This is to avoid leaving commands with old params (a problem with
keyboard shortcuts). To make sure, we've changed arguments from Params*
to Params&, so we always have params to load.
Also, in this change we introduce a new way to give parameters to executed
commands from menu items using AppMenuItem::setContextParams(). Before
showing a popup, we can call setContextParams() to give extra params to
the command (e.g. the specific FrameTag to remove or change properties).
In this way "contextparams" attribute for <item> in gui.xml is not
available anymore.
Add a new contextparams attribute to menu items in gui.xml that are feed
by the UI with params (e.g. the FrameTag popup needs to know what exact
tag we should edit, and it's a command Param provided by the Timeline).
Changes:
* Paint FrameTags in Timeline with labels
* Add app::ui::FrameTagWindow
* Fix FrameTag::m_aniDir initialization
* Add warning for files that doesn't support frame tags
* Remove document preferences related to the active loop
* Add LinkLabel::onClick()
* Use Widget instead of ListItem in ListBox API
* Add TextRule::padding() and use it to calculate the preferred size
for a skin::Style's rules
* Add widgets/home_view.xml
* Add possibility to specify style="..." and border="..." in XML widgets
* Add SkinStyleProperty
* Remove Label::get/setTextColor() (replaced with styles)
* Add <image> widget in WidgetLoader
* Paint labels, link labels, and views with styles
Renamed Preview to FullscreenPreview to avoid confusion.
As an extra "to do", we need to add command aliases, so Preview matches
FullscreenPreview (mainly to keep user defined keyboard shortcuts).
Undoers were little objects to swap/revert an action. They didn't
execute the action itself, they just revert its previous state. Now
undoers were replaced with cmds: A cmd is an object that
executes/undoes/redoes just one action.
Changes:
* Remove old undo library and app/objects_container_impl.cpp
(now we use the doc::ObjectId directly to store undo info)
* Remove all Undoers from app/undoers/
* Replace DocumentApi impl with little Cmds in app/cmd/, these
cmds handle execute/undo/redo of each action at the logic layer
* Remove doc::Dirty object
* Remove doc::Settings: all undo configuration is in the app side
* Move undo options from app:ISettings to app::Preferences
* Rename UndoTransaction to Transaction
* Create a CmdSequence to store a sequence of Cmds (as now the new
undo library doesn't support open/close groups)
* Add doc::get<T>(ObjectId) function to get any kind of object
from the doc library by its ID
* Add Cel::document() and Sprite::document() members
* Add Sprite::cels(frame_t) to get all cels in the given frame
* Add Layer::displaceFrames() member function
* Move the "allow non-linear history" flag from undo2::UndoHistory
to app::DocumentUndo