Don't ifdef update_tex_filter_frame for FBO.

This commit is contained in:
Themaister 2013-04-14 01:56:13 +02:00
parent ca5ff43b6f
commit 7a8628ff41

View File

@ -562,30 +562,6 @@ void gl_deinit_fbo(void *data)
}
}
static void gl_update_tex_filter_frame(gl_t *gl)
{
bool smooth = false;
if (!gl_shader_filter_type(gl, 1, &smooth))
smooth = g_settings.video.smooth;
GLuint new_filt = smooth ? GL_LINEAR : GL_NEAREST;
if (new_filt == gl->tex_filter)
return;
gl->tex_filter = new_filt;
for (unsigned i = 0; i < TEXTURES; i++)
{
if (gl->texture[i])
{
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
}
}
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}
void gl_init_fbo(void *data, unsigned width, unsigned height)
{
gl_t *gl = (gl_t*)data;
@ -1932,6 +1908,30 @@ static bool gl_focus(void *data)
return context_has_focus_func();
}
static void gl_update_tex_filter_frame(gl_t *gl)
{
bool smooth = false;
if (!gl_shader_filter_type(gl, 1, &smooth))
smooth = g_settings.video.smooth;
GLuint new_filt = smooth ? GL_LINEAR : GL_NEAREST;
if (new_filt == gl->tex_filter)
return;
gl->tex_filter = new_filt;
for (unsigned i = 0; i < TEXTURES; i++)
{
if (gl->texture[i])
{
glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
}
}
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}
#if defined(HAVE_GLSL) || defined(HAVE_CG)
static bool gl_set_shader(void *data, enum rarch_shader_type type, const char *path)
{