mirror of
https://github.com/LizardByte/Sunshine.git
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186 lines
6.3 KiB
Markdown
186 lines
6.3 KiB
Markdown
# Introduction
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Sunshine is a Gamestream host for Moonlight
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- [Building](README.md#building)
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- [Credits](README.md#credits)
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# Building
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- [Linux](README.md#linux)
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- [Windows](README.md#windows-10)
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## Linux
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### Requirements:
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Ubuntu 20.04:
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sudo apt install cmake libssl-dev libavdevice-dev libboost-thread-dev libboost-filesystem-dev libboost-log-dev libpulse-dev libopus-dev libxtst-dev libx11-dev libxfixes-dev libevdev-dev libxcb1-dev libxcb-shm0-dev libxcb-xfixes0-dev
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### Compilation:
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- `git clone https://github.com/loki-47-6F-64/sunshine.git --recurse-submodules`
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- `cd sunshine && mkdir build && cd build`
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- `cmake ..`
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- `make`: It is suggested to use the `-j C#` flags with this command, `C#` being the number of cores your PC has
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### Setup:
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sunshine needs access to uinput to create mouse and gamepad events:
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- Add user to group 'input': "usermod -a -G input username
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- Create a file: "/etc/udev/rules.d/85-sunshine-input.rules"
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- The contents of the file is as follows:
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KERNEL=="uinput", GROUP="input", mode="0660"
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- assets/sunshine.conf is an example configuration file. Modify it as you see fit and use it by running: "sunshine path/to/sunshine.conf"
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- path/to/build/dir/sunshine.service is used to start sunshine in the background:
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- `cp sunshine.service $HOME/.config/systemd/user/`
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- Modify $HOME/.config/systemd/user/sunshine.conf to point to the sunshine executable
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- `systemctl --user start sunshine`
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- assets/apps.json is an [example](README.md#application-list) of a list of applications that are started just before running a stream
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### Trouleshooting:
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* If you get "Could not create Sunshine Gamepad: Permission Denied", ensure you are part of the group "input":
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* groups
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* If Sunshine sends audio from the microphone instead of the speaker, try the following steps:
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* pacmd list-sources | grep "name:"
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* Copy the name to the configuration option "audio_sink"
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* restart sunshine
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## Windows 10
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### Requirements:
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MSYS2 : mingw-w64-x86_64-openssl mingw-w64-x86_64-cmake mingw-w64-x86_64-toolchain mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-boost
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### Compilation:
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- `git clone https://github.com/loki-47-6F-64/sunshine.git --recurse-submodules`
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- `cd sunshine && mkdir build && cd build`
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- `cmake -G"Unix Makefiles" ..`
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- `make`
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### Setup:
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- **OPTIONAL** Gamepad support: Download and run 'ViGEmBus_Setup_1.16.116.exe' from [https://github.com/ViGEm/ViGEmBus/releases]
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### Static build
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#### Requirements:
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MSYS2 : mingw-w64-x86_64-openssl mingw-w64-x86_64-cmake mingw-w64-x86_64-toolchain mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-boost git-lfs
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#### Compilation:
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- `git lfs install`
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- `git clone https://github.com/loki-47-6F-64/sunshine.git --recurse-submodules`
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- `cd sunshine && mkdir build && cd build`
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- `cmake -DSUNSHINE_STANDALONE=ON -G"Unix Makefiles" ..`
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- `make`
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# Common
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## Usage:
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- run "sunshine path/to/sunshine.conf"
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- In Moonlight: Add PC manually
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- When Moonlight request you insert the correct pin on sunshine, either:
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- Type in the URL bar of your browser: `xxx.xxx.xxx.xxx:47989/pin/####`
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- `wget xxx.xxx.xxx.xxx:47989/pin/####`
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- The x's are the IP of your instance, `####` is the pin
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- Click on one of the Applications listed
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- Have fun :)
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## Note:
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- The Windows key is not passed through by Moonlight, therefore Sunshine maps Right-Alt key to the Windows key
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- If you set Video Bitrate to 0.5Mb/s:
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- Sunshine will use CRF or QP to controll the quality of the stream. (See example configuration file for more details)
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- This is less CPU intensive and it has lower average bandwith requirements compared to manually setting bitrate to acceptable quality
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- However, it has higher peak bitrates, forcing Sunshine to drop entire frames when streaming 1080P due to their size.
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- When this happens, the video portion of the stream appears to be frozen.
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- This is rare enough that using this for the desktop environment is tolerable (in my opinion), however for gaming not so much.
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## Credits:
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- [Simple-Web-Server](https://gitlab.com/eidheim/Simple-Web-Server)
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- [Moonlight](https://github.com/moonlight-stream)
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- [Looking-Glass](https://github.com/gnif/LookingGlass) (For showing me how to properly capture frames on Windows, saving me a lot of time :)
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## Application List:
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- You can use Environment variables in place of values
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- $(HOME) will be replaced by the value of $HOME
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- $$ will be replaced by $ --> $$(HOME) will be replaced by $(HOME)
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- env: Adds or overwrites Environment variables for the commands/applications run by Sunshine.
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- "Variable name":"Variable value"
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- apps: The list of applications
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- Example:
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```json
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{
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"name":"An App",
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"cmd":"command to open app",
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"prep-cmd":[
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{
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"do":"somecommand",
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"undo":"undothatcommand"
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}
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]
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}
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```
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- name: Self explanatory
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- output <optional>: The file where the output of the command is stored
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- If it is not specified, the output is ignored
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- prep-cmd: A list of commands to be run before/after the application
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- If any of the prep-commands fail, starting the application is aborted
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- do: Run before the application
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- If it fails, all 'undo' commands of the previously succeeded 'do' commands are run
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- undo <optional>: Run after the application has terminated
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- This should not fail considering it is supposed to undo the 'do' commands.
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- If it fails, Sunshine is terminated
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- cmd <optional>: The main application
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- If not specified, a processs is started that sleeps indefinitely
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1. When an application is started, if there is an application already running, it will be terminated.
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2. When the application has been shutdown, the stream shuts down as well.
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3. In addition to the apps listed, one app "Desktop" is hardcoded into Sunshine. It does not start an application, instead it simply starts a stream.
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Linux
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```json
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{
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"env":{
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"DISPLAY":":0",
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"DRI_PRIME":"1",
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"XAUTHORITY":"$(HOME)/.Xauthority",
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"PATH":"$(PATH):$(HOME)/.local/bin"
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},
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"apps":[
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{
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"name":"Low Res Desktop",
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"prep-cmd":[
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{ "do":"xrandr --output HDMI-1 --mode 1920x1080", "undo":"xrandr --output HDMI-1 --mode 1920x1200" }
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]
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},
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{
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"name":"Steam BigPicture",
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"output":"steam.txt",
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"cmd":"steam -bigpicture",
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"prep-cmd":[]
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}
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]
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}
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```
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Windows
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```json
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{
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"env":{
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"PATH":"$(PATH);C:\\Program Files (x86)\\Steam"
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},
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"apps":[
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{
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"name":"Steam BigPicture",
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"output":"steam.txt",
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"prep-cmd":[
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{"do":"steam \"steam://open/bigpicture\""}
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]
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}
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]
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}
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```
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