twinaphex
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805c4c2d12
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(android_ctx.c) Initialize these variables
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2017-01-17 17:28:19 +01:00 |
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twinaphex
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4bae3032dd
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(X context) Fix CXX_BUILD and C89_BUILD
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2017-01-17 14:51:24 +01:00 |
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twinaphex
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724b68d5cb
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(gdi_gfx.c) Style nits
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2017-01-17 10:54:48 +01:00 |
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Brad Parker
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76b7235dc5
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msvc2005 buildfix
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2017-01-16 22:20:59 -05:00 |
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Brad Parker
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7dc558344b
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GDI: do not draw background with rgui
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2017-01-16 21:11:47 -05:00 |
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Brad Parker
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afb94e2b96
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GDI: draw a gradient background for xmb
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2017-01-16 20:41:09 -05:00 |
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Brad Parker
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5eaf00b39d
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GDI: fix rendering of 32-bit color cores
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2017-01-16 20:41:09 -05:00 |
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Brad Parker
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e4bdc5ce8b
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GDI: remove unused code and fix menu toggle in rgui and xmb
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2017-01-16 20:41:09 -05:00 |
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Brad Parker
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240b43e0ba
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windows buildfix
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2017-01-16 20:41:09 -05:00 |
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Brad Parker
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e1f4db8081
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Win2000 buildfixes
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2017-01-16 20:41:08 -05:00 |
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Brad Parker
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7acfa39fb9
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GDI: MSVC2010 build fix
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2017-01-16 20:41:08 -05:00 |
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Brad Parker
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7c6bf6aaf7
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fix msys2 compilation when opengl, vulkan and d3d9 are disabled
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2017-01-16 20:41:08 -05:00 |
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Brad Parker
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8d9a43eec6
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GDI: pitch seems to be reported wrong? this looks correct now
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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c09996cd22
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GDI: don't need to store the padding
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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d6300a7946
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GDI: video correctly fills the screen now, but resolution is poor. why is it scaled down by half?
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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0ee3f39d76
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GDI: no more flicker
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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f51472395a
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GDI: fix bad color due to reading as RGB555 instead of 565
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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6b89064242
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GDI: no more alternating black lines, but now video only takes up half the window
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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acd6826df9
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GDI: stretch video output to fill window
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2017-01-16 20:41:07 -05:00 |
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Brad Parker
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69bac11f02
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GDI: fix window not clearing on every frame, requires both FillRect calls and InvalidateRect
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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6c62901ae5
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GDI: fix window not responding, but menu corruption still happens if set_gdi_pixel_format is called
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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bdc68e679f
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GDI: flip image and render text after other graphics
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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6fe2a974a5
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GDI: does not freeze after a few seconds anymore, but the window still freezes when moving the mouse into it
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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8eba18a54f
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GDI: xmb draws for a few seconds and then freezes
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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90ef57948c
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GDI testing
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2017-01-16 20:41:06 -05:00 |
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Brad Parker
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177d811475
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GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically.
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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dd2778fb32
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GDI text testing
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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49d7be9813
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MSVC GDI buildfix
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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6df175bd31
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GDI paint test
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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bc8f9f7f3f
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add SwapBuffers() for gdi
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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fb7c3f4c37
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set pixel format for GDI driver
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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33520fca6f
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set win32_hdc for gdi
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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a7a1f093c0
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add GDI message loop
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2017-01-16 20:41:04 -05:00 |
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Brad Parker
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2c6a24653c
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testing
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2017-01-16 20:41:04 -05:00 |
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Brad Parker
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e6d7116da0
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create GDI window
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2017-01-16 20:41:04 -05:00 |
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Brad Parker
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05c37bd39f
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initial GDI driver skeleton
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2017-01-16 20:41:04 -05:00 |
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Brad Parker
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c283c1eaf4
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disable shader dialog until video_threaded issues are fixed
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2017-01-16 19:26:28 -05:00 |
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twinaphex
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1c82287e10
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(video_state_tracker.c) Don't need header include
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2017-01-16 21:33:25 +01:00 |
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twinaphex
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9feb430b58
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Don't pass video_info_t as pointer
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2017-01-16 18:03:00 +01:00 |
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bparker06
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b5403da862
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use name instead of joypad_name
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2017-01-15 23:04:56 -05:00 |
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twinaphex
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666534cc74
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Grab settings pointer only once inside wrapper 'input_driver' function
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2017-01-16 00:14:10 +01:00 |
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twinaphex
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4a9ca66389
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(WGL) Check if settings struct is non-NULL
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2017-01-15 23:58:14 +01:00 |
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Twinaphex
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105fa863ec
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Merge pull request #4418 from vanfanel/master
DISPMANX: Put guard back in to avoid potential lockups!
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2017-01-15 13:55:58 +01:00 |
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vanfanel
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5a1e8d55fb
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DISPMANX: Put guard back in to avoid potential lockups!
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2017-01-15 13:47:30 +01:00 |
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Twinaphex
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35df333ac4
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Merge pull request #4417 from vanfanel/master
DISPMANX: implement pitch alignment for better videocore blitting per…
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2017-01-14 23:08:07 +01:00 |
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vanfanel
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869a050a18
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DISPMANX: implement pitch alignment for better videocore blitting performance
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2017-01-14 23:01:05 +01:00 |
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twinaphex
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69ebda74c4
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FIx shader
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2017-01-14 22:48:02 +01:00 |
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radius
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33863714ab
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speed this up a bit
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2017-01-14 15:54:56 -05:00 |
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twinaphex
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c875d95f7a
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Revert "Free font data inside gfx/font_driver.c's free function"
This reverts commit b3f1bbc15e8f8c08531c3661041d0ded9bfeca51.
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2017-01-14 21:02:30 +01:00 |
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vanfanel
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8640522073
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DISPMANX: remove commented line
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2017-01-14 15:56:54 +01:00 |
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