2404 Commits

Author SHA1 Message Date
valadaa48
bbb9c1d248 oga_gfx: implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER 2020-12-13 21:16:11 -05:00
Autechre
71ed4db45a
Merge pull request #11681 from crystalct/master
Fix multipass shaders on PS3 - fix #11673
2020-12-11 20:18:35 +01:00
jdgleaver
f657344d85 (OpenDingux/sdl_dingux_gfx) OSD font clean-up 2020-12-11 17:33:41 +00:00
unknown
96a7db2451 Fix multipass shaders on PS3 2020-12-11 18:22:27 +01:00
twinaphex
625f0d4fc6 Improve conditional 2020-12-05 04:54:22 +01:00
twinaphex
9688554921 (D3D11) Use SWAP_EFFECT_*_DISCARD from now on fallback PC codepath 2020-12-05 04:48:11 +01:00
Conrad Kreyling
9cfe50ddd3
Fix missing division sign in sunxi_gfx.c
Same fix as 71c031099b for the same problem, just in a different file.
2020-11-23 13:31:16 -05:00
aliaspider
c6b77f6c62 (D3D11) get the hwrender texture format from the view desc
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider
b3134fc05a (D3D11) fix slang shaders 2020-11-15 13:04:24 +01:00
aliaspider
b7d3efc503 (D3D11) rename D3D11SetState to D3D11SetRasterizerState. 2020-11-14 04:29:44 +01:00
Rinnegatamante
c04d9d62db Don't realloc video buffer when unnecessary. 2020-11-13 14:55:40 +01:00
jdgleaver
3481437b29 OpenDingux: Fix frozen video when enabling fast forward 2020-10-29 15:50:12 +00:00
Justin Weiss
91c695ac52 [3DS] Allow sideways screen rotation 2020-10-27 21:13:19 -07:00
valadaa48
82ce3ae632 oga_gfx: use 32bit aligned surface and other cleanups 2020-10-23 23:34:31 -04:00
twinaphex
2fb60e9510 Cleanup 2020-10-16 00:24:59 +02:00
twinaphex
44b7234756 Move cheat_manager and state_manager to root folder 2020-10-15 05:29:20 +02:00
Francisco José García García
085e592761 [VITA] Workaround: Increase memory threshold 2020-10-12 19:24:49 +02:00
jdgleaver
6094e2c32a OpenDingux: Ensure SDL surface width is a multiple of 16 when using 'sdl_dingux' gfx driver (crash/glitch fix) 2020-10-12 12:16:44 +01:00
twinaphex
a11a0eae77 (Vulkan) Style nits 2020-10-12 01:36:50 +02:00
twinaphex
5c76ccbe4a Cleanups 2020-10-12 01:26:51 +02:00
valadaa48
c6aaa0076b drm_gfx: fix race condition in drm_surface_set_aspect 2020-10-10 00:04:09 -04:00
jdgleaver
2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
twinaphex
d1dd0e9d60 Not sure why this printf was there 2020-10-05 16:01:40 +02:00
jdgleaver
80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver
472f01e0e6 OpenDingux/sdl_dingux: Prevent crash when selecting invalid video modes + optimisations 2020-10-04 11:43:33 +01:00
jdgleaver
bbba80f01e OpenDingux: Enable integer scaling when using the 'sdl_dingux' gfx driver 2020-10-02 16:38:42 +01:00
jdgleaver
3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
Connor McLaughlin
696df6e916 (video/d3d11) Skip shader/stock blend when we don't have a texture
This happens if the core calls video_cb with the frame set to null on
the first frame, and was causing black screens/driver resets.

The ffmpeg core seems to do this.
2020-10-01 19:19:13 +10:00
Connor McLaughlin
10bbe119a7 (video/d3d11): Fix shaders with scaled framebuffers
The scissor rectangle was left as whatever the core last used.
2020-10-01 16:53:19 +10:00
Connor McLaughlin
30c6f90c93 (video/d3d11) Use cached view as the slang source texture
Fixes shaders in D3D11 driver.
2020-10-01 00:19:11 +10:00
Connor McLaughlin
12382c057a (video/d3d11) Cache view left bound by hw renderers
Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
Autechre
7b600d46ad
Merge pull request #11342 from Ophidon/master
Variable BFI
2020-09-19 22:24:47 +02:00
Ophidon
05c5bdf587 C89 Compliance
For loop iterators updated for C89 compliance.
2020-09-19 13:28:21 -04:00
valadaa48
15708f5d44 oga_gfx: strlcpy, msg max len 128 + style nits 2020-09-19 11:23:59 -04:00
twinaphex
ca9683d58d C89 fixes - use C style comments instead of C++, style nits 2020-09-19 14:47:40 +02:00
valadaa48
7015e199bb oga_gfx: rewrite
- Drop libgo2 dep
- Use more features of RGA
- Triple buffer instead of double buffer
- Rewrite of message code to support surface caching, transluceny,
  and multiline message support. Messages also don't scale with the
  emulation frame anymore and are drawn directly to the frame buffer.
- Better support for aspect ratios
2020-09-18 21:24:10 -04:00
Ophidon
2f36c94f3f Variable BFI
BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
twinaphex
c436ac83cd Call gl2_set_viewport directly 2020-09-15 11:11:32 +02:00
jdgleaver
55b6d8ba15 Miscellaneous overlay fixes 2020-09-11 17:00:44 +01:00
Autechre
33a04a794f
Merge pull request #11312 from justinweiss/3ds-enable-threading
[3DS] Enable threading and add a threaded audio driver
2020-09-10 06:50:12 +02:00
Autechre
2d3c63f545
Merge pull request #11248 from justinweiss/update-libctru
[3DS] Update to libctru 2.0
2020-09-10 06:49:54 +02:00
driver1998
9cf71619d3 GDI: use custom BITMAPINFO struct to avoid malloc 2020-09-07 12:36:43 +08:00
driver1998
fb00bf8602 gdi: Fix crashing 2020-09-07 10:55:25 +08:00
driver1998
a4dec6e226 d3d9: "Fix" the HLSL render chain
It won't get you very far, but at least it won't crash.
Needs HAVE_HLSL and HAVE_D3DX defines and DirectX SDK
2020-09-07 10:13:41 +08:00
valadaa48
405b987986 oga_gfx: round width to nearest integer when scaling 2020-09-03 21:53:21 -04:00
twinaphex
e810b0251a (GL) Cleanups 2020-09-01 19:54:41 +02:00
twinaphex
5f08605680 Refactor joypad drivers 2020-08-30 05:29:32 +02:00
Justin Weiss
f53c137459 [3DS] Enable threading 2020-08-27 19:36:39 -07:00
twinaphex
4d1cfa9c41 Make the 'raw' versions the generic function for the message loop
callback - this way it's reused for SDL2 input driver too
2020-08-28 02:55:39 +02:00
twinaphex
32279c3a70 Split up wnd_proc_common_internal into two - one for dinput,
one for raw
2020-08-28 02:21:13 +02:00