264 Commits

Author SHA1 Message Date
twinaphex
f72a505dbe Split up main() function to frontend/frontend.c 2013-02-25 07:01:16 +01:00
twinaphex
0a32869998 (Playbook) Seems to compile and link now 2013-02-25 03:43:19 +01:00
twinaphex
d8bb2972fb (Playbook) Compile in rpng | gfx/image.c 2013-02-25 01:38:41 +01:00
twinaphex
343a85c6dc (Playbook) Add Playbook ifdefs - cut down on compilation errors 2013-02-25 01:19:12 +01:00
Themaister
02feff1a78 Merge branch 'master' into thread_video 2013-02-17 13:30:24 +01:00
Themaister
d487162cb0 Fix griffin build. 2013-02-17 13:30:02 +01:00
Themaister
034c553ff6 Merge branch 'master' into thread_video
Conflicts:
	console/griffin/griffin.c
2013-02-17 13:25:41 +01:00
twinaphex
6e0fdb269a (Griffin) Exclude some files on Xbox that we don't need 2013-02-17 03:32:02 +01:00
twinaphex
5cb9713aae Don't compile in autosave for consoles 2013-02-17 02:00:51 +01:00
Themaister
7f21a9b2d2 Merge branch 'master' of github.com:Themaister/RetroArch into thread_video
Conflicts:
	android/native/jni/Android.mk
	console/griffin/griffin.c
2013-02-17 00:47:36 +01:00
twinaphex
54ecb3cc7a Change -HAVE_THREAD to -HAVE_THREADS - don't define it for PS3/Wii/NGC 2013-02-17 00:38:30 +01:00
Themaister
76bf41188a Add video_threaded option to Android. 2013-02-17 00:26:17 +01:00
twinaphex
9a88ebb1e6 Change WANT_RZLIB to WANT_MINIZ 2013-02-16 21:43:29 +01:00
twinaphex
07b242f851 (RARCH_CONSOLE) Use miniz/minizip instead or zlib - increases
ZIP file compatibility (problems with inflate before with rzlib
on certain ZIP files)
2013-02-16 20:28:07 +01:00
twinaphex
a131f484ef (GX) Remove Wiiuse 2013-02-15 01:34:03 +01:00
twinaphex
f0770eec48 (NGC) Remove sidestep code 2013-02-14 15:48:14 +01:00
Themaister
d33d2e9f0c Make resamplers more modular. 2013-02-08 11:49:51 +01:00
twinaphex
8efc01b321 (RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
2013-01-22 00:14:24 +01:00
Themaister
b90490f425 Add zip loading support to core. 2013-01-21 23:52:47 +01:00
twinaphex
3b43155b06 rarch_console_rsound.c code moved to audio/utils.c 2013-01-17 14:21:49 +01:00
twinaphex
46a2076e37 (RLaunch) Can compile in most of RLaunch now 2013-01-13 01:07:22 +01:00
twinaphex
32aac90e10 (PS3/Wii) Fix builds 2013-01-13 00:42:21 +01:00
Themaister
58bdf43a5d Fix Android build. 2013-01-12 22:32:21 +01:00
twinaphex
81fecc88ea (RARCH_CONSOLE) Renamed console_rom_ext.c to rarch_zlib.c -
compiled it in for HAVE_ZLIB (for griffin) - moved rarch_console_load_game_wrap
to frontend_console.c and renamed it console_load_game
2013-01-11 22:46:14 +01:00
twinaphex
cba3b80925 (RARCH_CONSOLE) Rename rarch_console_settings.c to rmenu_settings.c 2013-01-11 22:27:31 +01:00
twinaphex
f93f3ea6d4 (Griffin) Use new xaudio.cpp 2013-01-11 00:27:56 +01:00
twinaphex
530fe37373 (Xbox 1) Move xbox1/image.c to xdk/image.c 2013-01-10 09:22:33 +01:00
twinaphex
cc71a83fa8 (RARCH_CONSOLE) Console ports now use config_load for loading
config file stuff and config_set_default as only place to load
defaults from. Slightly messy defaults will be cleaned up later.
2013-01-10 06:38:19 +01:00
twinaphex
1b398a1941 (PSP) comment out non-working video driver for now - use null video
for now
2013-01-10 04:22:42 +01:00
twinaphex
47c421eb8f Some better ifdefs in griffin.c 2013-01-10 03:34:43 +01:00
twinaphex
c6e8ff2206 (Xenon) Rename dir from 360 to xenon 2013-01-10 03:24:38 +01:00
twinaphex
436f05709b (360) Xaudio2 360 driver uses same C backend file as PC now 2013-01-10 01:53:37 +01:00
twinaphex
589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
twinaphex
5f398be410 (GX) Split up RMenu code into rmenu_gx.c 2013-01-09 18:31:14 +01:00
twinaphex
a925f3ca9f (RARCH_CONSOLE) Rename and relocate all menu files 2013-01-09 17:50:12 +01:00
twinaphex
b074adbc1d (Griffin) Add NULL ifdefs for Griffin 2013-01-09 05:57:02 +01:00
twinaphex
403a087926 Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
2013-01-09 05:54:48 +01:00
twinaphex
f53321b0ce (Xbox 1) Iosupport.cpp code integrated into platform_xdk.c 2013-01-09 05:24:31 +01:00
twinaphex
d5b3cef544 HAVE_ZLIB functions now part of rarch_console_rom_ext.c 2013-01-09 04:51:14 +01:00
twinaphex
71b632faba Remove rarch_console_libretro_mgmt.c 2013-01-09 03:44:10 +01:00
twinaphex
70c85be081 Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
2013-01-09 02:31:54 +01:00
twinaphex
025f0995f5 (RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c 2013-01-08 08:38:25 +01:00
twinaphex
e8a0ab1e1d (XDK) Now uses frontend_console.c too 2013-01-08 06:26:02 +01:00
ToadKing
1dc08b9a6d (GX) work with new console code 2013-01-07 23:48:21 -05:00
twinaphex
c721ddd560 (RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
2013-01-08 01:26:18 +01:00
twinaphex
a67c247ebc (Wiiuse) Add HAVE_WIIUSE_RUMBLE and HAVE_WIIUSE_SPEAKER defines 2013-01-07 05:03:50 +01:00
twinaphex
5ee38b157d (Wii) Add customized Wiiuse - should reduce overall input latency
(also debloats - no Guitar Hero 3/Wii Board/key down/key up)
2013-01-07 04:10:16 +01:00
twinaphex
f8160fb2bd (Android) Cleanups 2013-01-06 06:10:24 +01:00
twinaphex
013fda1cb6 (Android) Move Android frontend file too 2013-01-06 05:28:42 +01:00
twinaphex
011e740129 Move all frontend files to new dir 'frontend' 2013-01-06 05:22:21 +01:00