quantum-space-buddies/MirrorWeaver/Program.cs

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using Mirror.Weaver;
using Mono.Cecil;
using Mono.Cecil.Cil;
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using System;
using System.IO;
namespace MirrorWeaver
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{
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public class ConsoleLogger : Logger
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{
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public void Warning(string message) => Warning(message, null);
public void Warning(string message, MemberReference mr)
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{
if (mr != null)
{
message = $"{message} (at {mr})";
}
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Console.WriteLine(message);
}
public void Error(string message) => Error(message, null);
public void Error(string message, MemberReference mr)
{
if (mr != null)
{
message = $"{message} (at {mr})";
}
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Console.Error.WriteLine(message);
}
}
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public static class Program
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{
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public static void Main(string[] args)
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{
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var qsbDll = Path.GetFullPath(args[0]);
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var unityDir = Path.GetFullPath(args[1]);
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var qsbDir = Path.GetDirectoryName(qsbDll)!;
var resolver = new DefaultAssemblyResolver();
resolver.AddSearchDirectory(qsbDir);
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resolver.AddSearchDirectory(unityDir);
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var assembly = AssemblyDefinition.ReadAssembly(qsbDll, new ReaderParameters
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{
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ReadWrite = true,
AssemblyResolver = resolver,
SymbolReaderProvider = new DefaultSymbolReaderProvider(false)
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});
var log = new ConsoleLogger();
var weaver = new Weaver(log);
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if (!weaver.Weave(assembly, resolver, out _))
{
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Environment.Exit(1);
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}
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assembly.Write(new WriterParameters { WriteSymbols = assembly.MainModule.HasSymbols });
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}
}
}