David Capello
8fd1bcec7c
Resize cel bounds from ref layers on SpriteSizeCommand
2016-11-07 11:03:56 -03:00
David Capello
6bb9d599d9
Fix "All layers" eyedropper to pick colors from ref layers too
2016-11-07 10:50:03 -03:00
David Capello
35c9bd3194
Move check that a ref layer cannot be transformed to StandbyState::transformSelection()
2016-11-07 10:30:40 -03:00
David Capello
4e6832782e
Fix rendering issues w/ref layers
2016-11-03 12:26:33 -03:00
David Capello
492e71918f
Fix undo of a new ref layer
2016-11-02 16:10:42 -03:00
David Capello
b4747b3ed6
Draw ref layer edges correctly (w/subpixel precision)
2016-11-02 15:01:31 -03:00
David Capello
f895938dbb
Fix adding a reference layer with a different color mode
2016-11-01 19:02:11 -03:00
David Capello
21b6e8716d
Merge branch 'beta' into ref-layer
2016-11-01 14:11:03 -03:00
David Capello
54e60f058f
Merge branch 'master' into beta
2016-11-01 14:09:02 -03:00
David Capello
674fb2e61b
Change observable submodule URL
2016-11-01 14:07:59 -03:00
David Capello
91cd50cac4
Update laf library
2016-11-01 13:55:32 -03:00
David Capello
f66ed60a2f
Fix test condition in main CMakeLists.txt file
2016-11-01 12:53:58 -03:00
David Capello
c2103df444
Move base module to laf library
2016-11-01 12:47:48 -03:00
David Capello
2e66b227f6
Merge branch 'beta' into ref-layer
2016-10-31 20:15:41 -03:00
David Capello
aa01e46d72
Merge branch 'master' into beta
2016-10-31 19:59:48 -03:00
David Capello
80be429c89
Add missing skia_surface.cpp file
2016-10-31 19:58:12 -03:00
David Capello
fa28fcfb52
Set libwebp submodule URL to github branch
2016-10-31 19:55:06 -03:00
David Capello
151a302830
Update Skia to chrome/m55 (aseprite-m55) branch
2016-10-31 19:50:32 -03:00
David Capello
a911915aab
Fix LOG(LogLevel) for MSVC compiler
2016-10-31 19:43:18 -03:00
David Capello
2366721a82
Set the theme to the default one if the user-defined one is invalid
...
Related to #1283
2016-10-28 11:25:46 -03:00
David Capello
c60e0b915c
Merge branch 'master' into beta
2016-10-27 13:00:57 -03:00
David Capello
e12c533270
Fix webp compilation
2016-10-27 12:47:15 -03:00
David Capello
9f06ce62b4
Update version to v1.1.10-dev
2016-10-27 12:38:39 -03:00
David Capello
cc18334c5a
Changes in LOG/TRACE messages
2016-10-27 12:25:33 -03:00
David Capello
c789e4a872
Don't crash if the user-defined theme is gone ( fix #1283 )
2016-10-27 11:03:27 -03:00
David Capello
693a68844c
New docio-lib to detect file format by content ( fix #776 )
2016-10-26 19:37:42 -03:00
David Capello
bcb775a88b
Render reference layers only in the sprite editor
2016-10-26 15:16:22 -03:00
David Capello
02e82289dc
Update INSTALL instructions with new macOS version
2016-10-26 14:58:43 -03:00
David Capello
609946c33f
Support resizing a reference cel with Move tool
2016-10-25 19:15:36 -03:00
David Capello
674d1d74d9
Merge pull request #1302 from klw0/esc-close-cel-layer-properties
...
Allow Esc key to close Cel and Layer Properties windows
2016-10-25 12:09:58 -03:00
Keith Whitney
2d0dcc8613
Allow Esc key to close Layer Properties window
2016-10-24 23:31:21 -04:00
Keith Whitney
cf6cd534ef
Allow Esc key to close Cel Properties window
...
Resolves aseprite/aseprite#964 .
2016-10-24 23:31:21 -04:00
David Capello
7c5c4c1b61
Fix Utf8Wrapper tests for string-literals
2016-10-24 15:12:48 -03:00
David Capello
6baf3fb0f0
Add base::utf8() and utf8_const() wrappers
2016-10-19 14:06:29 -03:00
David Capello
6ce73a831a
Don't allow draw/modify reference layers
2016-10-17 13:49:28 -03:00
David Capello
409a546089
Show reference layers as 'Reference layer' in status bar
2016-10-17 13:41:13 -03:00
David Capello
3f052cfe2e
Return nullptr instead of assert in Widget::font()
2016-10-17 10:49:37 -03:00
David Capello
2a16896b7d
Include "base/log.h" needed for LOG()
2016-10-16 20:29:57 -03:00
David Capello
bc939d5638
New eyedropper mode to pick colors from reference layers
2016-10-13 21:19:25 -03:00
David Capello
755e621d34
Remove unnecessary char from pref.xml file
2016-10-13 20:39:29 -03:00
David Capello
1b053de2f2
Fix eyedropper/move tool for reference layers
2016-10-13 19:58:42 -03:00
David Capello
1de5837676
Remove fflush() call from Sprite::pickCels()
...
Probably from an infamous printf() debugging session.
2016-10-13 19:37:04 -03:00
David Capello
bf4d6f1e4e
Ask for a file when we add a new reference layer
...
Also the new reference layer is added centered in the sprite and scaling
it to make it fully visible in the canvas.
2016-10-12 14:41:58 -03:00
David Capello
1aa2a4137a
Fix mnemonic char for "Add Reference Layer"
2016-10-12 14:28:46 -03:00
David Capello
2a5ed858dc
Load/save precise cel bounds for reference layers in .ase file
2016-10-12 12:48:11 -03:00
David Capello
6f40c8bd35
Merge branch 'beta'
2016-10-11 19:40:14 -03:00
David Capello
e3649305b5
Merge pull request #1288 from pseudogames/beta
...
Fix some bugs from issue #1271 :
- vertical scroll jumps in big chunks when we have a big zoom (e.g. Zoom = 10)
- add zoom with alt+mouse wheel
- zoom is reset each time after we paint
- when we change zoom with mouse wheel we must update the scroll area
2016-10-11 19:28:51 -03:00
Carlo 'zED' Caputo
850b045104
cleanup and fix for the case of a horizontal scroll
2016-10-11 16:43:42 -03:00
David Capello
b83eb89ce4
Use old composite code (faster code) when possible
...
We use the new general image composite code in case that there is a
reference layer or the background grid is so small that we need a
pixel-by-pixel color blending.
2016-10-11 16:43:37 -03:00
Carlo 'zED' Caputo
ebe9cb807e
same direction of timeline mousewheel zoom as the editor
2016-10-11 16:42:11 -03:00