(Android) Start moving most input code to input_android.c - split

up main input logic into engine_handle_input
This commit is contained in:
twinaphex 2013-03-02 22:56:58 +01:00
parent 857609b739
commit ff88dc759c
2 changed files with 165 additions and 159 deletions

View File

@ -43,51 +43,131 @@ struct input_pointer
static struct input_pointer pointer[MAX_TOUCH];
static unsigned pointer_count;
static void *android_input_init(void)
/**
* Process the next main command.
*/
void engine_handle_cmd (void *data, int32_t cmd)
{
pads_connected = 0;
struct android_app *android_app = (struct android_app*)data;
input_autodetect_init();
for(unsigned player = 0; player < 4; player++)
for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
g_settings.input.binds[player][i].id = i;
g_settings.input.binds[player][i].joykey = 0;
}
for(int player = 0; player < 4; player++)
switch (cmd)
{
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
case APP_CMD_INPUT_CHANGED:
RARCH_LOG("APP_CMD_INPUT_CHANGED\n");
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL)
AInputQueue_detachLooper(android_app->inputQueue);
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue != NULL)
{
RARCH_LOG("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
NULL);
}
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = android_app->pendingWindow;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_RESUME:
RARCH_LOG("engine_handle_cmd: APP_CMD_RESUME.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_START:
RARCH_LOG("engine_handle_cmd: APP_CMD_START.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_PAUSE:
RARCH_LOG("engine_handle_cmd: APP_CMD_PAUSE.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
{
RARCH_LOG("Pausing RetroArch.\n");
g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
}
break;
case APP_CMD_STOP:
RARCH_LOG("engine_handle_cmd: APP_CMD_STOP.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
RARCH_LOG("engine_handle_cmd: APP_CMD_CONFIG_CHANGED.\n");
break;
case APP_CMD_TERM_WINDOW:
RARCH_LOG("engine_handle_cmd: APP_CMD_TERM_WINDOW.\n");
pthread_mutex_lock(&android_app->mutex);
/* The window is being hidden or closed, clean it up. */
/* terminate display/EGL context here */
if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
uninit_drivers();
else
RARCH_WARN("Window is terminated outside PAUSED state.\n");
android_app->window = NULL;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_GAINED_FOCUS:
RARCH_LOG("engine_handle_cmd: APP_CMD_GAINED_FOCUS.\n");
g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
break;
case APP_CMD_LOST_FOCUS:
RARCH_LOG("engine_handle_cmd: APP_CMD_LOST_FOCUS.\n");
break;
case APP_CMD_DESTROY:
RARCH_LOG("engine_handle_cmd: APP_CMD_DESTROY\n");
g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
break;
}
g_settings.input.dpad_emulation[0] = DPAD_EMULATION_LSTICK;
return (void*)-1;
}
static void android_input_poll(void *data)
void engine_handle_input (void *data, int32_t cmd)
{
(void)data;
RARCH_PERFORMANCE_INIT(input_poll);
RARCH_PERFORMANCE_START(input_poll);
bool debug_enable = g_settings.input.debug_enable;
struct android_app* android_app = (struct android_app*)g_android;
struct android_app *android_app = (struct android_app*)data;
uint64_t *lifecycle_state = &g_extern.lifecycle_state;
*lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS));
@ -111,7 +191,7 @@ static void android_input_poll(void *data)
//predispatched =AInputQueue_preDispatchEvent(android_app->inputQueue,event);
//if (predispatched)
//continue;
//continue;
source = AInputEvent_getSource(event);
id = AInputEvent_getDeviceId(event);
@ -258,7 +338,54 @@ static void android_input_poll(void *data)
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
}
}
static void *android_input_init(void)
{
pads_connected = 0;
input_autodetect_init();
for(unsigned player = 0; player < 4; player++)
for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
g_settings.input.binds[player][i].id = i;
g_settings.input.binds[player][i].joykey = 0;
}
for(int player = 0; player < 4; player++)
{
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
}
g_settings.input.dpad_emulation[0] = DPAD_EMULATION_LSTICK;
return (void*)-1;
}
static void android_input_poll(void *data)
{
(void)data;
RARCH_PERFORMANCE_INIT(input_poll);
RARCH_PERFORMANCE_START(input_poll);
struct android_app* android_app = (struct android_app*)g_android;
engine_handle_input(android_app, 0);
#if 0
{
char msg[64];

View File

@ -57,127 +57,6 @@ static void print_cur_config (void *data)
AConfiguration_getUiModeNight(android_app->config));
}
/**
* Process the next main command.
*/
void engine_handle_cmd (void *data, int32_t cmd)
{
struct android_app *android_app = (struct android_app*)data;
switch (cmd)
{
case APP_CMD_INPUT_CHANGED:
RARCH_LOG("APP_CMD_INPUT_CHANGED\n");
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL)
AInputQueue_detachLooper(android_app->inputQueue);
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue != NULL)
{
RARCH_LOG("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
NULL);
}
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = android_app->pendingWindow;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_RESUME:
RARCH_LOG("engine_handle_cmd: APP_CMD_RESUME.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_START:
RARCH_LOG("engine_handle_cmd: APP_CMD_START.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_PAUSE:
RARCH_LOG("engine_handle_cmd: APP_CMD_PAUSE.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY)))
{
RARCH_LOG("Pausing RetroArch.\n");
g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE);
}
break;
case APP_CMD_STOP:
RARCH_LOG("engine_handle_cmd: APP_CMD_STOP.\n");
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
RARCH_LOG("engine_handle_cmd: APP_CMD_CONFIG_CHANGED.\n");
break;
case APP_CMD_TERM_WINDOW:
RARCH_LOG("engine_handle_cmd: APP_CMD_TERM_WINDOW.\n");
pthread_mutex_lock(&android_app->mutex);
/* The window is being hidden or closed, clean it up. */
/* terminate display/EGL context here */
if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE))
uninit_drivers();
else
RARCH_WARN("Window is terminated outside PAUSED state.\n");
android_app->window = NULL;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_GAINED_FOCUS:
RARCH_LOG("engine_handle_cmd: APP_CMD_GAINED_FOCUS.\n");
g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE);
break;
case APP_CMD_LOST_FOCUS:
RARCH_LOG("engine_handle_cmd: APP_CMD_LOST_FOCUS.\n");
break;
case APP_CMD_DESTROY:
RARCH_LOG("engine_handle_cmd: APP_CMD_DESTROY\n");
g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
break;
}
}
#define MAX_ARGS 32
static bool android_run_events (void *data)