4486 Commits

Author SHA1 Message Date
ToadKing
a4b33a9a95 get touch navigation working
fix colors for GL
make seperate option list for non-consoles
2013-03-03 15:45:29 -05:00
twinaphex
ebd8b29399 (Android) Move android_handle_event to input_android.c 2013-03-03 20:17:00 +01:00
Themaister
cae578fe73 Refactor Android-specific polling logic. 2013-03-03 18:20:05 +01:00
twinaphex
28c9f51913 (Android) Rewrite new input code some more 2013-03-03 11:22:59 +01:00
twinaphex
ec114db356 (Android) Reimplemented input loop - better throughput/latency 2013-03-02 23:53:06 +01:00
twinaphex
ff88dc759c (Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
2013-03-02 22:56:58 +01:00
twinaphex
684a339651 (RMenu) Move some header stuff over to rmenu.c 2013-03-02 17:55:43 +01:00
twinaphex
dbdb345c78 (Playbook) request 'access to shared files' so that we can read
ROMs from internal storage
2013-03-01 17:29:38 +01:00
ToadKing
d28cb94717 start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
2013-02-27 20:20:29 -05:00
twinaphex
784ce8ab73 (Playbook) Set to -O3 2013-02-27 18:20:00 +01:00
twinaphex
d2207ffc9f (Playbook) Cleanup frontend_bbqnx.c 2013-02-27 08:35:49 +01:00
twinaphex
1a0aaf0e9d (Playbook) Hook up more state management - still attempting to
find the display problem
2013-02-27 08:05:36 +01:00
twinaphex
c85a20a0b1 Revert "(Android) show message on ROM load failure/crash"
This reverts commit 41a302de43dc7770639159b39d89c4250e1fb8c9.
2013-02-27 04:29:22 +01:00
Themaister
9370ae9dee Should fix OSX.
main() must be hacked by SDL_main.
2013-02-26 08:43:32 +01:00
twinaphex
7a8510e52f (Playbook) Gets to 'Cannot open video driver - exiting - fatal error received in
'init_video_input' now with VBA Next core
WARNING - hardcoded mess right now
2013-02-25 17:34:19 +01:00
twinaphex
ef91a44652 (Playbook) Hardcoded libretro path for now - can load the dynamic library -
now issue is with EGL context file
2013-02-25 08:55:47 +01:00
twinaphex
39c42b5975 (Playbook) Add frontend_bbqnx.c 2013-02-25 07:29:09 +01:00
twinaphex
f72a505dbe Split up main() function to frontend/frontend.c 2013-02-25 07:01:16 +01:00
twinaphex
49b0f5c204 Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
differently
2013-02-25 06:47:26 +01:00
ToadKing
41a302de43 (Android) show message on ROM load failure/crash 2013-02-22 14:57:34 -05:00
twinaphex
145bad0b36 (RMenu) Indent fixes 2013-02-17 22:02:42 +01:00
twinaphex
3fe68149a6 (RMenu) Improve Low RAM mode for RMenu 2013-02-17 22:01:08 +01:00
twinaphex
0357f1510c (RMenu) Add low RAM mode 2013-02-17 20:23:27 +01:00
twinaphex
870115de38 remove HW_DOL codepath for platform_gx_exec.c 2013-02-17 02:18:48 +01:00
twinaphex
1e19587ca1 (360) Build fix 2013-02-16 20:57:14 +01:00
twinaphex
b403c5208a (360) Add extra param to rarch_resampler_realloc 2013-02-16 20:55:12 +01:00
twinaphex
c92decb983 (RMenu) Add extra param to rarch_resampler_realloc 2013-02-16 20:45:13 +01:00
twinaphex
2cff6b1463 (GX) Wii - platform_gx_exec.c accidentally got removed 2013-02-14 21:47:25 +01:00
twinaphex
d39bad7b59 (NGC) Undefine HAVE_LIBRETRO_MANAGEMENT for Gamecube 2013-02-14 21:24:54 +01:00
twinaphex
f0770eec48 (NGC) Remove sidestep code 2013-02-14 15:48:14 +01:00
twinaphex
c5c22c6243 (RGUI) build fix 2013-02-14 14:07:01 +01:00
twinaphex
27748e6c3a (Xbox 1) Buid fix 2013-02-13 20:00:24 +01:00
twinaphex
9dcbfbba0f (NGC) Add Gamecube readme + dist script + fix build 2013-02-13 00:27:08 +01:00
Themaister
ecde4d477f memset struct before gl_cg_save_cgp. 2013-02-11 08:57:40 +01:00
twinaphex
1734586c24 (PS3) Fixes setting CGP preset file 2013-02-10 22:45:25 +01:00
twinaphex
604d27f4db (360) Updates 'Resampler' button now 2013-02-09 09:24:35 +01:00
twinaphex
6cfc469f01 (RMenu XUI) Add 360 code for resampler option 2013-02-08 19:03:37 +01:00
twinaphex
3db9f488b0 (GX) Add resampler options to RGUI 2013-02-08 18:36:47 +01:00
twinaphex
4fdbd7deec (RMenu) Some cleanups to RMenu resampler code 2013-02-08 16:44:15 +01:00
twinaphex
094d076944 (PS3/Xbox 1/Rmenu) Add resampler type option 2013-02-08 14:40:22 +01:00
twinaphex
f2151483d7 (GX) Remove 640x576 VI width/height option - height too big for EFB 2013-02-06 09:54:22 +01:00
twinaphex
4ab00536e9 (GX)Add 640x576 to list - but guard against switching to it when
not using PAL mode
2013-02-05 18:54:23 +01:00
twinaphex
e9d29d7138 (Wii) Add 304x224, 608x224, 576x224 resolutions 2013-02-02 08:12:42 +01:00
twinaphex
b428d1b22f (Wii) Use control rate .005 instead of .006
(Wii) Add version number to RGUI, bottom-right
(Wii) More 'convenient' core switching
2013-02-02 07:01:55 +01:00
twinaphex
6a9b0476b7 9PS3) Add build scripts 2013-02-02 00:59:17 +01:00
twinaphex
a88f1c3dce (RMenu/PS3) Saves 'menu_path_texture' now to config 2013-02-01 09:13:29 +01:00
twinaphex
dfe7e760d7 (PS3) Add ability to set menu skin 2013-02-01 07:42:36 +01:00
twinaphex
4ce9e580eb (PS3/RMenu) fixed menu toggle issues/crashes 2013-01-31 19:56:12 +01:00
twinaphex
722f6a2479 (RMenu XUI) Cut down on unnecessary objects 2013-01-23 19:33:26 +01:00
twinaphex
812865ff25 (RMenu XUI) Sets aspect ratio now to 'Custom' when we select 'Resize
Mode'
2013-01-23 18:54:03 +01:00