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Minor modifications for the next release.
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2008-10-18 David A. Capello <davidcapello@gmail.com>
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* Version 0.6 released.
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2008-10-15 David A. Capello <davidcapello@gmail.com>
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* src/core/app.cpp (tabsbar_select_callback): Added support to
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10
README.txt
10
README.txt
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INTRODUCTION
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===================================
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ASE is a program specially designed with facilities to create
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animated sprites that can be used in computer games. You can
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create static images, characters with movement, textures,
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patterns, backgrounds, logos, color palettes, tiles, etc.
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ASE (Allegro Sprite Editor) is an open source program to create
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animated sprites. Sprites are little images that can be used in your
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website or in a video game. You can draw characters with movement,
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intros, textures, patterns, backgrounds, logos, color palettes,
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isometric levels, etc.
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What makes ASE different? It focuses on pixel editing, to do
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pixel-art. Indeed, it isn't a photo retouching tool or a vector
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@ -91,7 +92,6 @@ CONTACT INFO
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For more information, visit the official page of the project:
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http://www.aseprite.org/
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http://www.aseprite.org/wiki/
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----------------------------------------------------------------------------
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Copyright (C) 2001-2008 by David A. Capello
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3
config.h
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config.h
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/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001, 2002, 2003, 2004, 2005,
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* 2007, 2008 David A. Capello
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* Copyright (C) 2001-2008 David A. Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -1,7 +1,7 @@
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#! /bin/sh
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dir="`pwd`"
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version=0.6b2
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version=0.6
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distdir=ase-$version
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freetype_files="third_party/freetype/ChangeLog \
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@ -64,11 +64,11 @@ ase_files="config.h \
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fix.bat \
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fix.sh \
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makefile.cfg \
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makefile.dj \
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makefile.gcc \
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makefile.lnx \
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makefile.lst \
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makefile.mgw \
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makefile.vc \
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*.txt \
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data/aseicon.* \
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data/convmatr.def \
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@ -78,9 +78,7 @@ ase_files="config.h \
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data/palettes/*.col \
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data/tips/*.pcx \
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data/tips/tips.en \
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data/tips/tips.es \
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docs/*.pdf \
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docs/*.txt \
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docs/files/*.txt \
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docs/licenses/*.txt \
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obj/*.txt \
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