5 Commits

Author SHA1 Message Date
aliaspider
094196220d (D3D11/D3D12) initial video driver implementation.
- some headers from the windows 10 sdk need to be added to the include
path when targeting mingw :
   d3d11.h
   d3d11sdklayers.h
   d3d12.h
   d3d12sdklayers.h
   d3d12shader.h
   d3dcommon.h
   d3dcompiler.h
2018-01-21 04:10:45 +01:00
twinaphex
e8480a72a6 (D3D) Correct one shader 2016-08-01 22:45:07 +02:00
twinaphex
c314077f1d (D3D) Cleanups of shaders 2016-08-01 22:43:51 +02:00
twinaphex
9386fb2fa0 Move D3D9 HLSL font shader to file 2016-04-17 04:13:23 +02:00
twinaphex
e9d16655f0 Create d3d_shaders 2016-04-17 00:16:32 +02:00