mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 08:37:41 +00:00
(Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
This commit is contained in:
parent
857609b739
commit
ff88dc759c
@ -43,51 +43,131 @@ struct input_pointer
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static struct input_pointer pointer[MAX_TOUCH];
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static unsigned pointer_count;
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static void *android_input_init(void)
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/**
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* Process the next main command.
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*/
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void engine_handle_cmd (void *data, int32_t cmd)
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{
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pads_connected = 0;
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struct android_app *android_app = (struct android_app*)data;
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input_autodetect_init();
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for(unsigned player = 0; player < 4; player++)
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for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
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{
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g_settings.input.binds[player][i].id = i;
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g_settings.input.binds[player][i].joykey = 0;
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}
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for(int player = 0; player < 4; player++)
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switch (cmd)
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{
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
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case APP_CMD_INPUT_CHANGED:
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RARCH_LOG("APP_CMD_INPUT_CHANGED\n");
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->inputQueue != NULL)
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AInputQueue_detachLooper(android_app->inputQueue);
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android_app->inputQueue = android_app->pendingInputQueue;
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if (android_app->inputQueue != NULL)
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{
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RARCH_LOG("Attaching input queue to looper");
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AInputQueue_attachLooper(android_app->inputQueue,
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android_app->looper, LOOPER_ID_INPUT, NULL,
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NULL);
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}
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_INIT_WINDOW:
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RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->window = android_app->pendingWindow;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_RESUME:
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RARCH_LOG("engine_handle_cmd: APP_CMD_RESUME.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_START:
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RARCH_LOG("engine_handle_cmd: APP_CMD_START.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_PAUSE:
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RARCH_LOG("engine_handle_cmd: APP_CMD_PAUSE.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
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{
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RARCH_LOG("Pausing RetroArch.\n");
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g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
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}
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break;
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case APP_CMD_STOP:
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RARCH_LOG("engine_handle_cmd: APP_CMD_STOP.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_CONFIG_CHANGED:
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RARCH_LOG("engine_handle_cmd: APP_CMD_CONFIG_CHANGED.\n");
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break;
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case APP_CMD_TERM_WINDOW:
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RARCH_LOG("engine_handle_cmd: APP_CMD_TERM_WINDOW.\n");
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pthread_mutex_lock(&android_app->mutex);
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/* The window is being hidden or closed, clean it up. */
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/* terminate display/EGL context here */
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if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
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uninit_drivers();
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else
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RARCH_WARN("Window is terminated outside PAUSED state.\n");
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android_app->window = NULL;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_GAINED_FOCUS:
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RARCH_LOG("engine_handle_cmd: APP_CMD_GAINED_FOCUS.\n");
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g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
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break;
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case APP_CMD_LOST_FOCUS:
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RARCH_LOG("engine_handle_cmd: APP_CMD_LOST_FOCUS.\n");
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break;
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case APP_CMD_DESTROY:
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RARCH_LOG("engine_handle_cmd: APP_CMD_DESTROY\n");
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g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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break;
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}
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g_settings.input.dpad_emulation[0] = DPAD_EMULATION_LSTICK;
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return (void*)-1;
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}
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static void android_input_poll(void *data)
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void engine_handle_input (void *data, int32_t cmd)
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{
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(void)data;
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RARCH_PERFORMANCE_INIT(input_poll);
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RARCH_PERFORMANCE_START(input_poll);
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bool debug_enable = g_settings.input.debug_enable;
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struct android_app* android_app = (struct android_app*)g_android;
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struct android_app *android_app = (struct android_app*)data;
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uint64_t *lifecycle_state = &g_extern.lifecycle_state;
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*lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS));
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@ -111,7 +191,7 @@ static void android_input_poll(void *data)
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//predispatched =AInputQueue_preDispatchEvent(android_app->inputQueue,event);
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//if (predispatched)
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//continue;
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//continue;
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source = AInputEvent_getSource(event);
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id = AInputEvent_getDeviceId(event);
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@ -258,7 +338,54 @@ static void android_input_poll(void *data)
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AInputQueue_finishEvent(android_app->inputQueue, event, handled);
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}
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}
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static void *android_input_init(void)
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{
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pads_connected = 0;
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input_autodetect_init();
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for(unsigned player = 0; player < 4; player++)
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for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
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{
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g_settings.input.binds[player][i].id = i;
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g_settings.input.binds[player][i].joykey = 0;
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}
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for(int player = 0; player < 4; player++)
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{
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
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g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
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}
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g_settings.input.dpad_emulation[0] = DPAD_EMULATION_LSTICK;
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return (void*)-1;
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}
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static void android_input_poll(void *data)
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{
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(void)data;
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RARCH_PERFORMANCE_INIT(input_poll);
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RARCH_PERFORMANCE_START(input_poll);
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struct android_app* android_app = (struct android_app*)g_android;
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engine_handle_input(android_app, 0);
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#if 0
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{
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char msg[64];
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@ -57,127 +57,6 @@ static void print_cur_config (void *data)
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AConfiguration_getUiModeNight(android_app->config));
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}
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/**
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* Process the next main command.
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*/
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void engine_handle_cmd (void *data, int32_t cmd)
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{
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struct android_app *android_app = (struct android_app*)data;
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switch (cmd)
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{
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case APP_CMD_INPUT_CHANGED:
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RARCH_LOG("APP_CMD_INPUT_CHANGED\n");
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->inputQueue != NULL)
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AInputQueue_detachLooper(android_app->inputQueue);
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android_app->inputQueue = android_app->pendingInputQueue;
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if (android_app->inputQueue != NULL)
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{
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RARCH_LOG("Attaching input queue to looper");
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AInputQueue_attachLooper(android_app->inputQueue,
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android_app->looper, LOOPER_ID_INPUT, NULL,
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NULL);
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}
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_INIT_WINDOW:
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RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->window = android_app->pendingWindow;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_RESUME:
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RARCH_LOG("engine_handle_cmd: APP_CMD_RESUME.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_START:
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RARCH_LOG("engine_handle_cmd: APP_CMD_START.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_PAUSE:
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RARCH_LOG("engine_handle_cmd: APP_CMD_PAUSE.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
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{
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RARCH_LOG("Pausing RetroArch.\n");
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g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
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}
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break;
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case APP_CMD_STOP:
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RARCH_LOG("engine_handle_cmd: APP_CMD_STOP.\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->activityState = cmd;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_CONFIG_CHANGED:
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RARCH_LOG("engine_handle_cmd: APP_CMD_CONFIG_CHANGED.\n");
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break;
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case APP_CMD_TERM_WINDOW:
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RARCH_LOG("engine_handle_cmd: APP_CMD_TERM_WINDOW.\n");
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pthread_mutex_lock(&android_app->mutex);
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/* The window is being hidden or closed, clean it up. */
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/* terminate display/EGL context here */
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if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
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uninit_drivers();
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else
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RARCH_WARN("Window is terminated outside PAUSED state.\n");
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android_app->window = NULL;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_GAINED_FOCUS:
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RARCH_LOG("engine_handle_cmd: APP_CMD_GAINED_FOCUS.\n");
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g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
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break;
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case APP_CMD_LOST_FOCUS:
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RARCH_LOG("engine_handle_cmd: APP_CMD_LOST_FOCUS.\n");
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break;
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case APP_CMD_DESTROY:
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RARCH_LOG("engine_handle_cmd: APP_CMD_DESTROY\n");
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g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
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break;
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}
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}
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#define MAX_ARGS 32
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static bool android_run_events (void *data)
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