twinaphex
e54cb1b121
Only show black frame insertion for the video drivers/context drivers
...
that support it
2018-04-23 14:15:21 +02:00
twinaphex
f1fa1d4879
Previously, GPU Hard Sync options would only show up if the
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video driver was explicitly set to the GL driver; now, it can be
dynamically shown for more video drivers if there are going to be
more drivers supporting this feature other than GL
2018-04-23 13:42:09 +02:00
twinaphex
c4c8699ee3
Only show max swapchain images if supported by video driver and/or
...
context driver
2018-04-23 13:34:30 +02:00
twinaphex
b1a2d1991c
(d3d10.c) Cleanups
2018-04-23 13:09:05 +02:00
twinaphex
6f3003554e
(D3D10/D3D11/D3D12) Don't load menu pipeline shaders unless XMB
...
is selected
2018-04-23 12:59:28 +02:00
twinaphex
eb69025ca8
Cleanups
2018-04-23 11:30:38 +02:00
twinaphex
2a655116a6
Set #define CINTERFACE in these files
2018-04-22 14:27:39 +02:00
twinaphex
248f1242dc
Some warning fixes
2018-04-21 18:14:19 +02:00
twinaphex
dae0f36a20
Some cleanups
2018-04-21 15:00:35 +02:00
twinaphex
30c824c30a
Try to fix MSVC warning
2018-04-21 08:54:57 +02:00
twinaphex
6929db9fb6
(D3D10/D3D11) Compile shaders with SM 4.0 instead of 5.0
2018-04-21 05:36:59 +02:00
twinaphex
832cc4e945
(MSVC) Silence warnings
2018-04-21 05:20:22 +02:00
aliaspider
b78dcf9f4c
update D3D10 driver.
2018-04-21 03:56:19 +01:00
twinaphex
9f2b56a929
Update Direct3D 10 driver
2018-04-21 03:27:41 +02:00
twinaphex
16df2ceb4e
Fix Xbox OG
2018-04-17 11:39:59 +02:00
twinaphex
b0e62f3ec6
(D3D11) Add more feature levels
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(D3D11) If CreateDeviceAndSwapchain fails, error out gracefully
2018-04-17 21:29:02 +02:00
Brandon Wright
c4f818599c
Add some fbdev refresh rate polls. Also Xv.
2018-04-16 16:23:59 -05:00
Brandon Wright
95f8205fd1
Add DRM interface for refresh rate.
2018-04-16 15:36:46 -05:00
Brandon Wright
e049605359
Add refresh rate polling to Win32 >= Windows 7.
2018-04-15 19:33:38 -05:00
Brandon Wright
533f898132
Add get refresh rate context function. Implement for X11 and Wayland.
2018-04-15 17:56:12 -05:00
Brandon Wright
7a00534378
Add poke interface for get_refresh_rate.
2018-04-15 17:56:11 -05:00
twinaphex
97cf6613da
(XMB/Shaders) Reimplement menu shader loading for GLSL/Cg/HLSL backends - if
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XMB is selected, it will compile the shader pipelines in
advance
2018-04-12 02:20:17 +02:00
twinaphex
260cd62482
Cleanup some CXX_BUILD warnings
2018-04-09 18:53:26 +02:00
twinaphex
50edd0d467
Remove unused variable
2018-04-09 16:45:44 +02:00
Twinaphex
08a54e45f2
Get rid of a lot of implicit conversions
2018-04-09 15:56:45 +02:00
twinaphex
92b46a8275
Some cleanups
2018-03-30 15:50:27 +02:00
Brandon Wright
3bbff3c689
Use _NET_WM_STATE_FULLSCREEN as a first measure, only falling back to override-redirect when not supported.
2018-03-29 17:13:51 -05:00
Brandon Wright
5da1aa0af7
Allow compositor disabling on X11 fullscreen through _NET_WM_BYPASS_COMPOSITOR.
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Note: KWin doesn't bypass compositor on override-redirect windows, so enabling windowed fullscreen is necessary.
2018-03-29 15:20:14 -05:00
twinaphex
6e662a8064
(D3D12) Buildfix
2018-03-29 15:29:36 +02:00
twinaphex
ef5830b233
Silence some CXX_BUILD warnings
2018-03-29 15:27:30 +02:00
Dwedit
2c1cb6cf55
Rename "cached_device" to "cached_device_d3d11" avoid a name conflict on griffin builds
2018-03-28 10:33:37 -05:00
aliaspider
97ecba8575
D3D11: hwrender: add support for cache_context.
2018-03-26 17:44:08 +01:00
aliaspider
3d96cacd71
add experimental D3D11 hwrender support.
2018-03-25 23:14:14 +01:00
aliaspider
88d1c1fdca
msvc build fix.
2018-03-25 23:11:31 +01:00
twinaphex
9b8713aebd
Fix Coverity defects
2018-03-24 11:59:01 +01:00
twinaphex
9057ffbde4
use boolean.h instead of stdbool.h
2018-03-24 11:45:50 +01:00
twinaphex
4d1b4f905f
Start adding OSD statistics - doesn't work yet for SDL2/SDL
2018-03-23 17:43:49 +01:00
orbea
7526b12338
Fix apitrace shader compiler warning.
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2418: message: major shader compiler issue 2: 0:3(311): warning: `atime' used uninitialized
2418 @0 glCompileShader(shader = 27)
2418: warning: 0:3(311): warning: `atime' used uninitialized
2018-03-20 17:39:33 -07:00
aliaspider
b948cf46e7
(Vulkan) add missing queue locks when calling vkQueueWaitIdle.
2018-03-15 09:21:23 +01:00
twinaphex
32b2808fe0
Revert "Turn scaler_ctx_scale_direct into inline function"
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This reverts commit d51edd82392df7c7b63926f8b3ca151635ed7003.
2018-03-14 23:48:47 +01:00
twinaphex
d51edd8239
Turn scaler_ctx_scale_direct into inline function
2018-03-11 18:14:17 +01:00
misson20000
e934f11065
NSW: skip frames if we can't acquire a buffer (newer libtransistors use three buffers, making this very unlikely to happen)
2018-03-06 20:55:40 -08:00
misson20000
4a4de74518
NSW(gfx): clear image row-by row for better caching (it's seriously a LOT faster), do pixel format conversion in scalers, and remove timing debug messages
2018-03-06 19:52:03 -08:00
misson20000
90c36c52ce
NSW: fix graphics driver colors for rgb32 and don't break aspect ratio when scaling menu texture
2018-03-05 23:45:28 -08:00
misson20000
7487d938b3
NSW: remove global state in graphics driver, as it is no longer necessary
2018-03-05 20:14:52 -08:00
twinaphex
63823b339a
Buildfix for D3D8
2018-03-03 15:34:21 +01:00
twinaphex
b4a743fff4
Split up menu display drivers for D3D8/D3D9 into separate drivers;
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split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0566b056a5
Take out d3d_common function call from d3d_w32_font.c
2018-03-03 05:42:14 +01:00
twinaphex
3f1ae25713
(D3D8) Buildfix 2
2018-03-02 17:44:48 +01:00
twinaphex
ed67653086
(D3D8) Buildfix
2018-03-02 17:43:58 +01:00