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GDI: video correctly fills the screen now, but resolution is poor. why is it scaled down by half?
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@ -273,7 +273,7 @@ static bool gdi_gfx_frame(void *data, const void *frame,
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{
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HDC winDC = GetDC(hwnd);
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HDC memDC = CreateCompatibleDC(winDC);
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HBITMAP bmp = CreateCompatibleBitmap(winDC, width, height);
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HBITMAP bmp = CreateCompatibleBitmap(winDC, pitch, height);
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HBITMAP bmp_old;
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BITMAPINFO *info = (BITMAPINFO*)calloc(1, sizeof(*info) + (3 * sizeof(RGBQUAD)));
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//HBRUSH brush;
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@ -308,7 +308,7 @@ static bool gdi_gfx_frame(void *data, const void *frame,
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else
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info->bmiHeader.biCompression = BI_RGB;
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ret = StretchDIBits(memDC, 0, 0, width, height, 0, 0, width, height,
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ret = StretchDIBits(memDC, 0, 0, pitch, height, 0, 0, pitch, height,
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frame_to_copy, info, DIB_RGB_COLORS, SRCCOPY);
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//printf("StretchDIBits: %d\n", ret);
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@ -316,7 +316,7 @@ static bool gdi_gfx_frame(void *data, const void *frame,
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ret = StretchBlt(winDC,
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0, 0,
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mode.width, mode.height,
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memDC, 0, 0, width, height, SRCCOPY);
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memDC, 0, 0, width, height / 2, SRCCOPY);
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//printf("BitBlt: %d\n", ret);
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