twinaphex
fc62f7afaa
Update
2019-06-15 09:58:34 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
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read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
LazyBumHorse
4c272973f1
fix frame_direction type for vulkan
2019-05-29 15:29:37 +02:00
LazyBumHorse
d12dba6db4
(hotfix) Don't poll vendor specific 'patch' version
2019-05-25 17:51:03 +02:00
LazyBumHorse
9894f48fb0
added paranoid NULL check
2019-05-25 13:10:13 +02:00
LazyBumHorse
662b473e9f
don't hardcode shader cross compilation target version but poll it
2019-05-25 12:32:34 +02:00
LazyBumHorse
ee3cda8abf
added "FrameDirection" slang semantic and implementation for glcore and vulkan
2019-05-24 22:11:12 +02:00
twinaphex
74388d8490
Remove string_concat
2019-05-10 18:05:58 +02:00
twinaphex
8b0f083a4e
(UWP) UWP cannot deal with relative paths, turn them into absolute
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paths first before reading shader pass files
2019-05-02 18:24:54 +02:00
twinaphex
39eadbab6f
Use string_concat in more performance critical areas
2019-04-30 21:17:51 +02:00
twinaphex
bc2bdd5734
config_file_read not needed anymore
2019-04-30 13:37:10 +02:00
twinaphex
4c3e0d44b8
Revert "Start using string_is_equal_memcmp and"
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This reverts commit 26d6aee1eb064a533534dbc158a2085a887658aa.
2019-04-29 04:04:33 +02:00
twinaphex
26d6aee1eb
Start using string_is_equal_memcmp and
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string_is_equal_memcmp_fast
2019-04-28 17:23:11 +02:00
twinaphex
3e72c502a8
strlen optimizations :
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- use STRLEN_CONST for constant strings, translates to sizeof
which should be computed at compile-time
- found some places where we are needlessly calling strlen two
times instead of just once
2019-04-27 04:21:10 +02:00
twinaphex
ff40ae2486
Refactor slang_preprocess.cpp - try to remove auto variables
2019-04-25 04:07:18 +02:00
twinaphex
a42b8f616f
(slang reflection) Cleanups - start getting rid of most auto
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variables
2019-04-25 03:54:04 +02:00
twinaphex
0bae77d199
(Shaders Vulkan/GLcore) Cleanups
2019-04-25 02:37:13 +02:00
twinaphex
15afaedaa8
(Shaders vulkan/GLcore) Simplify
2019-04-25 02:34:26 +02:00
twinaphex
e40c3ec07b
(Shader Vulkan/GL core) Make code more the same
2019-04-25 01:42:56 +02:00
twinaphex
55b53929db
(shader GL/Vulkan) Cleanups
2019-04-24 23:45:57 +02:00
twinaphex
604403fe90
(shader_vulkan) Simplifications - start making shader_gl_Core
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and shader_vulkan more alike
2019-04-24 23:13:42 +02:00
twinaphex
e42dae928e
(gl shader core) Simplifications
2019-04-24 22:20:48 +02:00
twinaphex
51a69dff44
(gl core shaders) Simplification
2019-04-24 22:10:21 +02:00
twinaphex
3225876f0b
(shader_gl_core.cpp) Simplify
2019-04-24 20:25:37 +02:00
twinaphex
a60844897f
(Shader GL core) Simplify some code
2019-04-24 04:24:48 +02:00
twinaphex
955a149ce9
Use config_file_read where we can assume we are reading a file
2019-04-22 01:56:24 +02:00
twinaphex
3619fae2d9
(LGTM) Silence some warnings
2019-04-13 02:15:26 +02:00
twinaphex
27928081cf
Cleanups
2019-03-18 15:27:37 +01:00
Themaister
beff1144f6
Fix uniform override mistake in glcore shader stack.
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glGetUniformLocation returned -1 after 0, and dropped uniforms on the
floor.
2019-03-13 18:28:05 +01:00
twinaphex
cd77093588
Reimplement gl2_get_flags to no longer be reliant on shader driver's
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get flags implementation
2019-03-13 12:12:02 +01:00
twinaphex
191d0c0309
Add get_flags to GL shader interface
2019-03-13 11:21:00 +01:00
Themaister
1ba8c626ed
Minor build fixes.
2019-03-09 12:42:23 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
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This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
twinaphex
5102eff399
(GL) Move GL-only shader code to gl.c
2019-02-05 01:13:39 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
orbea
4c56167446
Convert to linux line endings.
2019-02-03 15:43:42 -08:00
twinaphex
dd366cd5c5
Revert "Simplify set_coords"
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This reverts commit e10eb51f718aff5e61cf3fa91d865ebe2e21767e.
2019-02-03 18:05:14 +01:00
twinaphex
e10eb51f71
Simplify set_coords
2019-02-03 18:03:07 +01:00
twinaphex
62bea6ad11
SOme header cleanups
2019-02-02 22:02:24 +01:00
twinaphex
90f1317498
Cut down on code duplication - create gl_load_luts
2019-02-02 21:32:37 +01:00
twinaphex
6b3fad0f53
This can be removed now
2019-02-02 17:26:12 +01:00
twinaphex
7c74f0abe8
Create gl_add_lut
2019-02-02 17:25:27 +01:00
twinaphex
0abe271909
Take out some header includes
2019-01-19 23:15:48 +01:00
twinaphex
1a0d5030f9
shader_vulkan.cpp - doesn't need math.h
2019-01-19 23:02:48 +01:00
orbea
e062b98088
Remove trailing blank lines.
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find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
twinaphex
6ca9afbd57
Silence more warnings with CXX_BUILD
2019-01-12 18:51:06 +01:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
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Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
orbea
4bc0aacd8b
Fix clang -Wreorder warnings.
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gfx/drivers_shader/shader_vulkan.cpp:1109:6: warning: field 'id' will be initialized after field 'device' [-Wreorder]
: id(move(id)),
^
gfx/drivers_shader/shader_vulkan.cpp:2107:4: warning: field 'device' will be initialized after field 'memory_properties' [-Wreorder]
device(device),
^
2 warnings generated.
2018-12-16 16:16:07 -08:00
Themaister
124d9b57d6
Vulkan: Fix blue/red flip when using HW rendered cores with history.
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Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
2018-12-06 11:38:30 +01:00
twinaphex
c5b9352c34
Revert "Rename some files"
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This reverts commit 03a8bc9875ef4e0e942ab6d8d0d9402c4e1830fe.
2018-11-24 01:26:05 +01:00