFromUnity<QSBSector>(initialSector);
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}
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if (InitialParent == null)
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{
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DebugLog.ToConsole($"Warning - InitialParent of {AttachedObject.name} is null!", OWML.Common.MessageType.Warning);
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}
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if (InitialParent?.GetComponent<OWItemSocket>() != null)
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{
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2021-12-11 23:08:56 +00:00
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var qsbObj = QSBWorldSync.GetWorldFromUnity<IQSBOWItemSocket>(InitialParent.GetComponent<OWItemSocket>());
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InitialSocket = qsbObj;
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}
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});
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2021-06-18 21:38:32 +00:00
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2021-03-23 13:18:29 +00:00
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QSBPlayerManager.OnRemovePlayer += OnPlayerLeave;
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}
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2021-03-25 22:01:10 +00:00
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public override void OnRemoval() => QSBPlayerManager.OnRemovePlayer -= OnPlayerLeave;
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private void OnPlayerLeave(uint player)
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{
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if (HoldingPlayer != player)
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{
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return;
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}
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if (InitialSocket != null)
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{
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InitialSocket.PlaceIntoSocket(this);
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return;
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}
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AttachedObject.transform.parent = InitialParent;
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AttachedObject.transform.localPosition = InitialPosition;
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AttachedObject.transform.localRotation = InitialRotation;
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AttachedObject.transform.localScale = Vector3.one;
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AttachedObject.SetSector(InitialSector?.AttachedObject);
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AttachedObject.SetColliderActivation(true);
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}
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2021-02-25 14:53:34 +00:00
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public ItemType GetItemType()
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=> AttachedObject.GetItemType();
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2021-02-25 22:46:31 +00:00
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public void SetColliderActivation(bool active)
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=> AttachedObject.SetColliderActivation(active);
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2021-02-26 12:47:05 +00:00
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public virtual void SocketItem(Transform socketTransform, Sector sector)
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{
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AttachedObject.SocketItem(socketTransform, sector);
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HoldingPlayer = 0;
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}
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public virtual void PickUpItem(Transform holdTransform, uint playerId)
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{
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AttachedObject.PickUpItem(holdTransform);
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HoldingPlayer = playerId;
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}
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2021-02-26 10:23:08 +00:00
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public virtual void DropItem(Vector3 position, Vector3 normal, Sector sector)
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{
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AttachedObject.transform.SetParent(sector.transform);
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AttachedObject.transform.localScale = Vector3.one;
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var localDropNormal = AttachedObject._localDropNormal;
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var lhs = Quaternion.FromToRotation(AttachedObject.transform.TransformDirection(localDropNormal), normal);
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AttachedObject.transform.rotation = lhs * AttachedObject.transform.rotation;
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var localDropOffset = AttachedObject._localDropOffset;
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AttachedObject.transform.position = sector.transform.TransformPoint(position) + AttachedObject.transform.TransformDirection(localDropOffset);
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AttachedObject.SetSector(sector);
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AttachedObject.SetColliderActivation(true);
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HoldingPlayer = 0;
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}
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2021-02-25 14:53:34 +00:00
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public virtual void PlaySocketAnimation() { }
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public virtual void PlayUnsocketAnimation() { }
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public virtual void OnCompleteUnsocket() { }
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}
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}
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