RetroArch/xbox1/frontend/RetroLaunch
twinaphex 1b45c5b5de (Xbox 1) Use debug fonts for menu instead of textures per ROM
- we don't have much RAM on Xbox 1 - TODO: make certain text smaller
2012-07-29 19:47:45 +02:00
..
Font.cpp
Font.h
Global.h
IoSupport.cpp (Xbox 1) Change sprintfs to snprintfs 2012-07-29 18:46:52 +02:00
IoSupport.h (Xbox 1) Change sprintfs to snprintfs 2012-07-29 18:46:52 +02:00
MenuMain.cpp (Xbox 1) Use debug fonts for menu instead of textures per ROM 2012-07-29 19:47:45 +02:00
MenuMain.h (Xbox 1) Use debug fonts for menu instead of textures per ROM 2012-07-29 19:47:45 +02:00
MenuManager.cpp
MenuManager.h
Rom.cpp (Xbox 1) Use debug fonts for menu instead of textures per ROM 2012-07-29 19:47:45 +02:00
Rom.h (Xbox 1) Use debug fonts for menu instead of textures per ROM 2012-07-29 19:47:45 +02:00
RomList.cpp (Xbox 1) Use debug fonts for menu instead of textures per ROM 2012-07-29 19:47:45 +02:00
RomList.h (Xbox 1) Use debug fonts for menu instead of textures per ROM 2012-07-29 19:47:45 +02:00
Surface.cpp
Surface.h
titleimage.bmp
Undocumented.h