ToadKing
|
a4b33a9a95
|
get touch navigation working
fix colors for GL
make seperate option list for non-consoles
|
2013-03-03 15:45:29 -05:00 |
|
twinaphex
|
ebd8b29399
|
(Android) Move android_handle_event to input_android.c
|
2013-03-03 20:17:00 +01:00 |
|
Themaister
|
cae578fe73
|
Refactor Android-specific polling logic.
|
2013-03-03 18:20:05 +01:00 |
|
twinaphex
|
28c9f51913
|
(Android) Rewrite new input code some more
|
2013-03-03 11:22:59 +01:00 |
|
twinaphex
|
ec114db356
|
(Android) Reimplemented input loop - better throughput/latency
|
2013-03-02 23:53:06 +01:00 |
|
twinaphex
|
ff88dc759c
|
(Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
|
2013-03-02 22:56:58 +01:00 |
|
twinaphex
|
684a339651
|
(RMenu) Move some header stuff over to rmenu.c
|
2013-03-02 17:55:43 +01:00 |
|
twinaphex
|
dbdb345c78
|
(Playbook) request 'access to shared files' so that we can read
ROMs from internal storage
|
2013-03-01 17:29:38 +01:00 |
|
ToadKing
|
d28cb94717
|
start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
|
2013-02-27 20:20:29 -05:00 |
|
twinaphex
|
784ce8ab73
|
(Playbook) Set to -O3
|
2013-02-27 18:20:00 +01:00 |
|
twinaphex
|
d2207ffc9f
|
(Playbook) Cleanup frontend_bbqnx.c
|
2013-02-27 08:35:49 +01:00 |
|
twinaphex
|
1a0aaf0e9d
|
(Playbook) Hook up more state management - still attempting to
find the display problem
|
2013-02-27 08:05:36 +01:00 |
|
twinaphex
|
c85a20a0b1
|
Revert "(Android) show message on ROM load failure/crash"
This reverts commit 41a302de43dc7770639159b39d89c4250e1fb8c9.
|
2013-02-27 04:29:22 +01:00 |
|
Themaister
|
9370ae9dee
|
Should fix OSX.
main() must be hacked by SDL_main.
|
2013-02-26 08:43:32 +01:00 |
|
twinaphex
|
7a8510e52f
|
(Playbook) Gets to 'Cannot open video driver - exiting - fatal error received in
'init_video_input' now with VBA Next core
WARNING - hardcoded mess right now
|
2013-02-25 17:34:19 +01:00 |
|
twinaphex
|
ef91a44652
|
(Playbook) Hardcoded libretro path for now - can load the dynamic library -
now issue is with EGL context file
|
2013-02-25 08:55:47 +01:00 |
|
twinaphex
|
39c42b5975
|
(Playbook) Add frontend_bbqnx.c
|
2013-02-25 07:29:09 +01:00 |
|
twinaphex
|
f72a505dbe
|
Split up main() function to frontend/frontend.c
|
2013-02-25 07:01:16 +01:00 |
|
twinaphex
|
49b0f5c204
|
Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
differently
|
2013-02-25 06:47:26 +01:00 |
|
ToadKing
|
41a302de43
|
(Android) show message on ROM load failure/crash
|
2013-02-22 14:57:34 -05:00 |
|
twinaphex
|
145bad0b36
|
(RMenu) Indent fixes
|
2013-02-17 22:02:42 +01:00 |
|
twinaphex
|
3fe68149a6
|
(RMenu) Improve Low RAM mode for RMenu
|
2013-02-17 22:01:08 +01:00 |
|
twinaphex
|
0357f1510c
|
(RMenu) Add low RAM mode
|
2013-02-17 20:23:27 +01:00 |
|
twinaphex
|
870115de38
|
remove HW_DOL codepath for platform_gx_exec.c
|
2013-02-17 02:18:48 +01:00 |
|
twinaphex
|
1e19587ca1
|
(360) Build fix
|
2013-02-16 20:57:14 +01:00 |
|
twinaphex
|
b403c5208a
|
(360) Add extra param to rarch_resampler_realloc
|
2013-02-16 20:55:12 +01:00 |
|
twinaphex
|
c92decb983
|
(RMenu) Add extra param to rarch_resampler_realloc
|
2013-02-16 20:45:13 +01:00 |
|
twinaphex
|
2cff6b1463
|
(GX) Wii - platform_gx_exec.c accidentally got removed
|
2013-02-14 21:47:25 +01:00 |
|
twinaphex
|
d39bad7b59
|
(NGC) Undefine HAVE_LIBRETRO_MANAGEMENT for Gamecube
|
2013-02-14 21:24:54 +01:00 |
|
twinaphex
|
f0770eec48
|
(NGC) Remove sidestep code
|
2013-02-14 15:48:14 +01:00 |
|
twinaphex
|
c5c22c6243
|
(RGUI) build fix
|
2013-02-14 14:07:01 +01:00 |
|
twinaphex
|
27748e6c3a
|
(Xbox 1) Buid fix
|
2013-02-13 20:00:24 +01:00 |
|
twinaphex
|
9dcbfbba0f
|
(NGC) Add Gamecube readme + dist script + fix build
|
2013-02-13 00:27:08 +01:00 |
|
Themaister
|
ecde4d477f
|
memset struct before gl_cg_save_cgp.
|
2013-02-11 08:57:40 +01:00 |
|
twinaphex
|
1734586c24
|
(PS3) Fixes setting CGP preset file
|
2013-02-10 22:45:25 +01:00 |
|
twinaphex
|
604d27f4db
|
(360) Updates 'Resampler' button now
|
2013-02-09 09:24:35 +01:00 |
|
twinaphex
|
6cfc469f01
|
(RMenu XUI) Add 360 code for resampler option
|
2013-02-08 19:03:37 +01:00 |
|
twinaphex
|
3db9f488b0
|
(GX) Add resampler options to RGUI
|
2013-02-08 18:36:47 +01:00 |
|
twinaphex
|
4fdbd7deec
|
(RMenu) Some cleanups to RMenu resampler code
|
2013-02-08 16:44:15 +01:00 |
|
twinaphex
|
094d076944
|
(PS3/Xbox 1/Rmenu) Add resampler type option
|
2013-02-08 14:40:22 +01:00 |
|
twinaphex
|
f2151483d7
|
(GX) Remove 640x576 VI width/height option - height too big for EFB
|
2013-02-06 09:54:22 +01:00 |
|
twinaphex
|
4ab00536e9
|
(GX)Add 640x576 to list - but guard against switching to it when
not using PAL mode
|
2013-02-05 18:54:23 +01:00 |
|
twinaphex
|
e9d29d7138
|
(Wii) Add 304x224, 608x224, 576x224 resolutions
|
2013-02-02 08:12:42 +01:00 |
|
twinaphex
|
b428d1b22f
|
(Wii) Use control rate .005 instead of .006
(Wii) Add version number to RGUI, bottom-right
(Wii) More 'convenient' core switching
|
2013-02-02 07:01:55 +01:00 |
|
twinaphex
|
6a9b0476b7
|
9PS3) Add build scripts
|
2013-02-02 00:59:17 +01:00 |
|
twinaphex
|
a88f1c3dce
|
(RMenu/PS3) Saves 'menu_path_texture' now to config
|
2013-02-01 09:13:29 +01:00 |
|
twinaphex
|
dfe7e760d7
|
(PS3) Add ability to set menu skin
|
2013-02-01 07:42:36 +01:00 |
|
twinaphex
|
4ce9e580eb
|
(PS3/RMenu) fixed menu toggle issues/crashes
|
2013-01-31 19:56:12 +01:00 |
|
twinaphex
|
722f6a2479
|
(RMenu XUI) Cut down on unnecessary objects
|
2013-01-23 19:33:26 +01:00 |
|
twinaphex
|
812865ff25
|
(RMenu XUI) Sets aspect ratio now to 'Custom' when we select 'Resize
Mode'
|
2013-01-23 18:54:03 +01:00 |
|