aseprite/README.txt

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ASE - Allegro Sprite Editor
Copyright (C) 2001-2008 by David A. Capello
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See the "AUTHORS.txt" file for a complete list of contributors
===================================
INTRODUCTION
===================================
ASE is a program specially designed with facilities to create
animated sprites that can be used in computer games. You can
create static images, characters with movement, textures,
patterns, backgrounds, logos, color palettes, tiles, etc.
What makes ASE different? It focuses on pixel editing, to do
pixel-art. Indeed, it isn't a photo retouching tool or a vector
graphics editor. Mainly it is a tool to create tiny animations
pixel-by-pixel.
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===================================
LICENSE
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===================================
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc., 59
Temple Place, Suite 330, Boston, MA 02111-1307 USA
===================================
FEATURES
===================================
With ASE you'll be able to:
* Edit sprites with layers and frames.
* Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes).
* Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG,
.BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format).
* Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
* Tiled drawing mode to draw patterns and textures.
* Undo/Redo support for every operation.
* Multiple editor support.
* Show-grid/Snap-to-Grid
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===================================
CONFIGURATION FILES
===================================
In Windows 98/2K/XP/Vista:
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ase-VERSION.cfg - Program configuration
data/convmatr.def - Convolutions matrices
data/gui-en.xml - Menu definition and keyboard shortcuts
examples/* - Examples of some sprites made with ASE
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In GNU/Linux, the configuration file is ~/.aserc-VERSION, and
the data/ files are searched in these locations (in priority
order):
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$HOME/.ase/
/usr/local/share/ase/
data/
===================================
CONTACT INFO
===================================
To request help you can use the Allegro Sprite Editor group or
the SourceForge forums:
http://groups.google.com/group/aseprite
http://sourceforge.net/forum/?group_id=20848
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We recommend you to use the SourceForge tracker to do specific
reporting of some issues like:
* Bugs:
http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add
* Request features:
http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add
* Patches:
http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add
* Support request:
http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add
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For more information, visit the official page of the project:
http://www.aseprite.org/
http://www.aseprite.org/wiki/
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Copyright (C) 2001-2008 by David A. Capello