Remove fflush() call from Sprite::pickCels()

Probably from an infamous printf() debugging session.
This commit is contained in:
David Capello 2016-10-13 19:37:04 -03:00
parent a4277e8175
commit 1de5837676

View File

@ -530,7 +530,6 @@ void Sprite::pickCels(int x, int y, frame_t frame, int opacityThreshold, CelList
cels.push_back(cel);
}
fflush(stdout);
}
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