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Add Unlink Cel command
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parent
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@ -645,6 +645,7 @@
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<item command="CelProperties" text="&Properties..." />
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<separator />
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<item command="ClearCel" text="&Clear" />
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<item command="UnlinkCel" text="&Unlink" />
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</menu>
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<menu id="cel_movement_popup">
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64
src/app/cmd/unlink_cel.cpp
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64
src/app/cmd/unlink_cel.cpp
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@ -0,0 +1,64 @@
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/* Aseprite
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* Copyright (C) 2001-2015 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/unlink_cel.h"
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#include "doc/cel.h"
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#include "doc/image.h"
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#include "doc/sprite.h"
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namespace app {
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namespace cmd {
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using namespace doc;
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UnlinkCel::UnlinkCel(Cel* cel)
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: WithCel(cel)
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, m_oldLinkedImageId(cel->image()->id())
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, m_newLinkedImageId(0)
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{
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ASSERT(cel->links());
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}
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void UnlinkCel::onExecute()
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{
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Cel* cel = this->cel();
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ImageRef oldImage = cel->sprite()->getImage(m_oldLinkedImageId);
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ImageRef copy(Image::createCopy(oldImage));
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if (m_newLinkedImageId)
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copy->setId(m_newLinkedImageId);
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else
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m_newLinkedImageId = copy->id();
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cel->setImage(copy);
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}
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void UnlinkCel::onUndo()
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{
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Cel* cel = this->cel();
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ImageRef oldImage = cel->sprite()->getImage(m_oldLinkedImageId);
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cel->setImage(oldImage);
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}
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} // namespace cmd
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} // namespace app
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47
src/app/cmd/unlink_cel.h
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47
src/app/cmd/unlink_cel.h
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@ -0,0 +1,47 @@
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/* Aseprite
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* Copyright (C) 2001-2015 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef APP_CMD_UNLINK_CEL_H_INCLUDED
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#define APP_CMD_UNLINK_CEL_H_INCLUDED
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#pragma once
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#include "app/cmd.h"
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#include "app/cmd/with_cel.h"
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namespace app {
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namespace cmd {
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using namespace doc;
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class UnlinkCel : public Cmd
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, public WithCel {
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public:
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UnlinkCel(Cel* cel);
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protected:
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void onExecute() override;
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void onUndo() override;
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private:
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ObjectId m_oldLinkedImageId;
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ObjectId m_newLinkedImageId;
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};
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} // namespace cmd
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} // namespace app
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#endif
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104
src/app/commands/cmd_unlink_cel.cpp
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104
src/app/commands/cmd_unlink_cel.cpp
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@ -0,0 +1,104 @@
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/* Aseprite
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* Copyright (C) 2001-2015 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/cmd/unlink_cel.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/modules/gui.h"
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#include "app/transaction.h"
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#include "app/ui/main_window.h"
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#include "app/ui/timeline.h"
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#include "doc/cel.h"
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#include "doc/layer.h"
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#include "doc/sprite.h"
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namespace app {
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class UnlinkCelCommand : public Command {
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public:
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UnlinkCelCommand();
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Command* clone() const override { return new UnlinkCelCommand(*this); }
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protected:
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bool onEnabled(Context* context);
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void onExecute(Context* context);
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};
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UnlinkCelCommand::UnlinkCelCommand()
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: Command("UnlinkCel",
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"Unlink Cel",
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CmdRecordableFlag)
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{
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}
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bool UnlinkCelCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::ActiveDocumentIsWritable);
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}
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void UnlinkCelCommand::onExecute(Context* context)
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{
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ContextWriter writer(context);
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Document* document(writer.document());
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{
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Transaction transaction(writer.context(), "Unlink Cel");
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// TODO the range of selected frames should be in the DocumentLocation.
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Timeline::Range range = App::instance()->getMainWindow()->getTimeline()->range();
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if (range.enabled()) {
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Sprite* sprite = writer.sprite();
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for (LayerIndex layerIdx = range.layerBegin(); layerIdx <= range.layerEnd(); ++layerIdx) {
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Layer* layer = sprite->indexToLayer(layerIdx);
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if (!layer->isImage())
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continue;
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LayerImage* layerImage = static_cast<LayerImage*>(layer);
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for (frame_t frame = range.frameEnd(),
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begin = range.frameBegin()-1;
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frame != begin;
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--frame) {
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Cel* cel = layerImage->cel(frame);
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if (cel && cel->links())
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transaction.execute(new cmd::UnlinkCel(cel));
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}
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}
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}
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else {
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Cel* cel = writer.cel();
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if (cel && cel->links())
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transaction.execute(new cmd::UnlinkCel(writer.cel()));
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}
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transaction.commit();
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}
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update_screen_for_document(document);
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}
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Command* CommandFactory::createUnlinkCelCommand()
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{
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return new UnlinkCelCommand;
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}
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} // namespace app
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@ -114,4 +114,5 @@ FOR_EACH_COMMAND(SpriteSize)
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FOR_EACH_COMMAND(SwitchColors)
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FOR_EACH_COMMAND(Timeline)
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FOR_EACH_COMMAND(Undo)
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FOR_EACH_COMMAND(UnlinkCel)
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FOR_EACH_COMMAND(Zoom)
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