17 Commits

Author SHA1 Message Date
twinaphex
c67dc034e9 Add vtable/ftable to shader_pass 2018-05-17 22:14:23 +02:00
twinaphex
d946cf1ee5 Create common set vertices function 2018-05-17 21:07:44 +02:00
twinaphex
fe1d3306af Cleanups 2018-05-17 18:20:36 +02:00
twinaphex
a9cede28b4 remove some Cg references from log messages 2018-05-17 18:03:18 +02:00
twinaphex
08425d978c Create d3d9_renderchain_destroy_passes_and_luts 2018-05-17 17:59:42 +02:00
twinaphex
041d51b8d1 Cleanups 2018-05-17 17:50:33 +02:00
twinaphex
f8b7104ef2 Move more common code to d3d9_renderchain.h 2018-05-17 17:38:42 +02:00
twinaphex
a024da61f4 More code de-duplication 2018-05-17 17:27:56 +02:00
twinaphex
e01a028e24 Move add_lut_internal to d3d9_renderchain.h 2018-05-17 17:25:46 +02:00
twinaphex
c46d84b799 Create d3d9_renderchain_add_lut 2018-05-17 17:23:53 +02:00
twinaphex
ad3cedfff1 Create d3d9_init_renderchain 2018-05-17 17:15:04 +02:00
twinaphex
ea5e4e9ae4 Create struct D3D9Vertex 2018-05-17 17:10:44 +02:00
twinaphex
45f409b022 Start using shader_pass struct 2018-05-17 16:52:12 +02:00
twinaphex
bc59b0345d Start unifying the structs across the two renderchains 2018-05-17 16:42:27 +02:00
twinaphex
6afd100d2f (D3D9 HLSL) Add calc_and_set_shader_mvp 2018-05-15 05:53:15 +02:00
twinaphex
111aeb46b3 Make blit_texture a generic function used by both Cg and HLSL
renderchains
2018-05-14 19:11:45 +02:00
twinaphex
e8ae1e324f Cleanups 2018-05-14 18:40:36 +02:00