5195 Commits

Author SHA1 Message Date
twinaphex
dfc2d7ed3f (PS3) Fix build 2013-01-08 22:24:39 +01:00
Themaister
5bf9eeb802 Move some RARCH_CONSOLE stuff around. 2013-01-08 23:22:08 +01:00
twinaphex
1fb34c9dd5 (RARCH_CONSOLE) Console driver initing/deiniting 2013-01-08 22:17:38 +01:00
twinaphex
bb3b944ac4 (360) Fixed back to game and back to menu shortcut combo
(Right Thumb + Left Thumb)
2013-01-08 19:22:34 +01:00
twinaphex
f3a74fe44f (XDK) Clear to black in xdk_d3d_frame 2013-01-08 19:16:06 +01:00
twinaphex
7b63268036 (XDK) Bind xdk_d3d_set_shader to callback system 2013-01-08 19:07:06 +01:00
twinaphex
3fbb716a8e (360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
2013-01-08 19:03:42 +01:00
twinaphex
4df53478a9 (Xbox 1) Fixes controls for Xbox 1 too - X/Y buttons inverted 2013-01-08 18:54:10 +01:00
twinaphex
686e43b911 (360) Fixes controls - X and Y button were inverted 2013-01-08 18:42:24 +01:00
twinaphex
db6235ab06 (360) Starts up again - bad sound/controls 2013-01-08 18:32:28 +01:00
twinaphex
5192ce4709 (360) Add some more checks 2013-01-08 18:24:31 +01:00
twinaphex
10fd5ea617 (360) Add more error checking in D3D code 2013-01-08 17:48:55 +01:00
twinaphex
b732dc14bd (360) Don't 'skip' pushing stock shader to target 2013-01-08 17:20:06 +01:00
twinaphex
59e434ab09 (360) Stays in MODE_MENU now - still black screen thouh 2013-01-08 17:15:43 +01:00
Themaister
31dc256e19 Do not allow audio to be initialized twice. 2013-01-08 13:23:15 +01:00
Themaister
235244e438 Use safer checking when dealing with FP. 2013-01-08 12:42:28 +01:00
twinaphex
f7fdf34914 Cleanup unused header includes in rarch_console_video.c 2013-01-08 09:00:38 +01:00
twinaphex
025f0995f5 (RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c 2013-01-08 08:38:25 +01:00
twinaphex
92ef192b2a (RARCH_CONSOLE) Move logger function invocations into platform
files
2013-01-08 08:30:54 +01:00
twinaphex
bc4e010a96 (RARCH_CONSOLE) frontend_console cleanups 2013-01-08 08:11:05 +01:00
twinaphex
2ad74ead6c Rename frontend_* files into platform_* 2013-01-08 07:44:57 +01:00
twinaphex
e8a0ab1e1d (XDK) Now uses frontend_console.c too 2013-01-08 06:26:02 +01:00
twinaphex
728e88994d (Xbox 1) Fixes double swap issue - fixes flickering in
RMenu
2013-01-08 06:17:20 +01:00
twinaphex
f735b0c252 (360) Small correction 2013-01-08 06:08:47 +01:00
twinaphex
e0a596dbd7 (360) fix some references 2013-01-08 06:02:19 +01:00
twinaphex
32a557c852 (360) Some build fixes - still broken 2013-01-08 05:59:30 +01:00
ToadKing
f33ed73671 (Consoles) re-add second timer for scroll delays 2013-01-07 23:58:00 -05:00
ToadKing
1dc08b9a6d (GX) work with new console code 2013-01-07 23:48:21 -05:00
Themaister
7c3b9486b3 Set in_rate by default on PC as well.
Causes no harm.
2013-01-08 04:58:41 +01:00
twinaphex
33ae5b3e3d (RARCH_CONSOLE) Do early initing of audio/video/input - add
hack to settings.c to progress beyond assert
2013-01-08 03:56:17 +01:00
Themaister
d9ee3e54ec Fix segfault when set_shader() fails. 2013-01-08 04:36:39 +01:00
Themaister
d9b640fafe (RARCH_CONSOLE) fixups for set_shader(). 2013-01-08 04:08:15 +01:00
Themaister
e12f805708 Fix build for D3D9. 2013-01-08 04:08:15 +01:00
Themaister
551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
ToadKing
8887eb4680 change default overlay to work better with touch controls. diagonals and multiple face button pressed no longer require two separate presses 2013-01-07 20:57:36 -05:00
twinaphex
c721ddd560 (RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
2013-01-08 01:26:18 +01:00
twinaphex
fe62828fb1 (RARCH_CONSOLE) Refactor timer code 2013-01-08 00:35:49 +01:00
twinaphex
1c39f6f630 (GLSL) Fixes PC build - added TODO note 2013-01-07 23:33:54 +01:00
twinaphex
88653cbc10 (RMenu) Put filebrowser instances on heap 2013-01-07 23:29:56 +01:00
twinaphex
06be0e521d (Rzlib) Cleanups to rzlib frontend code 2013-01-07 19:22:35 +01:00
twinaphex
58d3aa8b72 (RARCH_CONSOLE) Cleanup to frontend to do with LIBRETRO_MANAGEMENT
ifdef
2013-01-07 18:54:06 +01:00
twinaphex
46a62a44fc (XDK) Build fixes 2013-01-07 18:44:22 +01:00
twinaphex
6bb4ebbdfd (LIBRETRO_MANAGEMENT) rarch_configure_libretro_core() refactored 2013-01-07 18:34:32 +01:00
twinaphex
c76ae2a8d1 (RARCH_CONSOLE) Use init_drivers_pre once at startup of console
ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13 (RARCH_CONSOLE) Make find_video_driver public in scope and use
it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
e74fc47b9a (RARCH_CONSOLE) Better way to detect shader type 2013-01-07 17:22:51 +01:00
twinaphex
0120b1e18e Rename bSNES XML shaders to GLSL XML shader in comments 2013-01-07 17:07:21 +01:00
twinaphex
b56b645366 Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL 2013-01-07 17:03:10 +01:00
twinaphex
3a5d056b95 Expand functionality of set_shader callback function 2013-01-07 16:46:26 +01:00
twinaphex
fa8ccf412c (GX) Build fix 2013-01-07 07:55:44 +01:00