* change bsv file suffix to replay, update strings
* add trivial RPLY block to save states
* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?
* Fixed a type error to get time identifiers working right, ready for testing
* handle case where state without replay data is loaded during replay
* cleanups
* whitespace cleanup
* Cleanups, change replay file format magic, fix logic around future states
* Remove failed future message
* Add play-replay-from-slot command, fix load-state-from-slot to use given slot
* build fixes
* Fix race conditions in emscripten build and incorrect replay state incrementing
* Style fix for single line if
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Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
* Add bsv replay controls (not yet fully implemented), remove toggle
see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.
bsv files are also now stored with states, not saves.
* Compilation fixes
* Added command impls for play and record replay, and some code in load state to do the right thing there
* Guard some parts of the new code with HAVE_BSV_MOVIE
* wip, menu fixes
* more menu fixes, osd for movie errors, halt recording properly
* Menu and label fixes
* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks
* Fix replay autoincrement
* fix endif placement, whoops
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Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
the commit cfe9d60f5100d3d0a1d6119d156b91dd66ae8195
introduces an issues on guns inputs for drivers udev, dinput, winraw and x11.
A local variable called "port" is redefining the function argument variable and
is causing bad calls in subsequent function calls.
In short, functionnally, if you have only 1 gun and 1 pad on your system, all works.
As soon as you use several pads or several guns, you may have issues,
because subsequent calls use the joystick port instead of the device port as argument.
IMPORTANT NOTE : this fix was done originally for the batocera project which uses only the udev driver,
this is why it is focused on udev only.
The same thing must be done and tested for dinput, winraw and x11.
I've not the ability to test them.
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
Prevent double free and null dereference when the controller is quickly reconnected.
Handle error when controller device query returns null instead of crashing.
was troublesome so bumped up max shaders to 10 for now, some style nits in
RSX video driver, variable center_y could be uninitialized so fixed that
in psl1ght_input.c
The initial popup screen advertising the web server did not prevent
keys from passing through, so interactions with the alert would also
be handled by the menu. The alert would pop up any time there was a
network reconfiguration; now it only pops up once per run. Added a way
to turn off the webserver advertisement alert permanently.
Also fixed a bug around filtering the Siri remote out, and turning
controllers off while the app is running.
This adds mFI as a controller driver for OSX, as well as adding rumble
support for mFI controllers. Also add support for the Home button.
Also fixed a couple warnings.
* remove var error in psl1ght input
* (psl1ght) add modern_alpha_blend and modern_opaque rsx shaders
* (psl1ght) add perf improvements to the rsx driver
* add rsx gfx for psl1ght
* (psl1ght) set rsx as a compatible video driver
* Do xmb menu scaling for psl1ght
* (psl1ght) update Makefile to use latest shaders and more UI menu options
* add keyboard recording support to bsv
BSV movies recorded in older RA *WILL NOT* replay properly after this
patch. While looking to see if the core actually uses a keyboard
device could mitigate this, it is an unavoidable consequence of using
BSV, a format which carries no metadata whatsoever.
* Fix for loop declarations and some whitespace
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Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>