remove some Cg references from log messages

This commit is contained in:
twinaphex 2018-05-17 18:03:18 +02:00
parent 08425d978c
commit a9cede28b4

View File

@ -122,7 +122,7 @@ static INLINE bool d3d9_renderchain_add_lut(d3d9_renderchain_t *chain,
false
);
RARCH_LOG("[D3D9 Cg]: LUT texture loaded: %s.\n", path);
RARCH_LOG("[D3D9]: LUT texture loaded: %s.\n", path);
info.tex = lut;
info.smooth = smooth;
@ -293,7 +293,7 @@ static INLINE void d3d9_recompute_pass_sizes(
chain->passes->count - 1],
current_width, current_height))
{
RARCH_ERR("[D3D9 Cg]: Failed to set pass size.\n");
RARCH_ERR("[D3D9]: Failed to set pass size.\n");
return;
}
@ -313,7 +313,7 @@ static INLINE void d3d9_recompute_pass_sizes(
chain->passes->count - 1],
link_info.tex_w, link_info.tex_h))
{
RARCH_ERR("[D3D9 Cg]: Failed to set pass size.\n");
RARCH_ERR("[D3D9]: Failed to set pass size.\n");
return;
}