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https://github.com/libretro/RetroArch
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(RMenu) Make RMenu even more minimalist - fit more text onscreen
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@ -114,12 +114,11 @@ static const char *menu_drive_mapping_next(void)
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#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
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#define POSITION_Y_INCREMENT 20
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#define COMMENT_POSITION_Y (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 3))
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#define COMMENT_TWO_POSITION_Y (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 1))
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#define CORE_MSG_POSITION_X FONT_SIZE
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#define CORE_MSG_POSITION_Y (MSG_PREV_NEXT_Y_POSITION + 0.01f)
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#define CORE_MSG_FONT_SIZE FONT_SIZE
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#define MSG_QUEUE_X_POSITION POSITION_X
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#define MSG_QUEUE_Y_POSITION (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 7) + 5)
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#define MSG_QUEUE_Y_POSITION (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 7) + 10)
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#define MSG_QUEUE_FONT_SIZE HARDCODE_FONT_SIZE
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#define MSG_PREV_NEXT_Y_POSITION 24
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#define CURRENT_PATH_Y_POSITION (POSITION_Y_START - ((POSITION_Y_INCREMENT/2)))
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@ -127,7 +126,7 @@ static const char *menu_drive_mapping_next(void)
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#define FONT_SIZE 21
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#define NUM_ENTRY_PER_PAGE 12
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#define NUM_ENTRY_PER_PAGE 15
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#elif defined(__CELLOS_LV2__)
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#define HARDCODE_FONT_SIZE 0.91f
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#define FONT_SIZE_VARIABLE g_settings.video.font_size
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@ -136,21 +135,20 @@ static const char *menu_drive_mapping_next(void)
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#define POSITION_Y_START 0.17f
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#define POSITION_Y_INCREMENT 0.035f
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#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
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#define COMMENT_TWO_POSITION_Y 0.91f
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#define COMMENT_POSITION_Y 0.82f
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#define CORE_MSG_POSITION_X 0.3f
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#define CORE_MSG_POSITION_Y 0.06f
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#define CORE_MSG_FONT_SIZE COMMENT_POSITION_Y
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#define MSG_QUEUE_X_POSITION g_settings.video.msg_pos_x
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#define MSG_QUEUE_Y_POSITION 0.76f
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#define MSG_QUEUE_Y_POSITION 0.90f
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#define MSG_QUEUE_FONT_SIZE 1.03f
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#define MSG_PREV_NEXT_Y_POSITION 0.03f
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#define CURRENT_PATH_Y_POSITION 0.15f
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#define CURRENT_PATH_FONT_SIZE (g_settings.video.font_size)
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#define NUM_ENTRY_PER_PAGE 15
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#define NUM_ENTRY_PER_PAGE 18
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#endif
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#ifdef HAVE_SHADER_MANAGER
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@ -833,7 +831,6 @@ static int select_file(void *data, uint64_t action)
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static int select_directory(void *data, uint64_t action)
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{
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rgui_handle_t *rgui = (rgui_handle_t*)data;
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font_params_t font_parms = {0};
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char path[PATH_MAX];
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bool ret = true;
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@ -82,7 +82,7 @@ static void gl_render_msg(void *data, const char *msg, void *parms)
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else
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{
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x = g_settings.video.msg_pos_x;
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y = 0.76f;
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y = 0.90f;
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scale = 1.04f;
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color = SILVER;
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}
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