quantum-space-buddies/QSB/ItemSync/WorldObjects/QSBOWItem.cs

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2021-02-23 14:42:18 +00:00
using QSB.WorldSync;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace QSB.ItemSync.WorldObjects
{
class QSBOWItem<T> : WorldObject<T>, IQSBOWItem
where T : MonoBehaviour
{
public uint HoldingPlayer { get; set; }
public override void Init(T attachedObject, int id) { }
}
}