6107 Commits

Author SHA1 Message Date
meancoot
5310067cc5 (iOS) Rework BTstack handling:
No more BTDiscoveryView, just press the 'Start Bluetooth' button in the upper right corner and sync the wii remote.
   Add a per module setting to enable bluetooth as soon as a game starts.
   Stop bluetooth whenever a game is closed.
2013-03-06 12:15:26 -05:00
meancoot
14e80352e7 (iOS) Add directory 'ios/modules' which will be copied into the final app bundle. Populate it with module info files for all tested cores. If you place the built dylib files in here they will be copied into the bundle too. 2013-03-05 22:17:40 -05:00
meancoot
5365eec24d (iOS) Change some config file handling:
Don't require a config file.
   Don't load then write the config file every time a game is loaded (just to make sure it's there).
2013-03-05 20:57:26 -05:00
meancoot
92d0cac17a (iOS) Add Classic Controller support. 2013-03-05 20:45:15 -05:00
meancoot
dbc3e3f7ff (iOS) Fix broken multi-touch code. 2013-03-05 20:28:59 -05:00
meancoot
3fd2db88e8 (iOS) Fix issue where new config files would not be generated. (Every version since be3aa0a063ec0fc45b08a59c360c411876de9422 was broken...) 2013-03-05 20:04:56 -05:00
twinaphex
ab95085cde Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui 2013-03-06 01:58:21 +01:00
twinaphex
566a5ebb9c Move FBO enums to gl_common.h 2013-03-06 01:57:30 +01:00
ToadKing
fcf6d98fb0 don't pop menu stack if it's the last one 2013-03-05 19:28:20 -05:00
twinaphex
eb3975c81d (Android) Hook up AKEYCODE_MENU to RGUI toggle 2013-03-05 18:03:05 +01:00
twinaphex
b0b52f1a3c (Android) Hook up PS Button to RGUI toggle 2013-03-05 18:02:06 +01:00
twinaphex
46db6818dd Merge branch 'master' of https://github.com/Themaister/RetroArch into android-rgui 2013-03-05 17:46:54 +01:00
twinaphex
aa75847f98 (Android) PS3 - Add commented-out menu button 2013-03-05 17:46:13 +01:00
twinaphex
39e8909228 (Android) Input autodetection - add iDroid x360 2013-03-05 14:25:30 +01:00
meancoot
735bbdd013 (iOS) Major refactoring and simplification of UI logic 2013-03-05 00:14:26 -05:00
twinaphex
62963d7510 Combine rmenu_generic.c and rmenu_gx.c 2013-03-04 21:41:10 +01:00
ToadKing
ffb790dc0c (GX) compile fix 2013-03-04 15:33:37 -05:00
twinaphex
2c44563dba Brings up RMenu now for me 2013-03-04 17:26:34 +01:00
twinaphex
5c16cff2e7 Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui
Conflicts:
	android/native/jni/input_android.c
2013-03-04 17:00:43 +01:00
twinaphex
6c0cc9da49 (Android) Input autodetection - corrected RetroPad R / RetroPad L2
for WiseGroup PS2 to USB
2013-03-04 16:42:26 +01:00
twinaphex
c2a78e86d1 (Android) Check explicitly for either LOOPER_ID_INPUT or LOOPER_ID_MAIN
in anroid_input_poll
2013-03-04 16:15:58 +01:00
twinaphex
2e68c61ea6 (Android) Make engine_handle_input a part of android_input_poll 2013-03-04 15:52:09 +01:00
twinaphex
b4490ae496 (Android) Don't define HAVE_ASYNC_POLL for now 2013-03-04 14:21:37 +01:00
twinaphex
acffc05494 (Android) Make HAVE_ASYNC_POLL optional 2013-03-04 14:15:47 +01:00
twinaphex
1124ac8494 Make android_handle_events an implementation of input_poll function -
rely on HAVE_ASYNC_POLL whether or not input_async_poll_func or
input_poll_func is 'blanked out'
2013-03-04 14:12:04 +01:00
twinaphex
7b96cf8db3 (Android) Blank in input_poll_func() for HAVE_ASYNC_POLL 2013-03-04 13:29:04 +01:00
twinaphex
42fe25b3b7 (Android) Drop this ifndef - to allow input overlay poll to still happen 2013-03-04 11:57:48 +01:00
twinaphex
ab6135c9d5 (Android) Define HAVE_ASYNC_POLL for Android (will likely be used for other
mobile platforms as well)
2013-03-04 11:52:58 +01:00
twinaphex
e1d02ba837 (Android) Make function pointer engine_handle_dpad - use AMotionEven_getAxisValue
if we can use it (on Android 4.0 and up)
2013-03-04 11:18:22 +01:00
meancoot
30209b3ca9 (iOS) In module's .info file consolodate suggested_extension and recommended_extensions into supported_extensions. It occured to me that all three sections would never be used at the same time. 2013-03-04 05:03:13 -05:00
meancoot
6d94f278d4 (iOS) Some style cleanups to the settings code. 2013-03-04 01:37:00 -05:00
meancoot
e4596f20b9 (iOS) Allow a custom display name to specified in a libretro core's info file. 2013-03-04 01:21:45 -05:00
meancoot
9914dff82a (iOS) Handle general options on settings menu better 2013-03-04 01:14:26 -05:00
meancoot
e058034a24 (iOS) Make pause button briefly visible when game starts (again), and give it an image background.
I took ps_next.png from the overlays dir and flipped it, 'cause I'm lazy.
2013-03-03 23:28:22 -05:00
meancoot
bda93007bc ios: Small fixes 2013-03-03 21:38:44 -05:00
meancoot
e8e822ffc3 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
Conflicts:
	gfx/gfx_context.c
	gfx/gfx_context.h
	retroarch.c
2013-03-03 21:36:47 -05:00
twinaphex
8564ad5ac5 (Android) Add custom dzone_min/dzone_max for Buffalo SNES pad 2013-03-04 02:25:58 +01:00
twinaphex
7fbe742d3d (Android) Dpad deadzones now configurable per pad 2013-03-04 02:19:11 +01:00
meancoot
3f1f548e9f ios: Add 'keycode.h' which defines names for USB hid key symbols; use it to remove magic numbers in keyboard code. 2013-03-03 20:11:17 -05:00
meancoot
89c3120d71 ios: Reorganize project files 2013-03-03 19:15:58 -05:00
meancoot
08e6634eef ios: Clean up input code; make wiimote remapping work. 2013-03-03 18:50:38 -05:00
twinaphex
b236fb47bf (Android) Better pad directional macros 2013-03-04 00:08:55 +01:00
twinaphex
d79d15c79d (Android) Add AMotionEvent_getAxisValue dlsym hack - wll properly make
this suitable for Android 4.0 and up later
2013-03-03 23:17:16 +01:00
ToadKing
7eee31d651 allow orientation changes in RGUI
allow closing RGUI menu, need to make the key binds sane
2013-03-03 16:52:37 -05:00
ToadKing
a4b33a9a95 get touch navigation working
fix colors for GL
make seperate option list for non-consoles
2013-03-03 15:45:29 -05:00
twinaphex
0f16bddb02 (Android) Try to do engine_handle_input more or less exactly like
this (xcept for 'predispatch events' which caused issues on Xperia
Play apparently) - http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
2013-03-03 20:57:14 +01:00
twinaphex
afa04bd376 (Android) Make engine_handle_input inline 2013-03-03 20:45:13 +01:00
twinaphex
ebd8b29399 (Android) Move android_handle_event to input_android.c 2013-03-03 20:17:00 +01:00
Themaister
cae578fe73 Refactor Android-specific polling logic. 2013-03-03 18:20:05 +01:00
twinaphex
69192932fc (Android) TTT THT pad - add pad controls for player 2 2013-03-03 17:15:42 +01:00