twinaphex
c0b100002c
(Menu) Cleanups / split up duplicate entries_refresh code into
...
separate static function
2014-09-01 02:11:51 +02:00
twinaphex
140db3d689
(Menu/disp) Get rid of unnecessary strlcpys in disp/menu code
2014-09-01 02:00:51 +02:00
twinaphex
b451958903
(rgui.c) Cleanup - 80-char limit
2014-09-01 01:59:30 +02:00
twinaphex
4f60a4a378
(Menu) Fix scrolling of title / label in GUI
2014-09-01 01:45:47 +02:00
twinaphex
bd79842b63
(retroarch.c) refactoring for 80-char limit
2014-09-01 01:42:27 +02:00
twinaphex
772fcb508c
(retroarch.c) refactoring for 80-char limit
2014-09-01 01:37:44 +02:00
twinaphex
1570d932e1
(retroarch.c) Refactor for 80-char limit
2014-09-01 01:19:16 +02:00
twinaphex
3756afb3d8
(Menu) Refactor CUSTOM_VIEWPORT_2 enum
2014-09-01 00:37:21 +02:00
twinaphex
5aff93ab25
(Menu) Move menu_parse_and_resolve to menu_entries.c
2014-09-01 00:27:09 +02:00
twinaphex
902a90bb29
Split up menu shader backend code to separate file
2014-08-31 23:53:18 +02:00
twinaphex
bd9ec31a17
(Shaders/Menu) Comment out more shader code if HAVE_SHADER_MANAGER is not defined
2014-08-31 23:23:11 +02:00
twinaphex
7ea34ed4f0
(Griffin) Build fixes
2014-08-31 23:09:22 +02:00
twinaphex
ffee4a2534
(Menu) Add Ifdefs for shader manager menu backend code parts
2014-08-31 23:07:23 +02:00
twinaphex
5d9f96bc07
Refactor menu_parse_and_resolve - add call to menu_entries_push
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and add int returnvalue for menu_entries_push
2014-08-31 22:49:07 +02:00
twinaphex
f348d4866f
(Menu) Refactor menu_parse_and_resolve pt. 2
2014-08-31 22:41:25 +02:00
twinaphex
0eb93d4c44
(Menu) Refactor menu_parse_and_resolve
2014-08-31 22:23:32 +02:00
twinaphex
67ab867533
(Menu) Move code from menu_parse_and_resolve to menu_entries_push
2014-08-31 22:17:06 +02:00
twinaphex
81c5e4f459
(Menu) menu_parse_and_resolve cleanups
2014-08-31 22:11:31 +02:00
twinaphex
bac9f5ef8d
(Menu) Refactor menu_parse_and_resolve
2014-08-31 22:08:10 +02:00
twinaphex
aa386698b3
(Menu) Cut down on unused variables
2014-08-31 21:56:36 +02:00
twinaphex
e2aa4cda43
(Menu) Refactor menu_parse_and_resolve
2014-08-31 21:30:45 +02:00
twinaphex
20987f7d76
(Menu) Simplify call to menu_entries_push
2014-08-31 19:52:47 +02:00
twinaphex
3e7fb6d1e1
(Menu) Remove dependency on General Settings enum
2014-08-31 19:47:45 +02:00
twinaphex
e649ae80ed
(Menu) Refactor menu_entries_push
2014-08-31 19:41:28 +02:00
twinaphex
c5a98467be
(Menu) Refactor menu_entries_push
2014-08-31 19:29:42 +02:00
twinaphex
8e5f103697
Use menu_entries header in menu_entries.c
2014-08-31 19:09:25 +02:00
twinaphex
a44665bcae
Refactor prev/next driver settings
2014-08-31 19:06:32 +02:00
twinaphex
d34e08fb76
(Griffin) Add menu_entries.c to griffin.c
2014-08-31 18:37:22 +02:00
twinaphex
c114e51a2c
(Menu) Split up menu entries code to menu_entries.c
2014-08-31 18:36:26 +02:00
Twinaphex
434562a6ad
Merge pull request #915 from mprobinson/master
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Avoid flicker during BFI and slow-motion or pause
2014-08-31 17:13:23 +02:00
Twinaphex
bd3adc5aaa
Merge pull request #916 from mprobinson/jack-fix
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Fix buffer overflow in JACK audio driver
2014-08-31 17:13:09 +02:00
Mike Robinson
addbcc6487
Fix buffer overflow in JACK audio driver
...
retroarch.c:flush_rewind_audio() can potentially send up to
audio_data.rewind_buf of 2048 frames (4096 samples) to audio_flush().
rarch_resampler_process() can potentially multiply the number of
frames by AUDIO_MAX_RATIO, to 32768 frames.
audio/jack.c:write_buffer() allocates a buffer of only 2048 frames on
the stack, which can overflow. This reliably happens when rewinding in
slow motion.
Multiply the JACK driver buffer by AUDIO_MAX_RATIO to prevent overflow.
However, DSP can also adjust the number of frames without limit. There
is no DSP_MAX_RATIO, so check the number of frames in
audio/jack.c:write_buffer() and truncate if they will not fit the
buffer. This will cause garbled audio, but in practice it is unlikely
to occur (DSP plugins do not usually add frames, flush_rewind_audio()
does not usually send the maximum possible number of frames).
2014-08-31 15:50:34 +01:00
Mike Robinson
d7cd930d40
Avoid flicker during BFI and slow-motion or pause
2014-08-31 11:05:09 +01:00
twinaphex
c111c33b80
(Menu) Take out unused MAPPING_PREVIOUS/MAPPING_NEXT
2014-08-31 04:55:37 +02:00
twinaphex
16d3f016be
(Menu) Refactor more settings
2014-08-31 04:47:57 +02:00
twinaphex
9e6f6e45cf
(Menu) Refactor audio_device setting
2014-08-31 04:42:21 +02:00
twinaphex
5f8b9d743c
(Menu) Cleanups
2014-08-31 04:37:16 +02:00
twinaphex
a63ac9be99
(Menu) Cleanups
2014-08-31 04:34:51 +02:00
twinaphex
6d2a936cac
(Menu) Cleanups
2014-08-31 04:27:23 +02:00
twinaphex
bda03a52fe
(PS3) Take out triple buffering
2014-08-31 04:13:53 +02:00
twinaphex
b9ed33f1ad
(Menu) cleanups
2014-08-31 04:09:11 +02:00
twinaphex
e86a434465
(Menu) Refactor flicker filter code
2014-08-31 04:07:07 +02:00
twinaphex
80f67baf1f
(Menu) refactor system_bgm_enable setting
2014-08-31 04:03:04 +02:00
twinaphex
262ec8881a
(PS3) Refactor PAL60 setting
2014-08-31 03:50:44 +02:00
twinaphex
27a60f1d5d
Refactor Soft Filter menu option for Wii/Xbox 1
2014-08-31 03:38:21 +02:00
twinaphex
4b39038d57
Rename add_entry to add_setting_entry
2014-08-30 17:14:43 +02:00
twinaphex
9772eed739
(Menu) Refactor start screen and info screen
2014-08-30 16:56:45 +02:00
twinaphex
1993db16de
(Menu) Get rid of debug label printing
2014-08-30 16:44:14 +02:00
twinaphex
c6816a0775
(Menu) Refactors - 80-char limit
2014-08-30 16:43:44 +02:00
twinaphex
df8399831d
(Menu) Cleanups
2014-08-30 16:08:45 +02:00