mirror of
https://github.com/LizardByte/Sunshine.git
synced 2024-11-18 11:10:04 +00:00
298 lines
9.0 KiB
C++
298 lines
9.0 KiB
C++
#include "sunshine/main.h"
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#include "display.h"
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namespace platf {
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using namespace std::literals;
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}
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namespace platf::dxgi {
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struct img_t : public ::platf::img_t {
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~img_t() override {
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delete[] data;
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data = nullptr;
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}
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};
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void blend_cursor_monochrome(const cursor_t &cursor, img_t &img) {
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int height = cursor.shape_info.Height / 2;
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int width = cursor.shape_info.Width;
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int pitch = cursor.shape_info.Pitch;
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// img cursor.{x,y} < 0, skip parts of the cursor.img_data
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auto cursor_skip_y = -std::min(0, cursor.y);
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auto cursor_skip_x = -std::min(0, cursor.x);
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// img cursor.{x,y} > img.{x,y}, truncate parts of the cursor.img_data
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auto cursor_truncate_y = std::max(0, cursor.y - img.height);
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auto cursor_truncate_x = std::max(0, cursor.x - img.width);
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auto cursor_width = width - cursor_skip_x - cursor_truncate_x;
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auto cursor_height = height - cursor_skip_y - cursor_truncate_y;
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if(cursor_height > height || cursor_width > width) {
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return;
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}
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auto img_skip_y = std::max(0, cursor.y);
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auto img_skip_x = std::max(0, cursor.x);
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auto cursor_img_data = cursor.img_data.data() + cursor_skip_y * pitch;
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int delta_height = std::min(cursor_height - cursor_truncate_y, std::max(0, img.height - img_skip_y));
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int delta_width = std::min(cursor_width - cursor_truncate_x, std::max(0, img.width - img_skip_x));
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auto pixels_per_byte = width / pitch;
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auto bytes_per_row = delta_width / pixels_per_byte;
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auto img_data = (int*)img.data;
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for(int i = 0; i < delta_height; ++i) {
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auto and_mask = &cursor_img_data[i * pitch];
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auto xor_mask = &cursor_img_data[(i + height) * pitch];
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auto img_pixel_p = &img_data[(i + img_skip_y) * (img.row_pitch / img.pixel_pitch) + img_skip_x];
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auto skip_x = cursor_skip_x;
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for(int x = 0; x < bytes_per_row; ++x) {
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for(auto bit = 0u; bit < 8; ++bit) {
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if(skip_x > 0) {
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--skip_x;
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continue;
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}
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int and_ = *and_mask & (1 << (7 - bit)) ? -1 : 0;
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int xor_ = *xor_mask & (1 << (7 - bit)) ? -1 : 0;
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*img_pixel_p &= and_;
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*img_pixel_p ^= xor_;
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++img_pixel_p;
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}
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++and_mask;
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++xor_mask;
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}
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}
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}
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void apply_color_alpha(int *img_pixel_p, int cursor_pixel) {
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auto colors_out = (std::uint8_t*)&cursor_pixel;
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auto colors_in = (std::uint8_t*)img_pixel_p;
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//TODO: When use of IDXGIOutput5 is implemented, support different color formats
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auto alpha = colors_out[3];
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if(alpha == 255) {
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*img_pixel_p = cursor_pixel;
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}
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else {
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colors_in[0] = colors_out[0] + (colors_in[0] * (255 - alpha) + 255/2) / 255;
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colors_in[1] = colors_out[1] + (colors_in[1] * (255 - alpha) + 255/2) / 255;
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colors_in[2] = colors_out[2] + (colors_in[2] * (255 - alpha) + 255/2) / 255;
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}
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}
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void apply_color_masked(int *img_pixel_p, int cursor_pixel) {
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//TODO: When use of IDXGIOutput5 is implemented, support different color formats
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auto alpha = ((std::uint8_t*)&cursor_pixel)[3];
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if(alpha == 0xFF) {
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*img_pixel_p ^= cursor_pixel;
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}
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else {
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*img_pixel_p = cursor_pixel;
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}
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}
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void blend_cursor_color(const cursor_t &cursor, img_t &img, const bool masked) {
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int height = cursor.shape_info.Height;
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int width = cursor.shape_info.Width;
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int pitch = cursor.shape_info.Pitch;
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// img cursor.y < 0, skip parts of the cursor.img_data
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auto cursor_skip_y = -std::min(0, cursor.y);
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auto cursor_skip_x = -std::min(0, cursor.x);
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// img cursor.{x,y} > img.{x,y}, truncate parts of the cursor.img_data
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auto cursor_truncate_y = std::max(0, cursor.y - img.height);
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auto cursor_truncate_x = std::max(0, cursor.x - img.width);
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auto img_skip_y = std::max(0, cursor.y);
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auto img_skip_x = std::max(0, cursor.x);
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auto cursor_width = width - cursor_skip_x - cursor_truncate_x;
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auto cursor_height = height - cursor_skip_y - cursor_truncate_y;
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if(cursor_height > height || cursor_width > width) {
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return;
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}
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auto cursor_img_data = (int*)&cursor.img_data[cursor_skip_y * pitch];
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int delta_height = std::min(cursor_height - cursor_truncate_y, std::max(0, img.height - img_skip_y));
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int delta_width = std::min(cursor_width - cursor_truncate_x, std::max(0, img.width - img_skip_x));
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auto img_data = (int*)img.data;
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for(int i = 0; i < delta_height; ++i) {
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auto cursor_begin = &cursor_img_data[i * cursor.shape_info.Width + cursor_skip_x];
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auto cursor_end = &cursor_begin[delta_width];
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auto img_pixel_p = &img_data[(i + img_skip_y) * (img.row_pitch / img.pixel_pitch) + img_skip_x];
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std::for_each(cursor_begin, cursor_end, [&](int cursor_pixel) {
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if(masked) {
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apply_color_masked(img_pixel_p, cursor_pixel);
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}
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else {
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apply_color_alpha(img_pixel_p, cursor_pixel);
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}
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++img_pixel_p;
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});
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}
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}
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void blend_cursor(const cursor_t &cursor, img_t &img) {
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switch(cursor.shape_info.Type) {
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR:
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blend_cursor_color(cursor, img, false);
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break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME:
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blend_cursor_monochrome(cursor, img);
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break;
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case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR:
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blend_cursor_color(cursor, img, true);
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break;
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default:
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BOOST_LOG(warning) << "Unsupported cursor format ["sv << cursor.shape_info.Type << ']';
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}
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}
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capture_e display_ram_t::snapshot(::platf::img_t *img_base, std::chrono::milliseconds timeout, bool cursor_visible) {
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auto img = (img_t*)img_base;
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HRESULT status;
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DXGI_OUTDUPL_FRAME_INFO frame_info;
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resource_t::pointer res_p {};
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auto capture_status = dup.next_frame(frame_info, timeout, &res_p);
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resource_t res{res_p};
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if (capture_status != capture_e::ok) {
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return capture_status;
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}
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if(frame_info.PointerShapeBufferSize > 0) {
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auto &img_data = cursor.img_data;
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img_data.resize(frame_info.PointerShapeBufferSize);
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UINT dummy;
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status = dup.dup->GetFramePointerShape(img_data.size(), img_data.data(), &dummy, &cursor.shape_info);
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if (FAILED(status)) {
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BOOST_LOG(error) << "Failed to get new pointer shape [0x"sv << util::hex(status).to_string_view() << ']';
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return capture_e::error;
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}
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}
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if(frame_info.LastMouseUpdateTime.QuadPart) {
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cursor.x = frame_info.PointerPosition.Position.x;
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cursor.y = frame_info.PointerPosition.Position.y;
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cursor.visible = frame_info.PointerPosition.Visible;
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}
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// If frame has been updated
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if (frame_info.LastPresentTime.QuadPart != 0) {
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{
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texture2d_t src {};
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status = res->QueryInterface(IID_ID3D11Texture2D, (void **)&src);
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if (FAILED(status)) {
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BOOST_LOG(error) << "Couldn't query interface [0x"sv << util::hex(status).to_string_view() << ']';
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return capture_e::error;
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}
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//Copy from GPU to CPU
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device_ctx->CopyResource(texture.get(), src.get());
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}
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if(img_info.pData) {
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device_ctx->Unmap(texture.get(), 0);
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img_info.pData = nullptr;
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}
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status = device_ctx->Map(texture.get(), 0, D3D11_MAP_READ, 0, &img_info);
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if (FAILED(status)) {
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BOOST_LOG(error) << "Failed to map texture [0x"sv << util::hex(status).to_string_view() << ']';
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return capture_e::error;
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}
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}
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const bool mouse_update =
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(frame_info.LastMouseUpdateTime.QuadPart || frame_info.PointerShapeBufferSize > 0) &&
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(cursor_visible && cursor.visible);
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const bool update_flag = frame_info.LastPresentTime.QuadPart != 0 || mouse_update;
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if(!update_flag) {
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return capture_e::timeout;
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}
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std::copy_n((std::uint8_t*)img_info.pData, height * img_info.RowPitch, (std::uint8_t*)img->data);
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if(cursor_visible && cursor.visible) {
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blend_cursor(cursor, *img);
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}
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return capture_e::ok;
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}
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std::shared_ptr<platf::img_t> display_ram_t::alloc_img() {
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auto img = std::make_shared<img_t>();
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img->pixel_pitch = 4;
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img->row_pitch = img_info.RowPitch;
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img->width = width;
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img->height = height;
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img->data = new std::uint8_t[img->row_pitch * height];
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return img;
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}
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int display_ram_t::dummy_img(platf::img_t *img) {
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return 0;
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}
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int display_ram_t::init() {
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if(display_base_t::init()) {
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return -1;
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}
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D3D11_TEXTURE2D_DESC t {};
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t.Width = width;
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t.Height = height;
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t.MipLevels = 1;
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t.ArraySize = 1;
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t.SampleDesc.Count = 1;
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t.Usage = D3D11_USAGE_STAGING;
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t.Format = format;
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t.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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auto status = device->CreateTexture2D(&t, nullptr, &texture);
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if(FAILED(status)) {
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BOOST_LOG(error) << "Failed to create texture [0x"sv << util::hex(status).to_string_view() << ']';
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return -1;
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}
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// map the texture simply to get the pitch and stride
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status = device_ctx->Map(texture.get(), 0, D3D11_MAP_READ, 0, &img_info);
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if(FAILED(status)) {
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BOOST_LOG(error) << "Failed to map the texture [0x"sv << util::hex(status).to_string_view() << ']';
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return -1;
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}
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return 0;
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}
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}
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