mirror of
https://github.com/libretro/RetroArch
synced 2025-01-18 04:12:07 +00:00
c29a7e80c9
in griffin.c instead
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/**
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* RetroLaunch 2012
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version. This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details. You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. To contact the
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* authors: Surreal64 CE Team (http://www.emuxtras.net)
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*/
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#pragma once
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#include "Global.h"
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#include "Surface.h"
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enum Align
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{
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Left,
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Center,
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Right
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};
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class Font
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{
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public:
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Font(void);
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~Font(void);
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bool Create();
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void Render(const string &str, int x, int y, dword height, dword style = XFONT_NORMAL, D3DXCOLOR color = D3DCOLOR_XRGB(0, 0, 0), int dwMaxWidth = -1, bool fade = false, Align alignment = Left);
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void RenderToTexture(CSurface &texture, const string &str, dword height, dword style = XFONT_NORMAL, D3DXCOLOR color = D3DCOLOR_XRGB(0, 0, 0), int maxWidth = -1, bool fade = false);
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int GetRequiredWidth(const string &str, dword height, dword style);
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int GetRequiredHeight(const string &str, dword height, dword style);
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word *StringToWChar(const string &str);
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private:
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XFONT *m_pFont;
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};
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extern Font g_font;
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