twinaphex
e47b7526bc
(gfx) Cleanups
2020-02-13 23:24:51 +01:00
twinaphex
f0e889b552
Change prototype of video_driver_set_size
2020-01-31 15:06:50 +01:00
twinaphex
ef27a660a7
(shader vulkan) Cleanups - moving C code out of the C++ file
2020-01-22 10:11:42 +01:00
twinaphex
f92a507a9b
Change function signature of font_driver_render_msg
2020-01-04 16:24:14 +01:00
twinaphex
6c97a7514c
(Vulkan) turn superfluous functions in vulkan_common.c into macros
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to avoid unnecessary function overhead
2020-01-03 20:20:59 +01:00
twinaphex
ed8e440b0d
Revert "Move update_window_title to main thread - this should resolve some"
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This reverts commit 442608981d2ca529ce89a6df921520e9e9d534c8.
2019-11-19 22:48:35 +01:00
twinaphex
442608981d
Move update_window_title to main thread - this should resolve some
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concurrency issues on OSX as well
2019-11-19 22:13:51 +01:00
Rinnegatamante
26b0bc771d
Add vulkan context logging.
2019-10-13 17:47:08 +02:00
twinaphex
d406fee72e
Remove video_context_driver_suppress_screensaver
2019-08-28 22:52:41 +02:00
twinaphex
c50cc7b010
Remove video_context_driver_show_mouse
2019-08-28 21:36:58 +02:00
twinaphex
88720b540e
Get rid of video_context_driver_swap_interval
2019-08-28 21:12:51 +02:00
twinaphex
6c671faed6
Start preparing for menu_widgets_ready to be moved to retroarch.c
2019-08-15 14:20:51 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
a45c9b6eb4
Duplicate aspect ratio code that was being ran twice
2019-08-12 12:52:40 +02:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
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- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
LazyBumHorse
42e35c825f
refactor some video_shader_parse functions
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- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
- video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
- video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
f061941456
Integrate record_driver.c into retroarch.c
2019-06-17 16:23:46 +02:00
LazyBumHorse
ee3cda8abf
added "FrameDirection" slang semantic and implementation for glcore and vulkan
2019-05-24 22:11:12 +02:00
Dwedit
24fa0cd5b5
Move pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
to after the other variable declaration (so all variable declarations happen before any other code)
2019-05-17 14:29:23 -05:00
Huw Pascoe
2c56011f84
video_layout interface
2019-05-11 09:58:48 +01:00
Nathan S
edb37ccf70
menu widgets: cleanup fix and draw above overlay for gl and vulkan ( #8732 )
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* menu_widgets: cleanup properly all widgets when loading or closing content
* gl: draw menu widgets above overlay
* vulkan: draw menu widgets above overlay
* vulkan: draw OSD above overlay
* menu_widgets: better cleanup
2019-05-11 06:26:40 +02:00
twinaphex
a0b2d97ca3
Hide 'Take Screenshot' for video drivers that don't support
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taking screenshots yet
2019-05-05 13:46:26 +02:00
jdgleaver
9fff07e589
(Menu Widgets) Fix text alignment issues with Vulkan and D3D video drivers
2019-04-08 13:35:35 +01:00
twinaphex
f67bfa24ef
Get rid of video_poke_interface set_mvp
2019-03-18 15:19:11 +01:00
twinaphex
fe1255094f
Get rid of now unused set_coords in video_driver_poke_interface
2019-03-18 05:04:23 +01:00
twinaphex
365053266f
Add more flags
2019-03-13 11:04:52 +01:00
Themaister
3b9ad729fb
Vulkan: Fix color issues with RGBA8888 swapchains in readback.
2019-02-15 20:30:08 +01:00
twinaphex
fb121ac75e
(Vulkan) Hook up menu widgets
2019-02-07 00:15:32 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
jdgleaver
11af72286b
(Vulkan) Enable RGUI 'Menu Linear Filter' option
2019-01-23 11:55:17 +00:00
M4xw
7d186f7d2c
Revert PR #8043
2019-01-20 20:06:57 +01:00
Nano
c017271d8a
Fix #6747 Black bug
2019-01-19 10:26:06 +01:00
orbea
e062b98088
Remove trailing blank lines.
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find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
Twinaphex
01397f008a
Revert "Fix issue #6747 black bug"
2019-01-10 22:52:13 +01:00
Twinaphex
e4f9aebbd3
Merge pull request #7973 from daliaetnano/fix-2791-black-bug
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Fix issue #6747 black bug
2019-01-10 22:36:40 +01:00
twinaphex
b9ff2e4de1
Fix some static code analysis warnings from MSVC 2017
2019-01-10 21:47:15 +01:00
Nano
f1ba335cb3
Fix issue #2791 black bug
2019-01-09 22:52:45 +01:00
Themaister
077b108aa1
Vulkan: Fix potential crash when toggling fullscreen.
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If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
2018-12-12 13:28:46 +01:00
Themaister
124d9b57d6
Vulkan: Fix blue/red flip when using HW rendered cores with history.
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Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
2018-12-06 11:38:30 +01:00
Themaister
66e7c73193
Keep enable state the same after loading new overlay.
2018-10-18 23:37:45 +02:00
Themaister
3f41cd533b
Fix RGUI regression on Vulkan.
2018-10-16 23:29:17 +02:00
twinaphex
9e2d688e1d
Get rid of video_context_driver_get_context_data
2018-10-15 01:27:18 +02:00
twinaphex
2edd03361c
Remove video_context_driver_check_window
2018-10-14 17:49:29 +02:00
twinaphex
448d2d333c
Set ctx_driver
2018-10-14 08:22:26 +02:00
twinaphex
e661cf3cfd
Rewrite video_context_driver_init_first
2018-10-14 08:13:05 +02:00
radius
16bd85b118
[recording] refactor recording_is_enabled no need to use a pointer for all of this
2018-09-15 21:09:41 -05:00
twinaphex
4738ef545c
Change interval type to signed int
2018-09-12 00:08:13 +02:00
Themaister
d39f66a738
Emulate mailbox by wrapping acquire in a thread.
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Needed on nVidia Windows since they don't support timeout == 0 ...
2018-09-08 15:56:49 +02:00