twinaphex
23ace06ca1
Cleanups
2018-01-07 20:55:00 +01:00
twinaphex
acf9e41aae
Start using d3dx_compile_shader
2018-01-07 20:47:35 +01:00
twinaphex
fce097b892
(360) Buildfixes
2018-01-07 12:00:09 +01:00
twinaphex
e90a71d9f5
Create d3dx_compile_shader_from_file
2018-01-07 11:52:32 +01:00
twinaphex
df2a31b0e9
Create d3d pixel shader/vertex shader functions
2018-01-06 23:10:27 +01:00
twinaphex
d7df6b3729
Create d3d_free_vertex_shader/d3d_free_pixel_shader
2018-01-06 22:57:44 +01:00
twinaphex
e03e578212
Add d3d_set_pixel_shader
2018-01-06 22:49:36 +01:00
twinaphex
9fe3271900
Add d3dxbuffer_release
2018-01-06 21:30:50 +01:00
twinaphex
942fd7102d
Start getting HLSL compiling for PC
2018-01-06 20:48:17 +01:00
aliaspider
55d262f5d8
(WIIU) add preliminary multi-pass shader support.
...
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
twinaphex
8908d9983b
(360) Some more buildfixes
2018-01-01 15:11:06 +01:00
twinaphex
2884ad2d73
(360) Some buildfixes
2017-12-31 06:09:39 +01:00
twinaphex
20bb653f1e
(Xbox 360) Buildfixes
2017-12-30 12:36:00 +01:00
twinaphex
d5d4e9ff2b
(shader HLSL) Start adding support for C as well
2017-12-30 12:16:07 +01:00
twinaphex
fb74e11011
(360) Small buildfixes
2017-12-30 12:00:43 +01:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
radius
bada13a215
let it snow
2017-12-02 22:47:44 -05:00
twinaphex
2b1481d97f
Refactor set_mvp code a bit
2017-11-15 14:09:41 +01:00
twinaphex
e560adcc9f
Refactor this - get rid of set_coords_fallback
2017-11-13 12:27:45 +01:00
twinaphex
f53fe4a07c
Remove this from set_mvp function
2017-11-13 12:10:18 +01:00
twinaphex
2327d38e0d
Remove this
2017-11-13 12:08:46 +01:00
twinaphex
8a82fd7905
Update
2017-11-13 12:05:50 +01:00
twinaphex
96876c66ce
Updates
2017-11-08 02:36:38 +01:00
twinaphex
fc43a14637
Updates
2017-11-07 21:03:29 +01:00
twinaphex
f5d9427d48
Convert shader_hlsl.cpp to C
2017-11-06 19:44:00 +01:00
twinaphex
7dcafe4b40
(HLSL) Cleanups
2017-10-03 05:18:32 +02:00
twinaphex
71dd8f9084
Silence more warnings
2017-10-03 00:56:18 +02:00
twinaphex
374b6115e1
Update HLSL backend
2017-09-05 03:21:58 +02:00
twinaphex
e1c139dda6
Buildfix
2017-09-05 00:10:24 +02:00
twinaphex
29af83f8e3
Fix some format-truncation warnings
2017-08-10 23:07:27 +02:00
twinaphex
cfc7f4c8c7
Cleanups
2017-07-23 19:46:11 +02:00
Twinaphex
d561c7ff2d
Revert "Don't show this warning when HAVE_SHADER_PIPELINE is not defined"
...
This reverts commit 431f1b4b7febc0f0a87e49566eff50bdd89bb399.
2017-06-28 05:02:31 +02:00
Twinaphex
431f1b4b7f
Don't show this warning when HAVE_SHADER_PIPELINE is not defined
2017-06-28 05:01:55 +02:00
twinaphex
03ee897ae2
Try implementing core context version of XMB ribbon
2017-06-27 06:31:18 +02:00
Twinaphex
e2be9e659d
Silence some warnings
2017-06-08 02:44:38 +02:00
twinaphex
efce4d0abf
Revert "Add cb_set_shader_coords"
...
This reverts commit 06df02872210e585e68473beb0dacfd038faba35.
2017-05-19 21:21:40 +02:00
twinaphex
06df028722
Add cb_set_shader_coords
2017-05-19 21:13:44 +02:00
Zoran Vuckovic
54b5d289b0
Fix crash in GLSL shader driver
2017-05-19 12:14:51 +02:00
twinaphex
24ce77155a
Cleanup
2017-05-19 03:52:04 +02:00
twinaphex
59b3344e72
Combine video_driver.c and video_shader_driver.c
2017-05-18 14:47:24 +02:00
twinaphex
4e7b376e18
Cleanups
2017-05-18 14:31:40 +02:00
twinaphex
cb529822c6
Cleanups
2017-05-18 14:27:37 +02:00
twinaphex
374f8e8a19
Cleanups
2017-05-18 14:22:50 +02:00
twinaphex
2f72506959
Bind default function to filter_type callback
2017-05-18 14:20:05 +02:00
twinaphex
9d11133edf
Cleanups - get rid of if conditionals
2017-05-18 14:18:01 +02:00
twinaphex
1411b9ee6e
Do away with all these if conditionals
2017-05-18 14:06:50 +02:00
twinaphex
126a5bf121
Use string_is_equal_fast/string_is_not_equal_fast
2017-05-16 04:00:37 +02:00
aliaspider
66c8778878
'es' is required after #version 300.
2017-05-12 01:29:02 +01:00
aliaspider
1223309052
better handling of existing #version directive in glsl shaders.
2017-05-11 05:14:11 +01:00
twinaphex
57089dc108
Update gl_common.c - update CHANGES.md
2017-05-11 02:56:11 +02:00