twinaphex
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38ca77a8eb
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(Android) Nit
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2013-03-03 13:27:26 +01:00 |
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Themaister
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3ed3217270
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Seed rand().
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2013-03-03 12:39:11 +01:00 |
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twinaphex
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28c9f51913
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(Android) Rewrite new input code some more
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2013-03-03 11:22:59 +01:00 |
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twinaphex
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ec114db356
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(Android) Reimplemented input loop - better throughput/latency
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2013-03-02 23:53:06 +01:00 |
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twinaphex
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ff88dc759c
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(Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
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2013-03-02 22:56:58 +01:00 |
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twinaphex
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857609b739
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(Android) Solves ANR issues on Xperia Play after 30 secs
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2013-03-02 22:11:09 +01:00 |
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meancoot
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55a8333ac2
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ios: Start to add wiimote remapping support.
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2013-03-02 15:24:03 -05:00 |
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twinaphex
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0c87437ea3
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(Android) Fixes menu back button again on Xperia Play
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2013-03-02 18:37:52 +01:00 |
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twinaphex
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684a339651
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(RMenu) Move some header stuff over to rmenu.c
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2013-03-02 17:55:43 +01:00 |
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Themaister
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07b9598be4
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Set texture filtering for RGUI texture.
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2013-03-02 17:46:36 +01:00 |
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twinaphex
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7323231002
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(RGL) Cleanups
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2013-03-02 17:34:52 +01:00 |
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twinaphex
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c65e85f3df
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(Android) Try to prevent race condition causing ANRs when two input devices
are being pressed at the same time - see http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
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2013-03-02 16:47:13 +01:00 |
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twinaphex
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b3d971f490
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(PS3) Clean up unneeded code in gl_copy_frame
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2013-03-02 14:35:27 +01:00 |
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twinaphex
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eb4fe88d96
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(PS3) Usage of glMapBuffer + texture references (while slightly
faster) appeared to produce garbage in frames. Possible PSGL bug.
Revert to glBufferSubData approach for now
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2013-03-02 14:29:22 +01:00 |
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twinaphex
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2d4d9d181e
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(Android) Add explicit runtime hack for Xperia Play so that
AKEYCODE_BACK behavior is not contingent on AKeyMeta (which
could produce problems on other pads). Hopefully should fix
some issues
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2013-03-02 11:27:24 +01:00 |
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meancoot
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32e73b4913
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ios: Add method for emulator cores to specify likely support level by inspecting file extensions.
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2013-03-01 21:01:52 -05:00 |
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meancoot
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efa0e6be31
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ios: Rework RAModuleList so the name of the loaded game is displayed.
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2013-03-01 19:08:43 -05:00 |
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meancoot
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1178d82b5c
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ios: Don't show the 'Stop Bluetooth' button unless BTStack is running.
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2013-03-01 19:02:55 -05:00 |
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twinaphex
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dbdb345c78
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(Playbook) request 'access to shared files' so that we can read
ROMs from internal storage
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2013-03-01 17:29:38 +01:00 |
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Themaister
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f11ccfc108
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Add simple script to generate rate control tests.
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2013-03-01 17:05:13 +01:00 |
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twinaphex
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c28ae74d2e
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(MSVC) Add strncasecmp to msvc_compat.h
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2013-03-01 14:01:53 +01:00 |
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meancoot
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b9dcfca071
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ios: Add a Stop Bluetooth button to the navigation bar.
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2013-02-28 20:15:10 -05:00 |
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meancoot
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f73511baa0
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ios: Update WiiMote code using newer features from BTstack. Probably some bugs, so I recommend sticking with the nobtstack builds for now.
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2013-02-28 18:38:49 -05:00 |
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twinaphex
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c0d8894165
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(Griffin) Always include frontend.c unless ANDROID is defined
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2013-02-28 17:59:53 +01:00 |
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Themaister
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2499cccb1a
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Add rate control simulation to resampler test.
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2013-02-28 17:14:34 +01:00 |
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ToadKing
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6778267016
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change some logs around
detect menu key from any "controller"
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2013-02-28 11:04:11 -05:00 |
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ToadKing
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83878b05e7
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commit makefile changes
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2013-02-28 10:20:29 -05:00 |
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twinaphex
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4a0eb19698
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(Playbook) Add NEON sinc/audio_utils
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2013-02-28 15:25:27 +01:00 |
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ToadKing
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d28cb94717
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start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
|
2013-02-27 20:20:29 -05:00 |
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Themaister
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7b389b70bc
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Use more correct modulation factor in SSE convert.
Use same factor as C.
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2013-02-27 20:46:55 +01:00 |
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twinaphex
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784ce8ab73
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(Playbook) Set to -O3
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2013-02-27 18:20:00 +01:00 |
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meancoot
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bd088a3332
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ios: Move core selection to after game selection. Click the disclosure button to access core settings. (A method to allow core suggestions will be added later)
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2013-02-27 04:03:31 -05:00 |
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twinaphex
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24cee97a1a
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(Playbook) Define SINC_LOWER_QUALITY
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2013-02-27 09:50:55 +01:00 |
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twinaphex
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ba2caaab25
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(Playbook) Use clock_gettime - QNX has its own high-resolution
timers - but for now use what is already there
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2013-02-27 09:33:16 +01:00 |
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twinaphex
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d2207ffc9f
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(Playbook) Cleanup frontend_bbqnx.c
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2013-02-27 08:35:49 +01:00 |
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twinaphex
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9b9c280f2b
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(Playbook) Removing offending piece of code that was causing all
the problems
|
2013-02-27 08:22:48 +01:00 |
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twinaphex
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fbb83564ef
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(Playbook) Finally displays properly - yay
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2013-02-27 08:21:46 +01:00 |
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twinaphex
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1a0aaf0e9d
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(Playbook) Hook up more state management - still attempting to
find the display problem
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2013-02-27 08:05:36 +01:00 |
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meancoot
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b89208f7fb
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ios: Move wiimote connection widget into settings menu.
|
2013-02-27 00:45:28 -05:00 |
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twinaphex
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27d4d7f77f
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(QNX) More generic QNX define usage
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2013-02-27 06:01:02 +01:00 |
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meancoot
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fd52e8c537
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ios: Add a RetroArch-nobtstack target to the Xcode project, use to build a version that doesn't depend on BTStack.
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2013-02-26 23:25:42 -05:00 |
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meancoot
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c941caa2ec
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ios: First revision of WiiMote support (code borrowed from imame4all)
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2013-02-26 23:14:27 -05:00 |
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twinaphex
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c85a20a0b1
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Revert "(Android) show message on ROM load failure/crash"
This reverts commit 41a302de43dc7770639159b39d89c4250e1fb8c9.
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2013-02-27 04:29:22 +01:00 |
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twinaphex
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a34c93e58f
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Revert "(Android/Phoenix)expand on ROM load error message"
This reverts commit 232706d66563e6d1edaca1db70570a4e04f0d2cb.
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2013-02-27 04:29:22 +01:00 |
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Themaister
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7fadee0da3
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Let $XDG_CONFIG_HOME fallback to $HOME/.config.
Use the specification more correctly. Keep fallback to
$HOME/.retroarch.cfg.
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2013-02-26 18:46:07 +01:00 |
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twinaphex
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5b2a5c76b5
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(Playbook) Starts showing game image - totally screwed up pitch right now
though
|
2013-02-26 16:34:10 +01:00 |
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Squarepusher
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57084bc3c9
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Merge pull request #143 from sparklewind/patch-6
Added 3 titles from ps1.idlst that I looked up
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2013-02-26 06:52:11 -08:00 |
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twinaphex
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ceb27f14ed
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(Android) Input autodetection - add initial Tommo NeoGeoX arcade stick binds (WIP)
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2013-02-26 15:50:06 +01:00 |
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twinaphex
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94379e8ae9
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Forgot to commit bbqnx_ctx.c
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2013-02-26 14:12:28 +01:00 |
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Themaister
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9370ae9dee
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Should fix OSX.
main() must be hacked by SDL_main.
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2013-02-26 08:43:32 +01:00 |
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