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https://github.com/LizardByte/Sunshine.git
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Replace frame capture busy loop with waitable timer (#778)
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4ef97c755a
commit
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@ -116,6 +116,7 @@ public:
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class display_base_t : public display_t {
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public:
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int init(int framerate, const std::string &display_name);
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capture_e capture(snapshot_cb_t &&snapshot_cb, std::shared_ptr<img_t> img, bool *cursor) override;
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std::chrono::nanoseconds delay;
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@ -147,15 +148,14 @@ protected:
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const char *dxgi_format_to_string(DXGI_FORMAT format);
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virtual int complete_img(img_t *img, bool dummy) = 0;
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virtual std::vector<DXGI_FORMAT> get_supported_sdr_capture_formats() = 0;
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virtual capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible) = 0;
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virtual int complete_img(img_t *img, bool dummy) = 0;
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virtual std::vector<DXGI_FORMAT> get_supported_sdr_capture_formats() = 0;
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};
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class display_ram_t : public display_base_t {
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public:
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capture_e capture(snapshot_cb_t &&snapshot_cb, std::shared_ptr<img_t> img, bool *cursor) override;
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capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible);
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virtual capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible) override;
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std::shared_ptr<img_t> alloc_img() override;
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int dummy_img(img_t *img) override;
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@ -171,8 +171,7 @@ public:
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class display_vram_t : public display_base_t, public std::enable_shared_from_this<display_vram_t> {
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public:
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capture_e capture(snapshot_cb_t &&snapshot_cb, std::shared_ptr<img_t> img, bool *cursor) override;
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capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible);
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virtual capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible) override;
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std::shared_ptr<img_t> alloc_img() override;
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int dummy_img(img_t *img_base) override;
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@ -79,6 +79,63 @@ duplication_t::~duplication_t() {
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release_frame();
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}
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capture_e display_base_t::capture(snapshot_cb_t &&snapshot_cb, std::shared_ptr<::platf::img_t> img, bool *cursor) {
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auto next_frame = std::chrono::steady_clock::now();
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// Use CREATE_WAITABLE_TIMER_HIGH_RESOLUTION if supported (Windows 10 1809+)
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HANDLE timer = CreateWaitableTimerEx(nullptr, nullptr, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
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if(!timer) {
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timer = CreateWaitableTimerEx(nullptr, nullptr, 0, TIMER_ALL_ACCESS);
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if(!timer) {
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auto winerr = GetLastError();
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BOOST_LOG(error) << "Failed to create timer: "sv << winerr;
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return capture_e::error;
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}
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}
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auto close_timer = util::fail_guard([timer]() {
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CloseHandle(timer);
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});
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while(img) {
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auto wait_time_us = std::chrono::duration_cast<std::chrono::microseconds>(next_frame - std::chrono::steady_clock::now()).count();
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// If the wait time is between 1 us and 1 second, wait the specified time
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// and offset the next frame time from the exact current frame time target.
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if(wait_time_us > 0 && wait_time_us < 1000000) {
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LARGE_INTEGER due_time { .QuadPart = -10LL * wait_time_us };
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SetWaitableTimer(timer, &due_time, 0, nullptr, nullptr, false);
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WaitForSingleObject(timer, INFINITE);
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next_frame += delay;
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}
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else {
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// If the wait time is negative (meaning the frame is past due) or the
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// computed wait time is beyond a second (meaning possible clock issues),
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// just capture the frame now and resynchronize the frame interval with
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// the current time.
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next_frame = std::chrono::steady_clock::now() + delay;
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}
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auto status = snapshot(img.get(), 1000ms, *cursor);
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switch(status) {
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case platf::capture_e::reinit:
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case platf::capture_e::error:
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return status;
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case platf::capture_e::timeout:
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img = snapshot_cb(img, false);
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break;
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case platf::capture_e::ok:
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img = snapshot_cb(img, true);
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break;
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default:
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BOOST_LOG(error) << "Unrecognized capture status ["sv << (int)status << ']';
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return status;
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}
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}
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return capture_e::ok;
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}
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int display_base_t::init(int framerate, const std::string &display_name) {
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std::once_flag windows_cpp_once_flag;
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@ -165,37 +165,6 @@ void blend_cursor(const cursor_t &cursor, img_t &img) {
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}
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}
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capture_e display_ram_t::capture(snapshot_cb_t &&snapshot_cb, std::shared_ptr<::platf::img_t> img, bool *cursor) {
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auto next_frame = std::chrono::steady_clock::now();
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while(img) {
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auto now = std::chrono::steady_clock::now();
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while(next_frame > now) {
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now = std::chrono::steady_clock::now();
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}
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next_frame = now + delay;
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auto status = snapshot(img.get(), 1000ms, *cursor);
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switch(status) {
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case platf::capture_e::reinit:
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case platf::capture_e::error:
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return status;
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case platf::capture_e::timeout:
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img = snapshot_cb(img, false);
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std::this_thread::sleep_for(1ms);
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break;
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case platf::capture_e::ok:
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img = snapshot_cb(img, true);
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break;
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default:
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BOOST_LOG(error) << "Unrecognized capture status ["sv << (int)status << ']';
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return status;
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}
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}
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return capture_e::ok;
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}
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capture_e display_ram_t::snapshot(::platf::img_t *img_base, std::chrono::milliseconds timeout, bool cursor_visible) {
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auto img = (img_t *)img_base;
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@ -698,37 +698,6 @@ public:
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device_ctx_t device_ctx;
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};
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capture_e display_vram_t::capture(snapshot_cb_t &&snapshot_cb, std::shared_ptr<::platf::img_t> img, bool *cursor) {
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auto next_frame = std::chrono::steady_clock::now();
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while(img) {
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auto now = std::chrono::steady_clock::now();
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while(next_frame > now) {
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now = std::chrono::steady_clock::now();
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}
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next_frame = now + delay;
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auto status = snapshot(img.get(), 1000ms, *cursor);
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switch(status) {
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case platf::capture_e::reinit:
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case platf::capture_e::error:
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return status;
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case platf::capture_e::timeout:
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img = snapshot_cb(img, false);
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std::this_thread::sleep_for(1ms);
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break;
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case platf::capture_e::ok:
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img = snapshot_cb(img, true);
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break;
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default:
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BOOST_LOG(error) << "Unrecognized capture status ["sv << (int)status << ']';
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return status;
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}
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}
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return capture_e::ok;
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}
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bool set_cursor_texture(device_t::pointer device, gpu_cursor_t &cursor, util::buffer_t<std::uint8_t> &&cursor_img, DXGI_OUTDUPL_POINTER_SHAPE_INFO &shape_info) {
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// This cursor image may not be used
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if(cursor_img.size() == 0) {
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