mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
(input/connect) Cleanups
This commit is contained in:
parent
3cad8ac834
commit
8507c4ba20
@ -47,7 +47,7 @@ static void* hidpad_kade_init(void* data, uint32_t slot, hid_driver_t* driver)
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}
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device->connection = connection;
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device->slot = slot;
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device->slot = slot;
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return device;
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}
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@ -73,10 +73,7 @@ static void hidpad_kade_get_buttons(void* data, input_bits_t* state)
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/*This is being implemented for use with an arcade stick, so there are no axis values on this control, only a hat values .
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If your device with kade firmware uses analog controls this function must be implemented.*/
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static int16_t hidpad_kade_get_axis(void* data, unsigned axis)
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{
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return 0;
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}
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static int16_t hidpad_kade_get_axis(void* data, unsigned axis) { return 0; }
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#define KADE_H_GET(a) (a & 0x0F) /*HAT MASK = 0x0F */
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#define KADE_H_LEFT(a) (a == 0x05) || (a == 0x06) || (a == 0x07)
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@ -130,17 +127,11 @@ static void hidpad_kade_packet_handler(void* data, uint8_t* packet, uint16_t siz
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}
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static void hidpad_kade_set_rumble(void* data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* For now we return a single static name */
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const char* hidpad_kade_get_name(void* data)
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{
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(void)data;
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/* For now we return a single static name */
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return "KADE: Kick Ass Dynamic Encoder";
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}
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@ -126,17 +126,11 @@ static void hidpad_nesusb_packet_handler(void *data,
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}
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static void hidpad_nesusb_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* For now we return a single static name */
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const char * hidpad_nesusb_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "Generic NES USB Controller";
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}
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@ -147,8 +147,7 @@ static void hidpad_ps2adapter_packet_handler(void *data, uint8_t *packet, uint16
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memcpy(device->data, packet, size);
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device->buttons = 0;
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pressed_keys = device->data[7] | (device->data[6] << 8);
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pressed_keys = device->data[7] | (device->data[6] << 8);
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for (i = 0; i < 16; i ++)
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if (button_mapping[i] != NO_BTN)
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@ -163,17 +162,11 @@ static void hidpad_ps2adapter_packet_handler(void *data, uint8_t *packet, uint16
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}
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static void hidpad_ps2adapter_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* For now we return a single static name */
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const char * hidpad_ps2adapter_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "PS2/PSX Controller Adapter";
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}
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@ -136,10 +136,13 @@ static void* hidpad_ps4_init(void *data, uint32_t slot, hid_driver_t *driver)
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calloc(1, sizeof(struct hidpad_ps4_data));
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if (!device)
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goto error;
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return NULL;
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if (!connection)
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goto error;
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{
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free(device);
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return NULL;
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}
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device->connection = connection;
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device->driver = driver;
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@ -156,11 +159,6 @@ static void* hidpad_ps4_init(void *data, uint32_t slot, hid_driver_t *driver)
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hidpad_ps4_send_control(device);
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return device;
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error:
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if (device)
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free(device);
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return NULL;
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}
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static void hidpad_ps4_deinit(void *data)
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@ -244,7 +242,8 @@ static int16_t hidpad_ps4_get_axis(void *data, unsigned axis)
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struct ps4 *rpt = device ? (struct ps4*)&device->data : NULL;
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int val = rpt ? rpt->hatvalue[axis] : 0;
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val = (val << 8) - 0x8000;
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return (abs(val) > 0x1000) ? val : 0;
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if (abs(val) > 0x1000)
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return val;
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}
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return 0;
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@ -160,29 +160,22 @@ static void hidpad_ps4_hori_mini_packet_handler(void *data,
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break;
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}
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pressed_keys = ((device->data[5] & 0xF0) >> 4) |
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(device->data[6] << 4) |
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(device->data[7] << 12);
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pressed_keys = (
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(device->data[5] & 0xF0) >> 4)
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| (device->data[6] << 4)
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| (device->data[7] << 12);
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for (i = 0; i < 15; i++)
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{
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device->buttons |= (pressed_keys & (1 << i)) ?
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(1 << button_mapping[i]) : 0;
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}
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}
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static void hidpad_ps4_hori_mini_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* For now we return a single static name */
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const char * hidpad_ps4_hori_mini_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "HORI mini wired PS4";
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}
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@ -174,17 +174,11 @@ static void hidpad_psxadapter_packet_handler(void *data,
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}
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static void hidpad_psxadapter_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* For now we return a single static name */
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const char * hidpad_psxadapter_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "PSX to PS3 Controller Adapter";
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}
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@ -28,10 +28,7 @@
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#define RETRODE_TYPE_DEVICE 0x00
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#define RETRODE_TYPE_PAD 0x01
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typedef struct hidpad_retrode_pad_data retrode_pad_data_t;
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typedef struct hidpad_retrode_data retrode_device_data_t;
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struct hidpad_retrode_pad_data
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typedef struct hidpad_retrode_pad_data
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{
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uint8_t datatype;
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retrode_device_data_t *device_data;
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@ -39,16 +36,16 @@ struct hidpad_retrode_pad_data
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int pad_index;
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uint32_t buttons;
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uint8_t data[64];
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};
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} hidpad_retrode_pad_data_t;
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struct hidpad_retrode_data
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typedef struct hidpad_retrode_data
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{
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uint8_t datatype;
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void *handle;
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hid_driver_t *driver;
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retrode_pad_data_t pad_data[RETRODE_MAX_PAD];
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uint8_t data[64];
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};
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} hidpad_retrode_data_t;
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static void* hidpad_retrode_init(void *data, uint32_t slot, hid_driver_t *driver)
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{
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@ -111,7 +108,7 @@ static void hidpad_retrode_get_buttons(void *pad_data, input_bits_t *state)
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static int16_t hidpad_retrode_get_axis(void *pad_data, unsigned axis)
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{
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int val;
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retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
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retrode_pad_data_t *pad = (retrode_pad_data_t *)pad_data;
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retrode_device_data_t *device = (retrode_device_data_t *)pad_data;
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if (!pad || axis >= 2)
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@ -31,7 +31,8 @@ struct hidpad_snesusb_data
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uint8_t data[64];
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};
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static void* hidpad_snesusb_init(void *data, uint32_t slot, hid_driver_t *driver)
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static void* hidpad_snesusb_init(void *data,
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uint32_t slot, hid_driver_t *driver)
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{
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struct pad_connection* connection = (struct pad_connection*)data;
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struct hidpad_snesusb_data* device = (struct hidpad_snesusb_data*)
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@ -87,7 +88,8 @@ static int16_t hidpad_snesusb_get_axis(void *data, unsigned axis)
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return 0;
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}
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static void hidpad_snesusb_packet_handler(void *data, uint8_t *packet, uint16_t size)
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static void hidpad_snesusb_packet_handler(void *data,
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uint8_t *packet, uint16_t size)
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{
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uint32_t i, pressed_keys;
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static const uint32_t button_mapping[16] =
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@ -122,21 +124,16 @@ static void hidpad_snesusb_packet_handler(void *data, uint8_t *packet, uint16_t
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for (i = 0; i < 16; i ++)
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if (button_mapping[i] != NO_BTN)
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device->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
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device->buttons |= (pressed_keys & (1 << i))
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? (1 << button_mapping[i]) : 0;
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}
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static void hidpad_snesusb_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* For now we return a single static name */
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const char * hidpad_snesusb_get_name(void *data)
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{
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(void)data;
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/* For now we return a single static name */
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return "Generic SNES USB Controller";
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}
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@ -313,14 +313,8 @@ static void classic_ctrl_event(struct connect_wii_classic_ctrl_t* cc, uint8_t* m
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*/
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static void wiimote_handle_expansion(struct connect_wii_wiimote_t* wm, uint8_t* msg)
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{
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switch (wm->exp.type)
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{
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case EXP_CLASSIC:
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classic_ctrl_event(&wm->exp.cc.classic, msg);
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break;
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default:
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break;
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}
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if (wm->exp.type == EXP_CLASSIC)
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classic_ctrl_event(&wm->exp.cc.classic, msg);
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}
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/*
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@ -608,26 +602,26 @@ static int16_t hidpad_wii_get_axis(void *data, unsigned axis)
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{
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struct connect_wii_wiimote_t* device = (struct connect_wii_wiimote_t*)data;
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if (!device)
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return 0;
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switch (device->exp.type)
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if (device)
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{
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case EXP_CLASSIC:
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switch (axis)
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{
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case 0:
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return device->exp.cc.classic.ljs.x.value * 0x7FFF;
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case 1:
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return device->exp.cc.classic.ljs.y.value * 0x7FFF;
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case 2:
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return device->exp.cc.classic.rjs.x.value * 0x7FFF;
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case 3:
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return device->exp.cc.classic.rjs.y.value * 0x7FFF;
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}
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break;
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default:
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break;
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switch (device->exp.type)
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{
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case EXP_CLASSIC:
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switch (axis)
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{
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case 0:
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return device->exp.cc.classic.ljs.x.value * 0x7FFF;
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case 1:
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return device->exp.cc.classic.ljs.y.value * 0x7FFF;
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case 2:
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return device->exp.cc.classic.rjs.x.value * 0x7FFF;
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case 3:
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return device->exp.cc.classic.rjs.y.value * 0x7FFF;
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}
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break;
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default:
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break;
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}
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}
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return 0;
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@ -675,13 +669,7 @@ static void hidpad_wii_packet_handler(void *data,
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}
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static void hidpad_wii_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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/* TODO */
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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/* TODO: implement hidpad_wii_button(). */
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@ -173,21 +173,19 @@ static void update_button_state(gca_pad_data_t *pad)
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static void update_analog_state(gca_pad_data_t *pad)
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{
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int pad_axis;
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int16_t interpolated;
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unsigned stick, axis;
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/* GameCube analog axis are 8-bit unsigned, where 128/128 is center.
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* So, we subtract 128 to get a signed, 0-based value and then mulitply
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* by 256 to get the 16-bit range RetroArch expects. */
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for (pad_axis = 0; pad_axis < 4; pad_axis++)
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{
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axis = (pad_axis % 2) ? 0 : 1;
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stick = pad_axis / 2;
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interpolated = pad->data[3 + pad_axis];
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unsigned axis = (pad_axis % 2) ? 0 : 1;
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unsigned stick = pad_axis / 2;
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int16_t interpolated = pad->data[3 + pad_axis];
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/* libretro requires "up" to be negative, so we invert the y axis */
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interpolated = (axis) ?
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((interpolated - 128) * 256) :
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((interpolated - 128) * -256);
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interpolated = axis
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? ((interpolated - 128) * 256)
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: ((interpolated - 128) * -256);
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pad->analog[stick][axis] = interpolated;
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}
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@ -206,9 +204,6 @@ static void hidpad_wiiugca_pad_packet_handler(gca_pad_data_t *pad, uint8_t *pack
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static void hidpad_wiiugca_packet_handler(void *device_data, uint8_t *packet, uint16_t size)
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{
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uint32_t i;
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int port;
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unsigned char port_connected;
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gca_device_data_t *device = (gca_device_data_t *)device_data;
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if (!device)
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@ -218,8 +213,8 @@ static void hidpad_wiiugca_packet_handler(void *device_data, uint8_t *packet, ui
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for (i = 1; i < 37; i += 9)
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{
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port = i / 9;
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port_connected = device->data[i];
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int port = i / 9;
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unsigned char port_connected = device->data[i];
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if (port_connected > GCA_PORT_POWERED)
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{
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@ -232,12 +227,7 @@ static void hidpad_wiiugca_packet_handler(void *device_data, uint8_t *packet, ui
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}
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static void hidpad_wiiugca_set_rumble(void *data,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)effect;
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(void)strength;
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}
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enum retro_rumble_effect effect, uint16_t strength) { }
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const char *hidpad_wiiugca_get_name(void *pad_data)
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{
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@ -84,10 +84,13 @@ static void* hidpad_wiiupro_init(void *data,
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calloc(1, sizeof(struct hidpad_wiiupro_data));
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if (!device)
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goto error;
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return NULL;
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if (!connection)
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goto error;
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{
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free(device);
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return NULL;
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}
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device->connection = connection;
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device->slot = slot;
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@ -98,11 +101,6 @@ static void* hidpad_wiiupro_init(void *data,
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hidpad_wiiupro_send_control(device);
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return device;
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error:
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if (device)
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free(device);
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return NULL;
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}
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static void hidpad_wiiupro_deinit(void *data)
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@ -189,13 +187,13 @@ static void hidpad_wiiupro_packet_handler(void *data,
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if (!device->have_led)
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{
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hidpad_wiiupro_send_control(device);
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device->have_led = true;
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device->have_led = true;
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}
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#endif
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packet[0x0C] ^= 0xFF;
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packet[0x0D] ^= 0xFF;
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packet[0x0E] ^= 0xFF;
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packet[0x0C] ^= 0xFF;
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packet[0x0D] ^= 0xFF;
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packet[0x0E] ^= 0xFF;
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memset(&device->data, 0, sizeof(struct wiiupro));
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||||
|
||||
@ -241,60 +239,60 @@ static void hidpad_wiiupro_packet_handler(void *data,
|
||||
}
|
||||
}
|
||||
|
||||
/* TODO/FIXME */
|
||||
static void hidpad_wiiupro_set_rumble(void *data,
|
||||
enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
/* TODO */
|
||||
}
|
||||
enum retro_rumble_effect effect, uint16_t strength) { }
|
||||
|
||||
static int32_t hidpad_wiiupro_button(void *data, uint16_t joykey)
|
||||
{
|
||||
struct hidpad_wiiupro_data *device = (struct hidpad_wiiupro_data*)data;
|
||||
struct wiiupro *rpt = device ?
|
||||
(struct wiiupro*)&device->data : NULL;
|
||||
struct wiiupro *rpt = device
|
||||
? (struct wiiupro*)&device->data : NULL;
|
||||
|
||||
if (!device || !rpt)
|
||||
return 0;
|
||||
|
||||
switch(joykey) {
|
||||
case RETRO_DEVICE_ID_JOYPAD_R3:
|
||||
return rpt->btn.r3;
|
||||
case RETRO_DEVICE_ID_JOYPAD_L3:
|
||||
return rpt->btn.l3;
|
||||
case RETRO_DEVICE_ID_JOYPAD_START:
|
||||
return rpt->btn.plus;
|
||||
case RETRO_DEVICE_ID_JOYPAD_SELECT:
|
||||
return rpt->btn.minus;
|
||||
case RETRO_DEVICE_ID_JOYPAD_R2:
|
||||
return rpt->btn.zr;
|
||||
case RETRO_DEVICE_ID_JOYPAD_L2:
|
||||
return rpt->btn.zl;
|
||||
case RETRO_DEVICE_ID_JOYPAD_R:
|
||||
return rpt->btn.r;
|
||||
case RETRO_DEVICE_ID_JOYPAD_L:
|
||||
return rpt->btn.l;
|
||||
case RETRO_DEVICE_ID_JOYPAD_X:
|
||||
return rpt->btn.x;
|
||||
case RETRO_DEVICE_ID_JOYPAD_A:
|
||||
return rpt->btn.a;
|
||||
case RETRO_DEVICE_ID_JOYPAD_B:
|
||||
return rpt->btn.b;
|
||||
case RETRO_DEVICE_ID_JOYPAD_Y:
|
||||
return rpt->btn.y;
|
||||
case RETRO_DEVICE_ID_JOYPAD_LEFT:
|
||||
return rpt->btn.left;
|
||||
case RETRO_DEVICE_ID_JOYPAD_RIGHT:
|
||||
return rpt->btn.right;
|
||||
case RETRO_DEVICE_ID_JOYPAD_DOWN:
|
||||
return rpt->btn.down;
|
||||
case RETRO_DEVICE_ID_JOYPAD_UP:
|
||||
return rpt->btn.up;
|
||||
case RARCH_MENU_TOGGLE:
|
||||
return rpt->btn.home;
|
||||
default:
|
||||
return 0;
|
||||
if (device && rpt)
|
||||
{
|
||||
switch (joykey)
|
||||
{
|
||||
case RETRO_DEVICE_ID_JOYPAD_R3:
|
||||
return rpt->btn.r3;
|
||||
case RETRO_DEVICE_ID_JOYPAD_L3:
|
||||
return rpt->btn.l3;
|
||||
case RETRO_DEVICE_ID_JOYPAD_START:
|
||||
return rpt->btn.plus;
|
||||
case RETRO_DEVICE_ID_JOYPAD_SELECT:
|
||||
return rpt->btn.minus;
|
||||
case RETRO_DEVICE_ID_JOYPAD_R2:
|
||||
return rpt->btn.zr;
|
||||
case RETRO_DEVICE_ID_JOYPAD_L2:
|
||||
return rpt->btn.zl;
|
||||
case RETRO_DEVICE_ID_JOYPAD_R:
|
||||
return rpt->btn.r;
|
||||
case RETRO_DEVICE_ID_JOYPAD_L:
|
||||
return rpt->btn.l;
|
||||
case RETRO_DEVICE_ID_JOYPAD_X:
|
||||
return rpt->btn.x;
|
||||
case RETRO_DEVICE_ID_JOYPAD_A:
|
||||
return rpt->btn.a;
|
||||
case RETRO_DEVICE_ID_JOYPAD_B:
|
||||
return rpt->btn.b;
|
||||
case RETRO_DEVICE_ID_JOYPAD_Y:
|
||||
return rpt->btn.y;
|
||||
case RETRO_DEVICE_ID_JOYPAD_LEFT:
|
||||
return rpt->btn.left;
|
||||
case RETRO_DEVICE_ID_JOYPAD_RIGHT:
|
||||
return rpt->btn.right;
|
||||
case RETRO_DEVICE_ID_JOYPAD_DOWN:
|
||||
return rpt->btn.down;
|
||||
case RETRO_DEVICE_ID_JOYPAD_UP:
|
||||
return rpt->btn.up;
|
||||
case RARCH_MENU_TOGGLE:
|
||||
return rpt->btn.home;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
pad_connection_interface_t pad_connection_wiiupro = {
|
||||
|
@ -151,17 +151,11 @@ static void hidpad_dragonrise_packet_handler(void* data,
|
||||
}
|
||||
|
||||
static void hidpad_dragonrise_set_rumble(void* data,
|
||||
enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
(void)data;
|
||||
(void)effect;
|
||||
(void)strength;
|
||||
}
|
||||
enum retro_rumble_effect effect, uint16_t strength) { }
|
||||
|
||||
/* For now we return a single static name */
|
||||
const char* hidpad_dragonrise_get_name(void* data)
|
||||
{
|
||||
(void)data;
|
||||
/* For now we return a single static name */
|
||||
return "DRAGONRISE Zero Delay Encoder";
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user