sonninnos
2463188fed
(D3D11+12) Improve 'Max Frame Latency' logging ( #15911 )
2023-11-15 13:18:31 -08:00
libretroadmin
bef29c466b
Remove unneeded video_driver_set_gpu_device_string/get_gpu_device_string
2023-09-06 03:08:48 +02:00
libretroadmin
bc41e0fdf4
video_frame_info - start passing flags
2023-08-16 19:17:23 +02:00
libretroadmin
0a96f9595c
Explicit typecasts to bools for flags
2023-08-16 04:18:55 +02:00
sonninnos
f1c144ea50
(XMB) Color + background adjustments ( #15556 )
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* (XMB) Color + background adjustments
* (XMB) Improve font selector
2023-08-06 09:17:38 +02:00
libretroadmin
770b9920f5
Cleanups:
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* No implicit memsets for texture_image
* Replace some calls with concatenated strlcpys
* Some style nits
2023-07-18 16:46:54 +02:00
libretroadmin
be65a13102
Cut down on update_title code duplication
2023-07-16 08:00:49 +02:00
libretroadmin
5e2bfcbe09
x11_show_mouse and win32_get_video_output_size - get rid of duplicate
...
code
2023-06-20 11:46:00 +02:00
libretroadmin
631301b3f7
* Cut down on strlcat calls when possible and replace them with clever
...
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
libretroadmin
d342a4a04a
Signedness warning fixes
2023-06-14 23:25:50 +02:00
Grisly Glee
6f0c48b4c4
Clean up gfx driver interface structs ( #15379 )
2023-06-14 04:42:34 +02:00
libretroadmin
691c09ef09
(Video drivers) Small cleanups/optimizations to render_line - hose
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out some variables that are never subject to change
2023-06-03 20:56:19 +02:00
libretroadmin
eb509b8d8e
get_line_metrics always implemented for font rendering backend, take
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out code parts for hypotheticla font rendering backends that don't implement
it
2023-06-03 18:34:47 +02:00
libretroadmin
51a8150e45
Do away with some NULL checks for font rendering backend
2023-06-03 17:21:19 +02:00
libretroadmin
c1166ee823
Cleanups
2023-06-01 21:34:34 +02:00
libretroadmin
36cf7f00a8
Cleanups
2023-06-01 19:59:11 +02:00
libretroadmin
0ee2f93ca4
Combine gfx_display files into video drivers
2023-05-31 23:58:06 +02:00
libretroadmin
7402d6ec94
(D3D11/D3D12) Small cleanups/micro-opts
2023-05-31 20:51:03 +02:00
libretroadmin
4f6010bea7
COmbine font raster files and video driver files
2023-05-31 19:03:45 +02:00
libretroadmin
696dae6e70
Refactor away some video driver functions
2023-05-31 01:09:38 +02:00
libretroadmin
ced83c41e6
(Font) Less casting
2023-05-07 21:13:44 +02:00
libretroadmin
d48bd7244a
Libretro API update - add new context hardware render enums - enables
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autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider
d3fad528ce
fix memory corruption in d3d11_gfx_init. ( #15139 )
2023-03-27 16:04:55 +01:00
barbudreadmon
1fb9853a93
(Shaders) pass rotation index to shaders ( #15136 )
2023-03-26 21:20:27 +01:00
sonninnos
6622cbb69d
(D3D11/12) Cleanups ( #15025 )
2023-02-26 13:27:05 +01:00
libretroadmin
51d238875e
Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
...
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin
e10361ed52
Header include cleanups for driver.h
2023-01-09 15:28:15 +01:00
libretroadmin
af9f946019
(gfx/drivers) Cleanups
2023-01-08 19:22:48 +01:00
LibretroAdmin
f836328c56
Append Preset ( #14737 ) ( #14757 )
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WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion
Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
libretroadmin
b0f337e95e
Style nits:
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* C comments
* Single line blocks don't need brackets
2022-11-27 10:23:12 +01:00
MajorPainTheCactus
7ebd8e190a
Fixes for d3d12 and d3d11 drivers when using shaders with TATE mode arcades etc ( #14678 )
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Added support for break on errors in d3d12 (development aid)
Added support for DRED (device remove extended data) in d3d12 (development aid)
Made d3d12 viewport and scissors to behave more like vulkan drivers (or be more correct)
Fixed validation error on start up due to buffers not being setup correctly for one frame
2022-11-27 10:20:34 +01:00
libretroadmin
d5a268a2ac
* Fix signed/unsigned mismatches
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* Fix missing IPAddr on MSVC2017 UWP - use ULONG instead since this is
just a typedef
2022-11-15 00:24:26 +01:00
LibretroAdmin
7aa8c6bb11
(D3D10) Turn boolean variables into flags
2022-11-02 23:19:41 +01:00
LibretroAdmin
15048027e7
(D3D11) Turn booleans into flags
2022-11-02 08:31:40 +01:00
LibretroAdmin
174b01f7d9
Remove unnecessary video_driver_is_cache_context
2022-10-28 19:36:56 +02:00
LibretroAdmin
d0b3c1742d
(Video) use flags for FBO passes, GL2 renderchain, etc
2022-10-26 21:21:21 +02:00
GABO1423
df8571b3ca
(UWP) Build Fix ( #14489 )
2022-10-07 02:56:07 +02:00
LibretroAdmin
951b98fe1b
Bools to flags ( #14486 )
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* (D3D11) Use flags instead of bools
* (RPNG) Use flags
* Simplify rpng_is_valid
* (rpng_is_valid) Prevent potential NULL pointer dereference
(D3D11) Some whitespacing changes/code nits
* (task_pl_thumbnail_download.c) Simplify some code
2022-10-06 19:26:38 +02:00
LibretroAdmin
75757d7d02
Remove unused DXGI inline functions
2022-09-11 23:15:25 +02:00
LibretroAdmin
a9157f975e
String cleanups ( #14304 )
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(retroarch.c) retroarch_get_capabilities - get rid of strlcat
party in RARCH_CAPABILITIES_CPU, do simple manual assignment for
concatenation instead and NULL terminate at the end
(menu_displaylist.c) Do something about some of the unnecessarily huge
local strings of PATH_MAX_LENGTH size (can be as large as 8192)
(menu_displaylist.c) Replace some trivial strlcats / snprintfs
(D3D10/D3D11/D3D12) Strings don't need to be initialized -
strlcpy already null-terminates - get rid of some constants
2022-08-08 19:11:15 +02:00
libretroadmin
9dd1fb895b
- Turn rotation arrows static where possible
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- Don't call matrix_4x4_rotate_z - inline the code instead
2022-07-04 15:28:54 +02:00
sonninnos
a0bfdcce3b
(D3D11/12) Make waitable swapchains optional ( #14074 )
2022-06-19 21:25:37 +02:00
sonninnos
ca0b3095e8
(D3D11/12) Make low-latency optional ( #14073 )
2022-06-19 14:14:34 +02:00
sonninnos
31a43b9390
(D3D11/12) Reduce lag with WaitForVBlank
2022-06-14 16:49:30 +03:00
libretroadmin
8ec1f3294e
(D3D10/11/12) Miscellaneous corrections/safety checks
2022-06-07 06:37:23 +02:00
libretroadmin
65ab04e775
(D3D11/D3D12) Prevent Griffin build failure
2022-06-07 04:30:28 +02:00
sonninnos
0bb65fb39c
(D3D11/12) Add waitable swapchains and max frame latency option
2022-06-07 00:25:03 +03:00
libretroadmin
8b5b1ce96d
(D3D) Get rid of unnecesary inline functions
2022-06-04 23:14:15 +02:00
libretroadmin
85ca66bfad
(D3D) Move d3d{}_release_texture out of d3d{}_init_texture
2022-06-04 21:31:43 +02:00
libretroadmin
4dc08fad5c
(D3D) Miscellaneous cleanups
2022-06-04 19:16:14 +02:00