twinaphex
7bcb695c68
(menu_common) Rename 'Game' to 'Content' - RetroArch is not limited
...
to games/emulators
2013-11-26 21:41:27 +01:00
twinaphex
849e71138a
(rmenu_disp) Initialize j to 0
2013-11-26 21:29:18 +01:00
twinaphex
6c638f91f4
(Android) Big changes -
...
- both MainMenuActivity and RetroActivity are single instances now
- AKEYCODE_BACK gets eaten and onBackPressed in Java is triggered
- onBackPressed right now calls an instance of MainMenuActivity
(reuses the existing activity on the stack)
- User can switch back and forth between RetroActivity and MainMenuActivity
with AKEYCODE_BACK / Back button
- When a subsequent intent is launched after RetroActivity has already been
started up once, the pending intent gets passed to the existing RetroActivity
throug onNewIntent - in C land it will look every frame if an intent is pending - if it is, it will look up certain variables through JNI to launch a new game - or whatever it is that the intent wants to do
- With this we can now switch seamlessly between Android UI and RetroArch
itself.
2013-11-24 22:02:57 +01:00
twinaphex
a77b7576b7
(RMenu XUI) Get rid of rmenu_xui header
2013-11-19 06:42:27 +01:00
twinaphex
7843a3bec3
(Menu) Add iterate to menu_ctx_driver_t - needed for RMenu XUI
2013-11-19 06:35:11 +01:00
twinaphex
8fe6a04b56
(Menu) Add populate_entries to menu_ctx_driver - will be needed for RMenu XUI
2013-11-19 06:09:14 +01:00
twinaphex
59ad1baea7
(RMenu Disp) init_assets - calloc menu_texture
2013-11-19 02:12:09 +01:00
twinaphex
3f0be66ffc
(RMenu) Get rid of rmenu.c/rmenu.h
2013-11-18 19:52:36 +01:00
twinaphex
723fddea80
(PS3/menu_common) Add System BGM Control setting
2013-11-18 19:50:47 +01:00
twinaphex
8465c47cd9
(Xbox 1) RMenu - menu title position is now correct
2013-11-18 18:09:27 +01:00
twinaphex
921d45decc
(Xbox 1) Build fix
2013-11-18 18:03:48 +01:00
twinaphex
84ff66e8dc
(Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height
2013-11-18 17:51:38 +01:00
twinaphex
58d8079704
(Menu) Check if driver.video->restart is bound first
2013-11-18 03:25:50 +01:00
twinaphex
2fab149ae4
(RMenu Disp) Correctly frees and reinitializes RMenu texture asset
2013-11-18 03:23:32 +01:00
twinaphex
275789d99f
(HAVE_OSK/Xbox 1/PS3) Add Xbox 1/PS3/HAVE_OSK-specific additions
...
to settings
2013-11-18 02:57:31 +01:00
twinaphex
c062f36059
(OSK) Cleanup conditionals in menu_common.c
2013-11-16 15:56:52 +01:00
twinaphex
6828183b64
(OSK) Move runtime state (OSK callbacks) to g_extern
2013-11-16 15:54:50 +01:00
twinaphex
9558a47ada
(PS3 RGUI) Working OSK input
2013-11-15 23:19:44 +01:00
twinaphex
be356b7b67
(Menu) Add extra settings
2013-11-15 22:53:58 +01:00
twinaphex
e8723dec16
(HAVE_OSK) Add OSK to menu iterate function
2013-11-15 05:18:36 +01:00
twinaphex
b20360948f
(menu_common) Remove HAVE_OSK - will have to be reimplemented
2013-11-12 23:09:01 +01:00
twinaphex
f9b502773d
(OSK PS3) Fix free
2013-11-12 20:02:25 +01:00
twinaphex
8ce8051654
(OSK PS3) Refactor OSK PS3 input
2013-11-12 17:16:30 +01:00
twinaphex
fde4311ef5
(PS3) Refactor OSK code - next thing should be abstracting it
2013-11-11 16:58:12 +01:00
twinaphex
6a9bc1bfa4
(Menu) Show camera driver inside 'Drivers' category
2013-11-11 15:39:46 +01:00
twinaphex
672594d7d3
(menu_settings.c) Fix config.def.h include
2013-11-11 12:59:16 +01:00
twinaphex
82f548a969
Refactor out settings_set
2013-11-11 12:56:38 +01:00
twinaphex
177af1fac2
Move display rasterizers for menu_common to frontend/menu/disp
2013-11-11 12:23:18 +01:00
twinaphex
a7a30646de
Remove rgui.h
2013-11-11 12:15:38 +01:00
twinaphex
6997c207bd
Remove HAVE_FILEBROWSER/remove file_browser.c
2013-11-11 04:12:30 +01:00
twinaphex
50dc298187
(Xbox 1) Remove menu_panel
2013-11-11 04:04:24 +01:00
twinaphex
96c06b5b26
(Xbox 1) Some rmenu_disp cosmetic improvements - seems to overflow
...
on render_messagebox
2013-11-11 03:49:23 +01:00
twinaphex
0e155f0ab4
(Xbox 1 - menu) Fix initial dir mappings
2013-11-11 03:39:30 +01:00
twinaphex
54d2e2d321
(Xbox 1) Build fixes
2013-11-11 03:36:30 +01:00
Themaister
720ea1a99d
Build fix.
2013-11-08 18:43:27 +01:00
twinaphex
588224aaed
(Menu) Use void* for arguments instead of passing by rgui_handle_t*
2013-11-08 15:38:18 +01:00
twinaphex
cc78199051
(Menu) Cut down on some HAVE_RMENU ifdefs
2013-11-08 15:15:53 +01:00
twinaphex
a4d5c3c99c
(Menu) Add init_assets/free_assets to menu_context
2013-11-08 15:13:14 +01:00
twinaphex
3d016bd5bc
(Menu) Avoid warnings with SNC compiler
2013-11-08 07:21:08 +01:00
twinaphex
de6d5beeeb
Condense ifdef preprocessor statement (ifdef HAVE_MENU)
2013-11-08 05:00:21 +01:00
twinaphex
3fa7f05cae
Move file_list.c/file_list.h to root dir
2013-11-08 04:53:12 +01:00
twinaphex
77622e390c
(file_list.c) Rename rgui_file to item_file
2013-11-08 04:50:33 +01:00
twinaphex
a71314bded
(file_list) Rename rgui_list to file_list - also replace function names
2013-11-08 04:48:31 +01:00
twinaphex
4ab64bcd8f
(Menu) Rename some more functions with prefix rgui_
2013-11-08 04:43:42 +01:00
twinaphex
f8c37fc933
(Menu) Simplify menu preprocessor conditionals - there is now
...
one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex
9d4d6fe23d
(Menu) Refactor menu code - change namespace of functions
...
(PS3 Menu) Add PAL60 mode
2013-11-08 03:37:06 +01:00
ToadKing
469671af57
make autosave timeout value more descriptive
2013-11-07 21:02:59 -05:00
ToadKing
1ca96ccd82
fix autosave timeout in RGUI
2013-11-07 20:49:33 -05:00
twinaphex
0faa3fbbde
(RARCH_CONSOLE) Compile in SRAM Autosave option in by default
...
for RARCH_CONSOLE now
2013-11-08 01:54:46 +01:00
ToadKing
3124dff2a3
fix deferred loading on consoles
2013-11-07 18:28:49 -05:00