David Capello
441b835192
Add shorter invervals for the backup thread
2016-11-12 18:02:47 -03:00
David Capello
755e621d34
Remove unnecessary char from pref.xml file
2016-10-13 20:39:29 -03:00
David Capello
1ffbd4c343
Add new "Image Color" parameter in brush slots ( fix #1259 )
2016-09-20 10:26:02 -03:00
David Capello
03c74ceeb7
Make "stop at grid" disabled by default (related to #473 )
2016-09-19 16:49:24 -03:00
David Capello
edf1cfd7b0
Add possibility to move the Timeline at the left/right side ( fix #1169 )
2016-09-15 11:07:36 -03:00
David Capello
68fa996cc6
Move ui_scale option from experimental to general
2016-09-09 09:46:10 -03:00
David Capello
18f9d2478f
Fix cryptic error message using "Repeat Last Export" in some special cases ( fix #1247 )
...
We cannot use the sprite sheet type to know if the last export was
already done/defined by the user for a new sprite. We need a special
field to indicate if the export was done and we can repeat it last
export with the same configuration.
2016-09-06 22:07:57 -03:00
David Capello
bebbd71d31
Add simple crosshair using native mouse cursors ( fix #1236 )
2016-08-31 13:24:03 -03:00
David Capello
f1c9e77e43
Add mouse cursor scale option
2016-08-30 17:27:19 -03:00
David Capello
b80beb13ad
Move native cursor preference from "Experimental" to "Cursors" section
2016-08-30 16:52:03 -03:00
David Capello
0c6802cd30
Use grid bounds by default in Import Sprite Sheet ( fix #1207 )
2016-07-25 11:30:33 -03:00
David Capello
5910e94396
Add option to hide full filename paths ( fix #1199 )
2016-07-25 11:04:16 -03:00
David Capello
67ce9473f8
Add option to include partial tiles in Import Sprite Sheet ( fix #1161 )
2016-07-01 10:24:44 -03:00
David Capello
af2c2838e0
Add new option to zoom sliding two fingers on OS X trackpad
...
It was requested here:
http://steamcommunity.com/app/431730/discussions/2/357286663677659387/
2016-05-27 13:15:13 -03:00
David Capello
97d9b3cb31
Go to frame field in status bar isn't focused by default anymore ( fix #1113 )
2016-05-04 10:00:54 -03:00
David Capello
b60b76ff22
Add option to show layer edges
2016-05-03 16:23:38 -03:00
David Capello
6dc9bb984d
New option for paint bucket using all layers as reference/stop fill ( fix #969 )
2016-05-03 15:31:27 -03:00
David Capello
a09b00dba8
Fix synchronization of different UI elements depending on the active tool
...
With this patch now the context bar shows the real active tool
preferences. For example, if we choose the option to use the Eraser
tool with right-click, now right-clicking will draw with the Eraser
brush size (instead of using the selected tool/left-click tool brush
size).
Changes:
* Removed the toolBox.activeTool() field from preferences
(as the option isn't persisted between sessions)
* Added an observable app::tools::ActiveToolManager class to sync all
UI elements that depend on the active tool and ink.
* Moved a lot of "active tool" logic from app::Editor to the
new ActiveToolManager
* Moved app::tools::ToolLoopManager::Pointer as an indepedent
app::tools::Pointer class
2016-04-25 15:20:53 -03:00
David Capello
2ce09c53dd
Add customization for square aspect, draw from center, and move origin keys ( fix #1028 )
...
Some changes:
- Now ui::Keys aren't processed in app::tools side, they are processed
in Editor side and converted to ToolLoopModifiers flags.
- Replace ToolLoop::getSelectionMode -> ToolLoop::getModifiers()
2016-04-04 18:46:48 -03:00
David Capello
8b161dac0a
Add ShowBrushPreview command so the user can hide the brush preview with a keyboard shortcut ( fix #792 )
2016-03-24 14:45:28 -03:00
David Capello
9face9458e
Add an option to change the "brush preview" style (related to #792 )
2016-03-24 14:29:15 -03:00
David Capello
2af47fe907
Add option to toggle the selection edges visibility ( fix #861 )
2016-03-24 13:04:35 -03:00
David Capello
7a0a89e59e
Add the new ColorTintShadeTone color picker ( #707 )
2016-02-26 11:18:46 -03:00
David Capello
30672ba144
Don't reset Screen Scale when the main window cannot be created
...
Should fix #860
2016-02-23 18:08:25 -03:00
David Capello
ff0c2c2770
Merge branch 'ryb-color-wheel'
2016-02-12 10:50:57 -03:00
David Capello
c1ae065c2c
Add RYB color wheel (related to #707 )
2016-02-12 10:49:33 -03:00
David Capello
7b8d9102e1
Add independent scroll/zoom values in preview window per document ( fix #959 )
2016-02-11 21:09:31 -03:00
David Capello
2fc447edd6
Disable GPU acceleration by default
2015-12-28 17:28:48 -03:00
David Capello
3543b086d1
Add option to keep the selection after Edit > Clear ( fix #907 )
2015-12-22 17:49:21 -03:00
David Capello
e79236b3a3
Add JSON data format into Export Sprite Sheet UI
2015-12-22 17:34:51 -03:00
David Capello
fcbb364085
Add "Play Once" option in "Play" button popup
2015-12-18 18:51:30 -03:00
David Capello
0cdc71bf05
Add possibility to save brush type/size/angle, fg/bg colors, ink type/opacity, shade, etc. into brush slots
...
Fix #904
2015-12-16 17:27:04 -03:00
David Capello
5dc149d308
Add "Select > Modify" commands to expand/contract/border the selection
2015-12-04 17:46:32 -03:00
David Capello
fb387cb6c2
Add options to export layers and frameTags meta JSON data from the UI
2015-12-03 12:42:33 -03:00
David Capello
4dbee12789
Add possibility to import/export sprite sheet matrices by columns
...
Fix #872
2015-12-03 11:38:59 -03:00
David Capello
3b0bf6daaa
Add anti-aliasing checkbox in "Edit > Insert Text" option
2015-12-01 15:46:21 -03:00
David Capello
56854cdb9f
Add symmetry mode ( fix #208 )
...
This is a first iteration of the feature, it doesn’t have handles to
move the symmetry line and it only contains two symmetry modes:
horizontal or vertical.
As an extra change, we have added the new Stroke type to wrap a vector
of gfx::Points and simplify some existing code in the ToolLoop.
2015-10-26 17:51:32 -03:00
David Capello
03c0367827
Add option to disable GPU acceleration
2015-10-05 21:18:42 -03:00
David Capello
1ac39ff85b
Add simple "Edit > Insert Text" menu option (related to #28 )
2015-09-23 17:38:45 -03:00
David Capello
3abea9c4b3
Use Preferences class to store the active theme
2015-09-18 11:56:45 -03:00
David Capello
4b064333cc
Add color harmonies in the ColorWheel widget (issue #707 )
2015-08-21 13:27:58 -03:00
David Capello
ff9693b29d
Add support to export all/selected/one layer/frame/frame tag
...
This commit includes support to export tagged frames using the command
line --frame-tag option.
Fix #415 , fix #570 , fix #607 , fix #745
2015-08-20 22:30:33 -03:00
David Capello
2b4c531e8e
Add possibility to scroll with right click
2015-08-19 18:00:51 -03:00
David Capello
75a743f141
Separate pivot visibility and location options
2015-08-14 10:09:15 -03:00
David Capello
4302d12cb4
Move "New Sprite" preferences from raw get/set_config_*() to pref.xml
2015-08-12 15:35:46 -03:00
David Capello
da8eff0ec2
Add a basic RGB color wheel (related to #707 )
2015-08-06 11:23:16 -03:00
David Capello
bf54fd26d3
Add option to put the onion skin behind the sprite
...
Fix #526 and fix #412
2015-07-31 15:55:06 -03:00
David Capello
80b47419fd
Add an option to onionskin the current layer only (related to #526 )
2015-07-31 14:30:11 -03:00
David Capello
7cfdf76b0e
Add rotation pivot options in context bar ( fix #370 )
...
With these options we can configure to show the pivot and the default
location when we select a sprite area.
2015-07-29 16:35:34 -03:00
David Capello
41bb23f1f1
Change opaque/transparent selection by default depending on the layer
2015-07-27 11:43:48 -03:00