twinaphex
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f72a505dbe
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Split up main() function to frontend/frontend.c
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2013-02-25 07:01:16 +01:00 |
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twinaphex
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0a32869998
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(Playbook) Seems to compile and link now
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2013-02-25 03:43:19 +01:00 |
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twinaphex
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d8bb2972fb
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(Playbook) Compile in rpng | gfx/image.c
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2013-02-25 01:38:41 +01:00 |
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twinaphex
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343a85c6dc
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(Playbook) Add Playbook ifdefs - cut down on compilation errors
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2013-02-25 01:19:12 +01:00 |
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Themaister
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02feff1a78
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Merge branch 'master' into thread_video
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2013-02-17 13:30:24 +01:00 |
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Themaister
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d487162cb0
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Fix griffin build.
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2013-02-17 13:30:02 +01:00 |
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Themaister
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034c553ff6
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Merge branch 'master' into thread_video
Conflicts:
console/griffin/griffin.c
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2013-02-17 13:25:41 +01:00 |
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twinaphex
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6e0fdb269a
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(Griffin) Exclude some files on Xbox that we don't need
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2013-02-17 03:32:02 +01:00 |
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twinaphex
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5cb9713aae
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Don't compile in autosave for consoles
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2013-02-17 02:00:51 +01:00 |
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Themaister
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7f21a9b2d2
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Merge branch 'master' of github.com:Themaister/RetroArch into thread_video
Conflicts:
android/native/jni/Android.mk
console/griffin/griffin.c
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2013-02-17 00:47:36 +01:00 |
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twinaphex
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54ecb3cc7a
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Change -HAVE_THREAD to -HAVE_THREADS - don't define it for PS3/Wii/NGC
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2013-02-17 00:38:30 +01:00 |
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Themaister
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76bf41188a
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Add video_threaded option to Android.
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2013-02-17 00:26:17 +01:00 |
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twinaphex
|
9a88ebb1e6
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Change WANT_RZLIB to WANT_MINIZ
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2013-02-16 21:43:29 +01:00 |
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twinaphex
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07b242f851
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(RARCH_CONSOLE) Use miniz/minizip instead or zlib - increases
ZIP file compatibility (problems with inflate before with rzlib
on certain ZIP files)
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2013-02-16 20:28:07 +01:00 |
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twinaphex
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a131f484ef
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(GX) Remove Wiiuse
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2013-02-15 01:34:03 +01:00 |
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twinaphex
|
f0770eec48
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(NGC) Remove sidestep code
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2013-02-14 15:48:14 +01:00 |
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Themaister
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d33d2e9f0c
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Make resamplers more modular.
|
2013-02-08 11:49:51 +01:00 |
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twinaphex
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8efc01b321
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(RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
|
2013-01-22 00:14:24 +01:00 |
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Themaister
|
b90490f425
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Add zip loading support to core.
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2013-01-21 23:52:47 +01:00 |
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twinaphex
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3b43155b06
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rarch_console_rsound.c code moved to audio/utils.c
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2013-01-17 14:21:49 +01:00 |
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twinaphex
|
46a2076e37
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(RLaunch) Can compile in most of RLaunch now
|
2013-01-13 01:07:22 +01:00 |
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twinaphex
|
32aac90e10
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(PS3/Wii) Fix builds
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2013-01-13 00:42:21 +01:00 |
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Themaister
|
58bdf43a5d
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Fix Android build.
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2013-01-12 22:32:21 +01:00 |
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twinaphex
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81fecc88ea
|
(RARCH_CONSOLE) Renamed console_rom_ext.c to rarch_zlib.c -
compiled it in for HAVE_ZLIB (for griffin) - moved rarch_console_load_game_wrap
to frontend_console.c and renamed it console_load_game
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2013-01-11 22:46:14 +01:00 |
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twinaphex
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cba3b80925
|
(RARCH_CONSOLE) Rename rarch_console_settings.c to rmenu_settings.c
|
2013-01-11 22:27:31 +01:00 |
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twinaphex
|
f93f3ea6d4
|
(Griffin) Use new xaudio.cpp
|
2013-01-11 00:27:56 +01:00 |
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twinaphex
|
530fe37373
|
(Xbox 1) Move xbox1/image.c to xdk/image.c
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2013-01-10 09:22:33 +01:00 |
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twinaphex
|
cc71a83fa8
|
(RARCH_CONSOLE) Console ports now use config_load for loading
config file stuff and config_set_default as only place to load
defaults from. Slightly messy defaults will be cleaned up later.
|
2013-01-10 06:38:19 +01:00 |
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twinaphex
|
1b398a1941
|
(PSP) comment out non-working video driver for now - use null video
for now
|
2013-01-10 04:22:42 +01:00 |
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twinaphex
|
47c421eb8f
|
Some better ifdefs in griffin.c
|
2013-01-10 03:34:43 +01:00 |
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twinaphex
|
c6e8ff2206
|
(Xenon) Rename dir from 360 to xenon
|
2013-01-10 03:24:38 +01:00 |
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twinaphex
|
436f05709b
|
(360) Xaudio2 360 driver uses same C backend file as PC now
|
2013-01-10 01:53:37 +01:00 |
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twinaphex
|
589b5eefdb
|
(360) 360 audio driver now goes through the same Xaudio driver
as PC
|
2013-01-09 22:04:28 +01:00 |
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twinaphex
|
5f398be410
|
(GX) Split up RMenu code into rmenu_gx.c
|
2013-01-09 18:31:14 +01:00 |
|
twinaphex
|
a925f3ca9f
|
(RARCH_CONSOLE) Rename and relocate all menu files
|
2013-01-09 17:50:12 +01:00 |
|
twinaphex
|
b074adbc1d
|
(Griffin) Add NULL ifdefs for Griffin
|
2013-01-09 05:57:02 +01:00 |
|
twinaphex
|
403a087926
|
Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
|
2013-01-09 05:54:48 +01:00 |
|
twinaphex
|
f53321b0ce
|
(Xbox 1) Iosupport.cpp code integrated into platform_xdk.c
|
2013-01-09 05:24:31 +01:00 |
|
twinaphex
|
d5b3cef544
|
HAVE_ZLIB functions now part of rarch_console_rom_ext.c
|
2013-01-09 04:51:14 +01:00 |
|
twinaphex
|
71b632faba
|
Remove rarch_console_libretro_mgmt.c
|
2013-01-09 03:44:10 +01:00 |
|
twinaphex
|
70c85be081
|
Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
|
2013-01-09 02:31:54 +01:00 |
|
twinaphex
|
025f0995f5
|
(RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c
|
2013-01-08 08:38:25 +01:00 |
|
twinaphex
|
e8a0ab1e1d
|
(XDK) Now uses frontend_console.c too
|
2013-01-08 06:26:02 +01:00 |
|
ToadKing
|
1dc08b9a6d
|
(GX) work with new console code
|
2013-01-07 23:48:21 -05:00 |
|
twinaphex
|
c721ddd560
|
(RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
|
2013-01-08 01:26:18 +01:00 |
|
twinaphex
|
a67c247ebc
|
(Wiiuse) Add HAVE_WIIUSE_RUMBLE and HAVE_WIIUSE_SPEAKER defines
|
2013-01-07 05:03:50 +01:00 |
|
twinaphex
|
5ee38b157d
|
(Wii) Add customized Wiiuse - should reduce overall input latency
(also debloats - no Guitar Hero 3/Wii Board/key down/key up)
|
2013-01-07 04:10:16 +01:00 |
|
twinaphex
|
f8160fb2bd
|
(Android) Cleanups
|
2013-01-06 06:10:24 +01:00 |
|
twinaphex
|
013fda1cb6
|
(Android) Move Android frontend file too
|
2013-01-06 05:28:42 +01:00 |
|
twinaphex
|
011e740129
|
Move all frontend files to new dir 'frontend'
|
2013-01-06 05:22:21 +01:00 |
|