quantum-space-buddies/MirrorWeaver/Program.cs

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using Mirror.Weaver;
using Mono.Cecil;
using Mono.Cecil.Cil;
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using System;
using System.IO;
namespace MirrorWeaver;
public class ConsoleLogger : Logger
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{
public void Warning(string message) => Warning(message, null);
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public void Warning(string message, MemberReference mr)
{
if (mr != null)
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{
message = $"{message} (at {mr})";
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}
Console.WriteLine(message);
}
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public void Error(string message) => Error(message, null);
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public void Error(string message, MemberReference mr)
{
if (mr != null)
{
message = $"{message} (at {mr})";
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}
Console.Error.WriteLine(message);
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}
}
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public static class Program
{
public static void Main(string[] args)
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{
var qsbDll = Path.GetFullPath(args[0]);
var unityDir = Path.GetFullPath(args[1]);
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var qsbDir = Path.GetDirectoryName(qsbDll)!;
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var resolver = new DefaultAssemblyResolver();
resolver.AddSearchDirectory(qsbDir);
resolver.AddSearchDirectory(unityDir);
var assembly = AssemblyDefinition.ReadAssembly(qsbDll, new ReaderParameters
{
ReadWrite = true,
AssemblyResolver = resolver,
SymbolReaderProvider = new DefaultSymbolReaderProvider(false)
});
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var log = new ConsoleLogger();
var weaver = new Weaver(log);
if (!weaver.Weave(assembly, resolver, out _))
{
Environment.Exit(1);
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}
assembly.Write(new WriterParameters { WriteSymbols = assembly.MainModule.HasSymbols });
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}
}