mirror of
https://github.com/LizardByte/Sunshine.git
synced 2025-01-29 00:32:37 +00:00
80d1d94c74
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
56 lines
2.1 KiB
ReStructuredText
56 lines
2.1 KiB
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General
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=======
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Forgotten Credentials
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---------------------
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If you forgot your credentials to the web UI, try this.
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.. tab:: General
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.. code-block:: bash
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sunshine --creds {new-username} {new-password}
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.. tab:: AppImage
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.. code-block:: bash
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./sunshine.AppImage --creds {new-username} {new-password}
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.. tab:: Flatpak
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.. code-block:: bash
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flatpak run --command=sunshine dev.lizardbyte.Sunshine --creds {new-username} {new-password}
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Web UI Access
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-------------
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Can't access the web UI?
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#. Check firewall rules.
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Nvidia issues
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-------------
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NvFBC, NvENC, or general issues with Nvidia graphics card.
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- Consumer grade Nvidia cards are software limited to a specific number of encodes. See
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`Video Encode and Decode GPU Support Matrix <https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new>`__
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for more info.
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- You can usually bypass the restriction with a driver patch. See Keylase's
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`Linux <https://github.com/keylase/nvidia-patch>`__
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or `Windows <https://github.com/keylase/nvidia-patch/blob/master/win>`__ patches for more guidance.
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Controller works on Steam but not in games
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------------------------------------------
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One trick might be to change Steam settings and check or uncheck the configuration to support Xbox/Playstation
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controllers and leave only support for Generic controllers.
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Also, if you have many controllers already directly connected to the host, it might help to disable them so that the
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Sunshine provided controller (connected to the guest) is the "first" one. In Linux this can be accomplished on USB
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devices by finding the device in `/sys/bus/usb/devices/` and writing `0` to the `authorized` file.
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Packet loss
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-----------
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Albeit unlikely, some guests might work better with a lower `MTU
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<https://en.wikipedia.org/wiki/Maximum_transmission_unit>`__ from the host. For example, a LG TV was found to have 30-60%
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packet loss when the host had MTU set to 1500 and 1472, but 0% packet loss with a MTU of 1428 set in the network card
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serving the stream (a Linux PC). It's unclear how that helped precisely so it's a last resort suggestion.
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