(udev_joypad.c) Cleanups

This commit is contained in:
libretroadmin 2023-02-19 12:42:06 +01:00
parent 96d39a78cc
commit 42a0618812

View File

@ -335,28 +335,16 @@ static void udev_check_device(struct udev_device *dev, const char *path)
}
}
pad = udev_find_vacant_pad();
if (pad < 0)
if ((pad = udev_find_vacant_pad()) < 0)
return;
fd = udev_open_joystick(path);
if (fd < 0)
if ((fd = udev_open_joystick(path)) < 0)
return;
ret = udev_add_pad(dev, pad, fd, path);
switch (ret)
if (udev_add_pad(dev, pad, fd, path) == -1)
{
case -1:
RARCH_ERR("[udev]: Failed to add pad: %s.\n", path);
close(fd);
break;
case 1:
/* Pad was autoconfigured. */
break;
case 0:
default:
break;
RARCH_ERR("[udev]: Failed to add pad: %s.\n", path);
close(fd);
}
}
@ -412,7 +400,6 @@ static void udev_joypad_destroy(void)
static bool udev_set_rumble(unsigned i,
enum retro_rumble_effect effect, uint16_t strength)
{
int old_effect;
uint16_t old_strength;
struct udev_joypad *pad = (struct udev_joypad*)&udev_pads[i];
@ -422,64 +409,64 @@ static bool udev_set_rumble(unsigned i,
return false;
old_strength = pad->strength[effect];
if (old_strength == strength)
return true;
old_effect = pad->has_set_ff[effect] ? pad->effects[effect] : -1;
if (strength && strength != pad->configured_strength[effect])
if (old_strength != strength)
{
/* Create new or update old playing state. */
struct ff_effect e = {0};
/* This defines the length of the effect and
the delay before playing it. This means there
is a limit on the maximum vibration time, but
it's hopefully sufficient for most cases. Maybe
there's a better way? */
struct ff_replay replay = {0xffff, 0};
int old_effect = pad->has_set_ff[effect] ? pad->effects[effect] : -1;
e.type = FF_RUMBLE;
e.id = old_effect;
e.replay = replay;
switch (effect)
if (strength && strength != pad->configured_strength[effect])
{
case RETRO_RUMBLE_STRONG:
e.u.rumble.strong_magnitude = strength;
break;
case RETRO_RUMBLE_WEAK:
e.u.rumble.weak_magnitude = strength;
break;
default:
/* Create new or update old playing state. */
struct ff_effect e = {0};
/* This defines the length of the effect and
the delay before playing it. This means there
is a limit on the maximum vibration time, but
it's hopefully sufficient for most cases. Maybe
there's a better way? */
struct ff_replay replay = {0xffff, 0};
e.type = FF_RUMBLE;
e.id = old_effect;
e.replay = replay;
switch (effect)
{
case RETRO_RUMBLE_STRONG:
e.u.rumble.strong_magnitude = strength;
break;
case RETRO_RUMBLE_WEAK:
e.u.rumble.weak_magnitude = strength;
break;
default:
return false;
}
if (ioctl(pad->fd, EVIOCSFF, &e) < 0)
{
RARCH_ERR("Failed to set rumble effect on pad #%u.\n", i);
return false;
}
pad->effects[effect] = e.id;
pad->has_set_ff[effect] = true;
pad->configured_strength[effect] = strength;
}
pad->strength[effect] = strength;
if (ioctl(pad->fd, EVIOCSFF, &e) < 0)
/* It seems that we can update strength with EVIOCSFF atomically. */
if ((!!strength) != (!!old_strength))
{
RARCH_ERR("Failed to set rumble effect on pad #%u.\n", i);
return false;
}
struct input_event play;
pad->effects[effect] = e.id;
pad->has_set_ff[effect] = true;
pad->configured_strength[effect] = strength;
}
pad->strength[effect] = strength;
play.type = EV_FF;
play.code = pad->effects[effect];
play.value = !!strength;
/* It seems that we can update strength with EVIOCSFF atomically. */
if ((!!strength) != (!!old_strength))
{
struct input_event play = {{0}};
play.type = EV_FF;
play.code = pad->effects[effect];
play.value = !!strength;
if (write(pad->fd, &play, sizeof(play)) < (ssize_t)sizeof(play))
{
RARCH_ERR("[udev]: Failed to play rumble effect #%u on pad #%u.\n",
effect, i);
return false;
if (write(pad->fd, &play, sizeof(play)) < (ssize_t)sizeof(play))
{
RARCH_ERR("[udev]: Failed to play rumble effect #%u on pad #%u.\n",
effect, i);
return false;
}
}
}
@ -602,27 +589,23 @@ static void *udev_joypad_init(void *data)
for (i = 0; i < MAX_USERS; i++)
udev_pads[i].fd = -1;
udev_joypad_fd = udev_new();
if (!udev_joypad_fd)
if (!(udev_joypad_fd = udev_new()))
return NULL;
udev_joypad_mon = udev_monitor_new_from_netlink(udev_joypad_fd, "udev");
if (udev_joypad_mon)
if ((udev_joypad_mon = udev_monitor_new_from_netlink(udev_joypad_fd, "udev")))
{
udev_monitor_filter_add_match_subsystem_devtype(
udev_joypad_mon, "input", NULL);
udev_monitor_enable_receiving(udev_joypad_mon);
}
enumerate = udev_enumerate_new(udev_joypad_fd);
if (!enumerate)
if (!(enumerate = udev_enumerate_new(udev_joypad_fd)))
goto error;
udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
udev_enumerate_add_match_subsystem(enumerate, "input");
udev_enumerate_scan_devices(enumerate);
devs = udev_enumerate_get_list_entry(enumerate);
if (!devs)
if (!(devs = udev_enumerate_get_list_entry(enumerate)))
RARCH_DBG("[udev]: Couldn't open any joypads. Are permissions set correctly for /dev/input/event* and /run/udev/?\n");
udev_list_entry_foreach(item, devs)
@ -750,31 +733,31 @@ static int16_t udev_joypad_state(
const struct retro_keybind *binds,
unsigned port)
{
unsigned i;
int16_t ret = 0;
uint16_t port_idx = joypad_info->joy_idx;
const struct udev_joypad *pad = (const struct udev_joypad*)
&udev_pads[port_idx];
if (port_idx >= DEFAULT_MAX_PADS)
return 0;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
if (port_idx < DEFAULT_MAX_PADS)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[i].joykey != NO_BTN)
? binds[i].joykey : joypad_info->auto_binds[i].joykey;
const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
if (
unsigned i;
const struct udev_joypad *pad = (const struct udev_joypad*)
&udev_pads[port_idx];
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[i].joykey != NO_BTN)
? binds[i].joykey : joypad_info->auto_binds[i].joykey;
const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
if (
(uint16_t)joykey != NO_BTN
&& udev_joypad_button_state(pad, port_idx, (uint16_t)joykey)
)
ret |= ( 1 << i);
else if (joyaxis != AXIS_NONE &&
((float)abs(udev_joypad_axis_state(pad, port_idx, joyaxis))
/ 0x8000) > joypad_info->axis_threshold)
ret |= (1 << i);
&& udev_joypad_button_state(pad, port_idx, (uint16_t)joykey)
)
ret |= ( 1 << i);
else if (joyaxis != AXIS_NONE &&
((float)abs(udev_joypad_axis_state(pad, port_idx, joyaxis))
/ 0x8000) > joypad_info->axis_threshold)
ret |= (1 << i);
}
}
return ret;