592 Commits

Author SHA1 Message Date
twinaphex
23ace06ca1 Cleanups 2018-01-07 20:55:00 +01:00
twinaphex
acf9e41aae Start using d3dx_compile_shader 2018-01-07 20:47:35 +01:00
twinaphex
fce097b892 (360) Buildfixes 2018-01-07 12:00:09 +01:00
twinaphex
e90a71d9f5 Create d3dx_compile_shader_from_file 2018-01-07 11:52:32 +01:00
twinaphex
df2a31b0e9 Create d3d pixel shader/vertex shader functions 2018-01-06 23:10:27 +01:00
twinaphex
d7df6b3729 Create d3d_free_vertex_shader/d3d_free_pixel_shader 2018-01-06 22:57:44 +01:00
twinaphex
e03e578212 Add d3d_set_pixel_shader 2018-01-06 22:49:36 +01:00
twinaphex
9fe3271900 Add d3dxbuffer_release 2018-01-06 21:30:50 +01:00
twinaphex
942fd7102d Start getting HLSL compiling for PC 2018-01-06 20:48:17 +01:00
aliaspider
55d262f5d8 (WIIU) add preliminary multi-pass shader support.
can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
twinaphex
8908d9983b (360) Some more buildfixes 2018-01-01 15:11:06 +01:00
twinaphex
2884ad2d73 (360) Some buildfixes 2017-12-31 06:09:39 +01:00
twinaphex
20bb653f1e (Xbox 360) Buildfixes 2017-12-30 12:36:00 +01:00
twinaphex
d5d4e9ff2b (shader HLSL) Start adding support for C as well 2017-12-30 12:16:07 +01:00
twinaphex
fb74e11011 (360) Small buildfixes 2017-12-30 12:00:43 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
radius
bada13a215 let it snow 2017-12-02 22:47:44 -05:00
twinaphex
2b1481d97f Refactor set_mvp code a bit 2017-11-15 14:09:41 +01:00
twinaphex
e560adcc9f Refactor this - get rid of set_coords_fallback 2017-11-13 12:27:45 +01:00
twinaphex
f53fe4a07c Remove this from set_mvp function 2017-11-13 12:10:18 +01:00
twinaphex
2327d38e0d Remove this 2017-11-13 12:08:46 +01:00
twinaphex
8a82fd7905 Update 2017-11-13 12:05:50 +01:00
twinaphex
96876c66ce Updates 2017-11-08 02:36:38 +01:00
twinaphex
fc43a14637 Updates 2017-11-07 21:03:29 +01:00
twinaphex
f5d9427d48 Convert shader_hlsl.cpp to C 2017-11-06 19:44:00 +01:00
twinaphex
7dcafe4b40 (HLSL) Cleanups 2017-10-03 05:18:32 +02:00
twinaphex
71dd8f9084 Silence more warnings 2017-10-03 00:56:18 +02:00
twinaphex
374b6115e1 Update HLSL backend 2017-09-05 03:21:58 +02:00
twinaphex
e1c139dda6 Buildfix 2017-09-05 00:10:24 +02:00
twinaphex
29af83f8e3 Fix some format-truncation warnings 2017-08-10 23:07:27 +02:00
twinaphex
cfc7f4c8c7 Cleanups 2017-07-23 19:46:11 +02:00
Twinaphex
d561c7ff2d Revert "Don't show this warning when HAVE_SHADER_PIPELINE is not defined"
This reverts commit 431f1b4b7febc0f0a87e49566eff50bdd89bb399.
2017-06-28 05:02:31 +02:00
Twinaphex
431f1b4b7f Don't show this warning when HAVE_SHADER_PIPELINE is not defined 2017-06-28 05:01:55 +02:00
twinaphex
03ee897ae2 Try implementing core context version of XMB ribbon 2017-06-27 06:31:18 +02:00
Twinaphex
e2be9e659d Silence some warnings 2017-06-08 02:44:38 +02:00
twinaphex
efce4d0abf Revert "Add cb_set_shader_coords"
This reverts commit 06df02872210e585e68473beb0dacfd038faba35.
2017-05-19 21:21:40 +02:00
twinaphex
06df028722 Add cb_set_shader_coords 2017-05-19 21:13:44 +02:00
Zoran Vuckovic
54b5d289b0 Fix crash in GLSL shader driver 2017-05-19 12:14:51 +02:00
twinaphex
24ce77155a Cleanup 2017-05-19 03:52:04 +02:00
twinaphex
59b3344e72 Combine video_driver.c and video_shader_driver.c 2017-05-18 14:47:24 +02:00
twinaphex
4e7b376e18 Cleanups 2017-05-18 14:31:40 +02:00
twinaphex
cb529822c6 Cleanups 2017-05-18 14:27:37 +02:00
twinaphex
374f8e8a19 Cleanups 2017-05-18 14:22:50 +02:00
twinaphex
2f72506959 Bind default function to filter_type callback 2017-05-18 14:20:05 +02:00
twinaphex
9d11133edf Cleanups - get rid of if conditionals 2017-05-18 14:18:01 +02:00
twinaphex
1411b9ee6e Do away with all these if conditionals 2017-05-18 14:06:50 +02:00
twinaphex
126a5bf121 Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
aliaspider
66c8778878 'es' is required after #version 300. 2017-05-12 01:29:02 +01:00
aliaspider
1223309052 better handling of existing #version directive in glsl shaders. 2017-05-11 05:14:11 +01:00
twinaphex
57089dc108 Update gl_common.c - update CHANGES.md 2017-05-11 02:56:11 +02:00