(Xbox 1) Some rmenu_disp cosmetic improvements - seems to overflow

on render_messagebox
This commit is contained in:
twinaphex 2013-11-11 03:49:23 +01:00
parent 0e155f0ab4
commit 96c06b5b26

View File

@ -46,12 +46,12 @@
#endif
#if defined(_XBOX1)
#define ENTRIES_HEIGHT 15
#define POSITION_EDGE_MAX (640)
#define ENTRIES_HEIGHT 10
#define POSITION_EDGE_MAX (480)
#define POSITION_EDGE_MIN 0
#define POSITION_EDGE_CENTER (320)
#define POSITION_OFFSET 60
#define POSITION_RENDER_OFFSET 60
#define POSITION_EDGE_CENTER (450)
#define POSITION_OFFSET 30
#define POSITION_RENDER_OFFSET 100
#define TERM_WIDTH 45
#define FONT_SIZE_NORMAL 21
#elif defined(__CELLOS_LV2__)
@ -76,6 +76,7 @@ static void render_background(rgui_handle_t *rgui)
static void rmenu_render_messagebox(void *data, const char *message)
{
#ifndef _XBOX1
font_params_t font_parms;
size_t i, j;
@ -115,6 +116,7 @@ static void rmenu_render_messagebox(void *data, const char *message)
}
render_normal = false;
#endif
}