twinaphex
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f6dabba9a9
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(PS3/Griffin) Prevent namespace conflicts with Griffin
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2014-10-01 15:13:20 +02:00 |
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twinaphex
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11e3d1e2ac
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(Fonts) Change font drivers to non-constedness
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2014-09-12 02:24:09 +02:00 |
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twinaphex
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6a3af98df6
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Style/indenting nits
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2014-09-09 06:59:17 +02:00 |
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Themaister
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54c7521bf8
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Drop useless win_width/height arguments to font init.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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e545d695ec
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Begin big rewrite of GL/raster font rendering path.
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2014-06-08 14:08:26 +02:00 |
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twinaphex
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65f5e1c74f
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(PS3) libdbgfont - double buffer size in bytes (was getting crashes
with a lot of shader parameters )
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2014-05-30 22:19:51 +02:00 |
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twinaphex
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0a15a17d44
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
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Themaister
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dab40b16c0
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Pass window width/height to gl_init_font_first.
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2013-11-01 17:02:55 +01:00 |
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Lioncash
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64da817eec
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Fix a memory leak in function gl_init_font in ps_libdbgfont.c
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2013-10-13 23:12:12 -04:00 |
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twinaphex
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c5beaec16c
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(RMenu) Make RMenu even more minimalist - fit more text onscreen
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2013-09-28 04:14:07 +02:00 |
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twinaphex
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9e09ba8a0a
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(PS3) Don't spam cellDbgFontDraw - do it once per frame and
instead just increase the buffer
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2013-04-11 14:10:24 +02:00 |
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twinaphex
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63883a1131
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Combine render_msg and render_msg_place with params argument
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2013-03-11 20:05:05 +01:00 |
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Themaister
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88df35578d
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Pass float font sizes to cores.
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2013-01-12 00:13:30 +01:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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twinaphex
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a7a901962f
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(PS3) Works again on PS3
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2012-12-15 00:17:43 +01:00 |
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twinaphex
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fcb31db218
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(PSFont) Add PS Font renderer for font abstraction interface
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2012-12-14 22:35:47 +01:00 |
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twinaphex
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0e7501759f
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(ps_libdbgfont) Add elif defined(__CELLOS_LV2__)
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2012-11-23 00:08:07 +01:00 |
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twinaphex
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4693b0aaa5
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(PS3/PSP2) Make libdbgfont portable
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2012-11-22 18:02:46 +01:00 |
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