Self-hosted game stream host for Moonlight.
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dependabot[bot] cd5c9ae33f
build(deps): bump LizardByte/create-release-action from 2024.524.143912 to 2024.608.160245 (#2647)
build(deps): bump LizardByte/create-release-action

Bumps [LizardByte/create-release-action](https://github.com/lizardbyte/create-release-action) from 2024.524.143912 to 2024.608.160245.
- [Release notes](https://github.com/lizardbyte/create-release-action/releases)
- [Commits](https://github.com/lizardbyte/create-release-action/compare/v2024.524.143912...v2024.608.160245)

---
updated-dependencies:
- dependency-name: LizardByte/create-release-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-08 12:54:15 -04:00
.github build(deps): bump LizardByte/create-release-action from 2024.524.143912 to 2024.608.160245 (#2647) 2024-06-08 12:54:15 -04:00
cmake build(windows): fix curl linking (#2612) 2024-05-31 20:05:30 -04:00
docker build(linux)!: add fedora 40 and remove fedora 38 (#2525) 2024-05-12 11:27:41 -04:00
docs feat(win): new capture method, Windows.Graphics.Capture (#2580) 2024-05-27 18:16:14 +00:00
gh-pages-template ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
packaging ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
scripts build(deps): bump babel from 2.14.0 to 2.15.0 (#2504) 2024-05-14 11:11:56 -04:00
src Remove the need for a patched nvidia library for NvFBC. (#2471) 2024-06-01 19:30:42 +00:00
src_assets Name and unpair individual clients (#2042) 2024-05-27 20:43:08 +00:00
tests feat(audio): custom surround-params (#2424) 2024-05-31 22:50:34 -04:00
third-party build(deps): bump third-party/tray from cb33552 to 0f30a63 (#2590) 2024-05-27 09:03:29 -04:00
tools Use C++20. (#2322) 2024-04-26 15:49:15 -04:00
.clang-format
.codeql-prebuild-cpp-Linux.sh ci(codeql): fix codeql builds (#2475) 2024-05-14 19:20:37 -04:00
.codeql-prebuild-cpp-macOS.sh ci: fix codeql prebuild steps for unix OSes (#2431) 2024-04-16 23:00:10 -04:00
.codeql-prebuild-cpp-Windows.sh build(windows): pin curl to working version (#2618) 2024-05-31 18:37:05 -04:00
.dockerignore build: fix ubuntu 24.04 deps (#2374) 2024-04-05 21:45:15 -04:00
.flake8
.gitattributes Fix(linux/fedora39) patch system headers so build succeeds with cuda (#2253) 2024-03-13 18:05:45 -04:00
.gitignore refactor(ui): break down config.html into smaller pieces (#2491) 2024-05-13 13:08:13 -04:00
.gitmodules build(deps): bump third-party/wayland-protocols to 1.36 (#2570) 2024-05-25 10:43:47 -04:00
.prettierrc.json
.readthedocs.yaml build(deps): use submodules for wayland protocols (#1731) 2023-10-10 16:13:52 -04:00
.rstcheck.cfg
CMakeLists.txt ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
codecov.yml ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
crowdin.yml feat(i18n): add ui localization (#2279) 2024-03-22 19:54:12 -04:00
DOCKER_README.md ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
LICENSE
NOTICE
package.json build(deps): bump vue-i18n from 9.13.0 to 9.13.1 (#2455) 2024-05-15 19:29:45 -04:00
README.rst docs(readme): fix winget badge (#2620) 2024-06-01 01:36:10 +00:00
sunshine.icns
sunshine.ico
sunshine.png
sunshine.svg
toolchain-mingw64.cmake
vite.config.js build(macos)!: add homebrew formula and drop dmg (#2222) 2024-03-09 10:47:55 -05:00

Overview
========
LizardByte has the full documentation hosted on `Read the Docs <https://sunshinestream.readthedocs.io/>`__.

About
-----
Sunshine is a self-hosted game stream host for Moonlight.
Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware
encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of
devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from
the local server or any mobile device.

System Requirements
-------------------

.. warning:: This table is a work in progress. Do not purchase hardware based on this.

**Minimum Requirements**

.. csv-table::
   :widths: 15, 60

   "GPU", "AMD: VCE 1.0 or higher, see: `obs-amd hardware support <https://github.com/obsproject/obs-amd-encoder/wiki/Hardware-Support>`_"
   "", "Intel: VAAPI-compatible, see: `VAAPI hardware support <https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html>`_"
   "", "Nvidia: NVENC enabled cards, see: `nvenc support matrix <https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new>`_"
   "CPU", "AMD: Ryzen 3 or higher"
   "", "Intel: Core i3 or higher"
   "RAM", "4GB or more"
   "OS", "Windows: 10+ (Windows Server does not support virtual gamepads)"
   "", "macOS: 12+"
   "", "Linux/Debian: 11 (bullseye)"
   "", "Linux/Fedora: 39+"
   "", "Linux/Ubuntu: 22.04+ (jammy)"
   "Network", "Host: 5GHz, 802.11ac"
   "", "Client: 5GHz, 802.11ac"

**4k Suggestions**

.. csv-table::
   :widths: 15, 60

   "GPU", "AMD: Video Coding Engine 3.1 or higher"
   "", "Intel: HD Graphics 510 or higher"
   "", "Nvidia: GeForce GTX 1080 or higher"
   "CPU", "AMD: Ryzen 5 or higher"
   "", "Intel: Core i5 or higher"
   "Network", "Host: CAT5e ethernet or better"
   "", "Client: CAT5e ethernet or better"

**HDR Suggestions**

.. csv-table::
   :widths: 15, 60

   "GPU", "AMD: Video Coding Engine 3.4 or higher"
   "", "Intel: UHD Graphics 730 or higher"
   "", "Nvidia: Pascal-based GPU (GTX 10-series) or higher"
   "CPU", "AMD: todo"
   "", "Intel: todo"
   "Network", "Host: CAT5e ethernet or better"
   "", "Client: CAT5e ethernet or better"

Integrations
------------

.. image:: https://img.shields.io/github/actions/workflow/status/lizardbyte/sunshine/CI.yml.svg?branch=master&label=CI%20build&logo=github&style=for-the-badge
   :alt: GitHub Workflow Status (CI)
   :target: https://github.com/LizardByte/Sunshine/actions/workflows/CI.yml?query=branch%3Amaster

.. image:: https://img.shields.io/github/actions/workflow/status/lizardbyte/sunshine/localize.yml.svg?branch=master&label=localize%20build&logo=github&style=for-the-badge
   :alt: GitHub Workflow Status (localize)
   :target: https://github.com/LizardByte/Sunshine/actions/workflows/localize.yml?query=branch%3Amaster

.. image:: https://img.shields.io/readthedocs/sunshinestream.svg?label=Docs&style=for-the-badge&logo=readthedocs
   :alt: Read the Docs
   :target: http://sunshinestream.readthedocs.io/

.. image:: https://img.shields.io/codecov/c/gh/LizardByte/Sunshine?token=SMGXQ5NVMJ&style=for-the-badge&logo=codecov&label=codecov
   :alt: Codecov
   :target: https://codecov.io/gh/LizardByte/Sunshine

Support
-------

Our support methods are listed in our
`LizardByte Docs <https://lizardbyte.readthedocs.io/en/latest/about/support.html>`__.

Downloads
---------

.. image:: https://img.shields.io/github/downloads/lizardbyte/sunshine/total.svg?style=for-the-badge&logo=github
   :alt: GitHub Releases
   :target: https://github.com/LizardByte/Sunshine/releases/latest

.. image:: https://img.shields.io/docker/pulls/lizardbyte/sunshine.svg?style=for-the-badge&logo=docker
   :alt: Docker
   :target: https://hub.docker.com/r/lizardbyte/sunshine

.. image:: https://img.shields.io/badge/dynamic/json.svg?color=orange&label=Winget&style=for-the-badge&prefix=v&query=pageProps.app.latestVersion&url=https%3A%2F%2Fwinstall.app%2F_next%2Fdata%2FixSYALJOWdJEOGpVihkFS%2Fapps%2FLizardByte.Sunshine.json&logo=microsoft
   :alt: Winget Version
   :target: https://github.com/microsoft/winget-pkgs/tree/master/manifests/l/LizardByte/Sunshine

Stats
------
.. image:: https://img.shields.io/github/stars/lizardbyte/sunshine.svg?logo=github&style=for-the-badge
   :alt: GitHub stars
   :target: https://github.com/LizardByte/Sunshine