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context
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(XDK) Remove force_16bit
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2012-11-20 23:54:35 +01:00 |
d3d9
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Add perf test to d3d_read_viewport.
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2012-11-20 18:06:52 +01:00 |
ext
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fonts
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(ps_libdbgfont) Add elif defined(__CELLOS_LV2__)
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2012-11-23 00:08:07 +01:00 |
math
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py_state
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Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
scaler
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(NEON/Android) Some fixes
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2012-12-02 23:50:32 +01:00 |
ext_gfx.c
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Add RETRO_DEVICE_POINTER.
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2012-10-28 00:38:31 +02:00 |
gfx_common.c
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Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
gfx_common.h
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Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
gfx_context.c
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gfx_context.h
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Drop video_force_16bit.
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2012-11-20 23:23:18 +01:00 |
gl_common.h
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Break really long lines in gl_common.
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2012-12-02 10:49:17 +01:00 |
gl_font.h
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(PS3/PSP2) Make libdbgfont portable
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2012-11-22 18:02:46 +01:00 |
gl.c
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(Android/GL) Avoid some function pointers
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2012-12-02 03:30:46 +01:00 |
image.c
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image.h
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null.c
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sdl_gfx.c
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Strip down SDL SW driver a ton.
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2012-11-20 23:35:40 +01:00 |
shader_cg.c
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Log vertex/frag profiles used in Cg.
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2012-11-18 23:51:38 +01:00 |
shader_cg.h
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
shader_common.h
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
shader_glsl.c
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Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
shader_glsl.h
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
shader_hlsl.c
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shader_hlsl.h
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state_tracker.c
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Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
state_tracker.h
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Only build D3D as C++ on Win32.
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2012-11-04 22:56:41 +01:00 |
vg.c
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Drop video_force_16bit.
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2012-11-20 23:23:18 +01:00 |
xvideo.c
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Add RETRO_DEVICE_POINTER support to SDL/Xv.
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2012-10-28 11:04:07 +01:00 |