Martín Capello
96ed89db8a
Propagate drop events to ancestors
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When a drop event is not handled by a drag & drop enabled widget then
look for the next drag & drop enabled ancestor to propagate the drop
2024-10-15 16:24:41 -03:00
Martín Capello
365bad61d5
Support drag and drop images as new documents
2024-10-15 16:24:41 -03:00
Martín Capello
573822d9f1
Propagate drag & drop events to ancestors
2024-10-15 16:24:41 -03:00
Martín Capello
9ae0416627
Add support to drop a file into a timeline's cel
2024-10-15 16:24:41 -03:00
Martín Capello
84b56f4b2d
Add support to drop file sequences
2024-10-15 16:24:41 -03:00
Martín Capello
5523d3f366
Handle dropping on cels
2024-10-15 16:24:41 -03:00
Martín Capello
368d4cc143
Determine insertion point at layer
2024-10-15 16:24:41 -03:00
Martín Capello
718d15ad01
Add check to avoid undefined behavior
2024-10-15 16:24:41 -03:00
Martín Capello
8b0b1d8d1e
Allow executing transactions on contextless docs
2024-10-15 16:24:41 -03:00
Martín Capello
e5bf9cb253
Add LayerGroup::insertLayerBefore
2024-10-15 16:24:41 -03:00
Martín Capello
722c74189c
Allow dropping files into the timeline
2024-10-15 16:24:41 -03:00
Martín Capello
f7eed69d7c
Move OpenFileJob to its own header
2024-10-15 16:24:41 -03:00
Martín Capello
b110078a8b
Add static methods to copy a layer
2024-10-15 16:24:41 -03:00
Martín Capello
220254158f
Add UI feedback when dragging over the timeline
2024-10-15 16:24:41 -03:00
Martín Capello
65ec2bd7b7
Introduce drag & drop events to widgets
2024-10-15 16:24:41 -03:00
Martín Capello
2cf880eaf9
Delete duplicated include
2024-10-15 16:24:41 -03:00
David Capello
8b7370a77a
Improve click behavior to cancel Text box tool ( #4692 )
...
We've moved the logic to interpret "a single click" from DrawingState to
DelayedMouseMove.
2024-10-14 13:32:43 -03:00
David Capello
5b88ea8532
Merge branch 'main' into beta
2024-10-11 15:16:32 -03:00
David Capello
a49bfe7f0a
Lua was still being compiled as C (instead of C++) when generating Visual Studio solutions
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We're compiling Lua as C++, but it seems that target_compile_options()
doesn't work for Visual Studio solutions (only for Ninja/makefiles).
The proper cmake solution to this issue is using
set_source_files_properties() to specify C++ as the language to use to
compile all Lua C files. This generates a valid Visual Studio solution.
2024-10-11 15:05:18 -03:00
David Capello
11883a51ff
Disable Curl tests in compilation
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This avoid creating a lot of testNNN projects inside the Visual Studio
solution generated by cmake.
2024-10-11 14:59:37 -03:00
David Capello
e900f2dfd9
Fix blending of rendered text into semi-transparent pixels ( #4692 )
2024-10-10 16:48:51 -03:00
Liebranca
0a45319e06
Fix cursor alignment and implement pivot point
2024-10-09 21:49:35 -03:00
Liebranca
dca06a53c0
Cap scaling to grid size
2024-10-09 21:49:35 -03:00
Liebranca
d6ddaa7a27
Snap cels to grid on moving cel action ( fix #4027 )
2024-10-09 21:49:35 -03:00
David Capello
8fd882d90b
Merge branch 'main' into beta
2024-10-08 15:06:57 -03:00
David Capello
384813421c
[lua] Update scripting API version to 29
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This should have been changed for v1.3.9.
2024-10-06 20:41:08 -03:00
Gaspar Capello
ff520c14d2
Fix transparency issue with new color criterias ( fix #4686 )
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Prior to this fix, the following particular conditions caused
an incorrect conversion of an opaque color to a transparent color
during RGBA->Indexed conversion:
- RGBA image with black color (#000000 a=255) painted on the canvas
- The black color is absent from the palette.
- The mask color is present in the palette
- Converts the sprite to indexed color mode using
Sprite > Color Mode > More Options
- Select Advanced Options, select a Color Best Fit Criteria other than
Default (for example CIELAB) and press OK
- The original black color becomes the mask color.
v1.3.9.1
2024-10-04 10:37:28 -03:00
David Capello
e5faac07b5
Fix regression breaking linked cels on "Merge Down" ( fix #4685 )
2024-10-03 12:43:26 -03:00
David Capello
08d9101b62
Fix mouse capture being lost when scrolling list of fonts
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As font thumbnails are generated on-demand, each time a new thumbnail
is generated, the viewport will be updated (updateView() called). This
viewport update will remove the scroll bars temporarily which will
remove the mouse capture from them, but we'd like to preserve that
capture so the mouse can continue dragging the mouse/scrolling.
2024-09-27 19:01:51 -03:00
David Capello
ec3f8617f0
Update laf module
2024-09-27 18:10:06 -03:00
David Capello
5c7a3a41f6
Add ligatures button to Text tool ( #4679 )
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Doesn't fully fix the issue as we cannot move the cursor between the
ligature clusters, but at least we can disable the ligatures now.
2024-09-25 16:37:41 -03:00
Christian Kaiser
a975873f7a
Fix Sentry wrapper compilation
v1.3.9
2024-09-24 11:30:59 -03:00
David Capello
4e2488534f
Don't show GPU checkbox in preferences dialog
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This option is only available in ENABLE_DEVMODE, regression from
31c80a5e0c8724635eff173a64b88604de595367.
2024-09-23 15:04:11 -03:00
David Capello
e700cce987
Merge branch 'main' into beta
2024-09-23 15:03:11 -03:00
David Capello
c697a8767b
Update laf module
2024-09-23 13:46:13 -03:00
Christian Kaiser
96438b789e
WebP show_alert reset in options
2024-09-23 13:38:14 -03:00
Christian Kaiser
b10cc60fdb
Add dont_show checkbox for WebP format
2024-09-23 13:38:14 -03:00
دانتي باولا
b40614ca36
Use FlattenLayers for MergeDownLayerCommand ( #4643 )
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Rework of the cmd::FlattenLayers implementation to accommodates the
'Merge Down' command as a special case.
2024-09-20 17:25:09 -03:00
David Capello
d1e134d988
Don't read the magic number of all objects to show a backup description ( #4610 )
...
Now we lazily initialize the description of each backup on each
session. This means that only when we have to display the item on the
screen (onPaint) we'll ask for the description/doc
info (width/height/color mode, etc.). We've also removed the check of
all magic numbers of every single object in the backup when we only
need the doc description.
2024-09-19 19:13:47 -03:00
David Capello
340883a2f5
Don't use webp/freetype/harfbuzz libs/includes if they're not found
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Fixes #3589 , #3628 , #3831 , #3874 , #4547
2024-09-19 16:14:32 -03:00
David Capello
c4e5473d1c
Parse hour/minutes/seconds from session filenames ( #4660 )
2024-09-19 16:06:17 -03:00
Christian Kaiser
5860269358
Use new list_files, parse dates to check if sessions are old ( #4660 )
2024-09-19 15:50:02 -03:00
Christian Kaiser
31c80a5e0c
Add reset preferences page ( fix #4432 , #4620 )
2024-09-17 16:09:14 -03:00
Gaspar Capello
0f7cac0f0c
[lua] Add get/set the foreground/background tile ( fix #4403 )
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It's now possible to get/set the selected foreground/background tile
index. Example of use:
app.fgTile = 1 -- the primary tile is '1'
print(app.fgTile) -- this will show '1'
app.fgTile = 0 -- the primery tile is 'no tile'
print(app.fgTile) -- this will show '0'
app.bgTile = 2 -- the secondary tile is '2'
2024-09-16 16:19:29 -03:00
David Capello
7e504ad5ea
Merge branch 'get-gc-from-image' into beta ( #4605 )
2024-09-16 16:05:02 -03:00
Martín Capello
100ce10618
Add Image.context lua tests
2024-09-16 16:03:41 -03:00
Martín Capello
51c976f167
Add GraphicsContext format hint member
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This helps in setting the right paint color when using GraphicsContexts
based on non RGB images.
2024-09-16 16:03:34 -03:00
Martín Capello
79a22deaa9
[lua] Add Image.context property ( fix #4330 )
2024-09-16 16:00:59 -03:00
Martín Capello
d1f1a8dcb0
Remove include already included in header
2024-09-16 14:39:08 -03:00
Liebranca
46c57c91c7
Release mouse before command execution ( fix #4484 )
2024-09-16 14:31:22 -03:00