CatalystG
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50dced3612
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(BlackBerry) Make use of the new dummy lib to boot to RGUI.
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2013-04-14 17:27:36 -04:00 |
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Themaister
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4c15814bf7
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Ensure that terminal doesn't get overflowed.
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2013-04-14 23:27:15 +02:00 |
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Themaister
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2853e50aa2
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Move Hardware Filtering to GEKKO ifdef.
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2013-04-14 23:17:48 +02:00 |
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twinaphex
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1c9ad648a8
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(RGL PS3) More opts.
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2013-04-14 23:16:59 +02:00 |
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Themaister
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8c58ff191a
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Fix strange use of pointers in screenshot code.
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2013-04-14 23:14:38 +02:00 |
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Themaister
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926707ae44
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Avoid needless branch.
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2013-04-14 23:05:25 +02:00 |
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Themaister
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f8ac159fc2
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Properly set RGUI shader struct on init.
Use g_settings.video.shader_path if configured.
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2013-04-14 22:59:36 +02:00 |
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Themaister
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6373819a16
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Use default shader type correctly.
Don't hardcode Cg as it's not supported everywhere.
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2013-04-14 22:48:35 +02:00 |
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Themaister
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0ca210f99d
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Document behavior with no args.
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2013-04-14 22:41:43 +02:00 |
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twinaphex
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0af13a9059
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(RGL PS3) More replacements of GCM_FUNC
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2013-04-14 22:11:12 +02:00 |
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twinaphex
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9d1eab4b0e
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(RGL PS3) Reimplement more cellGcm functions
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2013-04-14 21:24:33 +02:00 |
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twinaphex
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09ad685541
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(RGL PS3) Reimplement cellGcmSetTransferLocation, cellGcInlineTransfer,
cellGcmSetClearColor
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2013-04-14 20:42:34 +02:00 |
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Themaister
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7923ac4849
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If run with no args, start menu.
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2013-04-14 19:23:42 +02:00 |
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twinaphex
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aed81d2dad
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(RGL PS3) Implement our own versions of cellGcmSetDrawArrays,
cellGcmSetClearSurface, cellGcmSetTextureControl, and
cellGcmSetTextureRemap
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2013-04-14 19:16:54 +02:00 |
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twinaphex
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964aff3773
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(RGL PS3) Implement our own version of cellGcmSetInvalidateVertexCache
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2013-04-14 18:43:38 +02:00 |
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twinaphex
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90cd21821f
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(RGL PS3) Implement our own versions of SetWriteBackEndLabel and SetWaitLabel
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2013-04-14 18:20:26 +02:00 |
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twinaphex
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3d346ca532
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(RGL PS3) Implement cellGcmSetTransferImage for our own purposes
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2013-04-14 17:58:50 +02:00 |
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twinaphex
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0bfc16941e
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(RGL PS3) Optimization to rglGcmTransferData
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2013-04-14 17:16:46 +02:00 |
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twinaphex
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250b52c130
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(RARCH_CONSOLE) Build fix for now - dummy loading sidestepped
for now until solution arrives
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2013-04-14 17:15:57 +02:00 |
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Themaister
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c9a02273bb
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Check for fullscreen in RGUI.
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2013-04-14 16:40:17 +02:00 |
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Themaister
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829840b415
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Fallback in RGUI if libretro_path isn't set.
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2013-04-14 16:34:42 +02:00 |
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Themaister
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5e45c31f06
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Set selection_ptr when calling OPEN_FILEBROWSER.
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2013-04-14 16:29:35 +02:00 |
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Themaister
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1395c32937
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Add dummy core loading.
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2013-04-14 16:29:30 +02:00 |
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twinaphex
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6e56c552b4
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(RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
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2013-04-14 15:43:02 +02:00 |
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twinaphex
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ed5a5124f6
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(XDK) Same deal for XDK
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2013-04-14 15:06:17 +02:00 |
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twinaphex
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639ca3bb97
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(GL PS3) Take out glClear at start of gl_frame
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2013-04-14 15:02:22 +02:00 |
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twinaphex
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f9c383e86e
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(RMenu/XDK1) Fix some warnings
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2013-04-14 14:59:36 +02:00 |
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twinaphex
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4652f1570d
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(Salamander) Fix build on XDK1
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2013-04-14 14:28:27 +02:00 |
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twinaphex
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b5690a3d07
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(Salamander) Ifndef some stuff in config.def.h for Salamander
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2013-04-14 14:23:54 +02:00 |
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Themaister
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882b7ee889
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Remove references to audio_rate_step.
Not used anymore.
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2013-04-14 13:21:12 +02:00 |
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twinaphex
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a6f3210593
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(GL) Drop glBlendFunc GL_ONE function call - not needed for RMenu at least
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2013-04-14 13:18:09 +02:00 |
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twinaphex
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c1f6b80be9
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(RMenu) Draw menu panel for currently selected Core option
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2013-04-14 12:52:39 +02:00 |
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Themaister
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c9fed3c6e9
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More stringent pointer checking.
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2013-04-14 12:24:16 +02:00 |
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Themaister
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3d477a04c8
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Don't call eglSwapInterval until context is alive.
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2013-04-14 12:16:55 +02:00 |
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Themaister
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36ea8f9cf6
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Fix logic bug in driver_set_nonblock_state.
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2013-04-14 11:52:15 +02:00 |
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Themaister
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7a8628ff41
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Don't ifdef update_tex_filter_frame for FBO.
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2013-04-14 01:56:13 +02:00 |
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Themaister
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ca5ff43b6f
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Add default filtering option to RGUI.
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2013-04-14 01:45:33 +02:00 |
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Themaister
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e1c1e4d414
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Call gl_update_tex_filter in set_shader.
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2013-04-14 01:31:32 +02:00 |
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Themaister
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241d55ccbf
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Add CGP preset load to RGUI.
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2013-04-14 01:27:13 +02:00 |
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Themaister
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f968ee6527
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Refactor nonblock states.
Preserve nonblock state better across reinits, etc.
Try to keep vsync in RGUI.
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2013-04-14 00:56:55 +02:00 |
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Themaister
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67a69d0339
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Don't delete RGUI texture on reinit.
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2013-04-14 00:26:22 +02:00 |
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twinaphex
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a2438f7b80
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(RMenu) Fix - don't want to glDeletTexture RGUI texture when
game texture has to be reinitialized
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2013-04-14 00:11:57 +02:00 |
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twinaphex
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23fff4cb9d
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(RMenu) Xbox build fix
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2013-04-13 23:51:13 +02:00 |
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twinaphex
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0fa54e6db0
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(RMenu) Need to call set_texture_frame when menu texture changes as well
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2013-04-13 22:43:59 +02:00 |
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twinaphex
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b006f01029
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(RMenu) Do set_texture_frame only once in menu_init - solves busy loop
problem with XMB overlay
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2013-04-13 22:38:57 +02:00 |
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twinaphex
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08f5ee4dc0
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(RMenu) Shader Manager build fix
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2013-04-13 22:20:02 +02:00 |
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twinaphex
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4586b12173
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(RMenu) Fix Shader Manager bug
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2013-04-13 22:07:20 +02:00 |
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twinaphex
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e575e3acc7
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(RMenu) Pop menu behavior management
|
2013-04-13 21:40:48 +02:00 |
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twinaphex
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16c984b5e0
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(RMenu) Cleanups
|
2013-04-13 19:13:00 +02:00 |
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twinaphex
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a7a4b071c4
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(RMenu) Cleanups to select_setting
|
2013-04-13 18:56:05 +02:00 |
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