aseprite/README.txt

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ASE - Allegro Sprite Editor
Copyright (C) 2001-2008 by David A. Capello
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See the "AUTHORS.txt" file for a complete list of contributors
===================================
INTRODUCTION
===================================
ASE (Allegro Sprite Editor) is an open source program to create
animated sprites. Sprites are little images that can be used in your
website or in a video game. You can draw characters with movement,
intros, textures, patterns, backgrounds, logos, color palettes,
isometric levels, etc.
What makes ASE different? It focuses on pixel editing, to do
pixel-art. Indeed, it isn't a photo retouching tool or a vector
graphics editor. Mainly it is a tool to create tiny animations
pixel-by-pixel.
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===================================
LICENSE
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===================================
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc., 59
Temple Place, Suite 330, Boston, MA 02111-1307 USA
===================================
FEATURES
===================================
With ASE you'll be able to:
* Edit sprites with layers and frames.
* Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes).
* Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG,
.BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format).
* Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
* Tiled drawing mode to draw patterns and textures.
* Undo/Redo support for every operation.
* Special tools like Blur, Jumble, Convolution Matrices.
* Multiple editor support.
* Onion skinning support.
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===================================
CONFIGURATION FILES
===================================
In Windows 98/2K/XP/Vista:
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ase-VERSION.cfg - Program configuration
data/convmatr.def - Convolutions matrices
data/gui-en.xml - Menu definition and keyboard shortcuts
examples/* - Examples of some sprites made with ASE
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In GNU/Linux, the configuration file is ~/.aserc-VERSION, and
the data/ files are searched in these locations (in priority
order):
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$HOME/.ase/
/usr/local/share/ase/
data/
===================================
CONTACT INFO
===================================
To request help you can use the SourceForge forums:
http://sourceforge.net/forum/?group_id=20848
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We recommend you to use the SourceForge tracker to do specific
reporting of some issues like:
* Bugs:
http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add
* Request features:
http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add
* Patches:
http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add
* Support request:
http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add
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For more information, visit the official page of the project:
http://www.aseprite.org/
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Copyright (C) 2001-2008 by David A. Capello