222 Commits

Author SHA1 Message Date
David Capello
26b1a2ebb4 Add option to reduce opacity of non-active layers 2016-12-01 15:20:35 -03:00
David Capello
15bf0948ba Add support to use rectangular marquee/lasso tools w/right click 2016-11-30 21:07:30 -03:00
David Capello
767976c6bc Add option to play all frames (ignoring tags) 2016-11-30 10:23:29 -03:00
David Capello
f57c298ad6 Merge branch 'master' into beta 2016-11-29 12:15:25 -03:00
David Capello
eacf28b65a Add option to change the first frame number on the Timeline (fix #1300) 2016-11-22 18:05:56 -03:00
David Capello
441b835192 Add shorter invervals for the backup thread 2016-11-12 18:02:47 -03:00
David Capello
2e66b227f6 Merge branch 'beta' into ref-layer 2016-10-31 20:15:41 -03:00
David Capello
c60e0b915c Merge branch 'master' into beta 2016-10-27 13:00:57 -03:00
David Capello
bc939d5638 New eyedropper mode to pick colors from reference layers 2016-10-13 21:19:25 -03:00
David Capello
755e621d34 Remove unnecessary char from pref.xml file 2016-10-13 20:39:29 -03:00
David Capello
8d94dc94d4 Add flag to show render performance in real-time 2016-10-11 16:41:50 -03:00
David Capello
8da12cde1d Merge branch 'timeline-thumbnails3' of https://github.com/pseudogames/aseprite into pseudogames-timeline-thumbnails3 2016-09-26 12:21:45 -03:00
David Capello
b41ad4dd21 Merge branch 'timeline-thumbnails2' of https://github.com/pseudogames/aseprite into pseudogames-timeline-thumbnails2 2016-09-26 11:48:32 -03:00
David Capello
8b9c5f4f27 Merge branch 'timeline-thumbnails' into beta 2016-09-26 11:39:40 -03:00
David Capello
1cab8c3de4 Merge branch 'master' into beta 2016-09-20 11:06:38 -03:00
David Capello
1ffbd4c343 Add new "Image Color" parameter in brush slots (fix #1259) 2016-09-20 10:26:02 -03:00
David Capello
dfecffd465 Merge branch 'master' into beta 2016-09-19 19:02:49 -03:00
David Capello
03c74ceeb7 Make "stop at grid" disabled by default (related to #473) 2016-09-19 16:49:24 -03:00
David Capello
3e9e49caf9 Allow to save specific layers/frames in Save Copy As (fix #1080) 2016-09-17 01:01:28 -03:00
David Capello
1404b0ce7d Merge branch 'master' into beta 2016-09-16 16:02:26 -03:00
David Capello
edf1cfd7b0 Add possibility to move the Timeline at the left/right side (fix #1169) 2016-09-15 11:07:36 -03:00
David Capello
a104afc670 Merge branch 'master' into beta 2016-09-12 17:53:01 -03:00
David Capello
68fa996cc6 Move ui_scale option from experimental to general 2016-09-09 09:46:10 -03:00
David Capello
18f9d2478f Fix cryptic error message using "Repeat Last Export" in some special cases (fix #1247)
We cannot use the sprite sheet type to know if the last export was
already done/defined by the user for a new sprite. We need a special
field to indicate if the export was done and we can repeat it last
export with the same configuration.
2016-09-06 22:07:57 -03:00
David Capello
20b726f73b Merge branch 'master' into beta 2016-08-31 19:53:52 -03:00
David Capello
bebbd71d31 Add simple crosshair using native mouse cursors (fix #1236) 2016-08-31 13:24:03 -03:00
David Capello
f1c9e77e43 Add mouse cursor scale option 2016-08-30 17:27:19 -03:00
David Capello
b80beb13ad Move native cursor preference from "Experimental" to "Cursors" section 2016-08-30 16:52:03 -03:00
David Capello
13e8840014 Replace document.site.layer preference with a layer_t
Now we save the previously selected layer of each document on its
preferences using the browsable set of layers.
2016-08-11 15:04:15 -03:00
Carlo "zED" Caputo
9ec5587d72 removed thumb opacity setting 2016-08-07 08:26:37 -03:00
Carlo 'zED' Caputo
30feffab8d setting to change timeline zoom 2016-08-07 05:58:43 -03:00
Carlo "zED" Caputo
f9f7477b04 removed background preference, using checkered 2016-08-07 04:26:44 -03:00
Carlo 'zED' Caputo
0297063c56 removed the quality option 2016-08-07 04:26:37 -03:00
David Capello
8823f6bf21 Merge branch 'master' into beta 2016-07-28 11:03:56 -03:00
David Capello
0c6802cd30 Use grid bounds by default in Import Sprite Sheet (fix #1207) 2016-07-25 11:30:33 -03:00
David Capello
5910e94396 Add option to hide full filename paths (fix #1199) 2016-07-25 11:04:16 -03:00
Carlo 'zED' Caputo
57567af06b Add thumbnails in timeline (#340)
Reviewed-by: David Capello <davidcapello@gmail.com>
2016-07-25 10:00:00 -03:00
David Capello
36ffc8d2bd Merge branch 'master' into beta 2016-07-06 15:46:22 -03:00
David Capello
67ce9473f8 Add option to include partial tiles in Import Sprite Sheet (fix #1161) 2016-07-01 10:24:44 -03:00
David Capello
4760a11348 Merge branch 'master' into beta 2016-06-06 18:02:30 -03:00
David Capello
af2c2838e0 Add new option to zoom sliding two fingers on OS X trackpad
It was requested here:
http://steamcommunity.com/app/431730/discussions/2/357286663677659387/
2016-05-27 13:15:13 -03:00
David Capello
73bda9bd19 Add new advanced options in New Sprite dialog to change the pixel ratio 2016-05-23 18:36:47 -03:00
David Capello
97d9b3cb31 Go to frame field in status bar isn't focused by default anymore (fix #1113) 2016-05-04 10:00:54 -03:00
David Capello
b60b76ff22 Add option to show layer edges 2016-05-03 16:23:38 -03:00
David Capello
6dc9bb984d New option for paint bucket using all layers as reference/stop fill (fix #969) 2016-05-03 15:31:27 -03:00
David Capello
a09b00dba8 Fix synchronization of different UI elements depending on the active tool
With this patch now the context bar shows the real active tool
preferences. For example, if we choose the option to use the Eraser
tool with right-click, now right-clicking will draw with the Eraser
brush size (instead of using the selected tool/left-click tool brush
size).

Changes:
* Removed the toolBox.activeTool() field from preferences
  (as the option isn't persisted between sessions)
* Added an observable app::tools::ActiveToolManager class to sync all
  UI elements that depend on the active tool and ink.
* Moved a lot of "active tool" logic from app::Editor to the
  new ActiveToolManager
* Moved app::tools::ToolLoopManager::Pointer as an indepedent
  app::tools::Pointer class
2016-04-25 15:20:53 -03:00
David Capello
2ce09c53dd Add customization for square aspect, draw from center, and move origin keys (fix #1028)
Some changes:
- Now ui::Keys aren't processed in app::tools side, they are processed
  in Editor side and converted to ToolLoopModifiers flags.
- Replace ToolLoop::getSelectionMode -> ToolLoop::getModifiers()
2016-04-04 18:46:48 -03:00
David Capello
8b161dac0a Add ShowBrushPreview command so the user can hide the brush preview with a keyboard shortcut (fix #792) 2016-03-24 14:45:28 -03:00
David Capello
9face9458e Add an option to change the "brush preview" style (related to #792) 2016-03-24 14:29:15 -03:00
David Capello
2af47fe907 Add option to toggle the selection edges visibility (fix #861) 2016-03-24 13:04:35 -03:00